Forbidden vacation :o have a good one and good luck! I will do my best to
change everything for the worse! >:)
tir. 13. jun. 2023, 5:49 a.m. skrev nix via agora-business <
agora-busin...@agoranomic.org>:
> I deregister. I'm not really playing, or interested in playing,
> currently. No big
On Wed, 28 Feb 2018, Alexis Hunt wrote:
I've just been hospitalized for an unknown amount of time; I will not be
about to play in that time. Apologies. I deregister.
Best wishes for a speedy recovery.
Ørjan.
I wish you a quick recovery.
~Corona
On 04:22, Mar 1, 2018, at 04:22, Cuddle Beam wrote:
>I hope you get better soon
>
>On Thu, Mar 1, 2018 at 2:32 AM, Ned Strange
>wrote:
>
>> Hope you're alright, Alexis :(.
>>
>> On Thu, Mar 1, 2018 at 10:08
I hope you get better soon
On Thu, Mar 1, 2018 at 2:32 AM, Ned Strange
wrote:
> Hope you're alright, Alexis :(.
>
> On Thu, Mar 1, 2018 at 10:08 AM, Alexis Hunt wrote:
> > I've just been hospitalized for an unknown amount of time; I will not be
> >
Hope you're alright, Alexis :(.
On Thu, Mar 1, 2018 at 10:08 AM, Alexis Hunt wrote:
> I've just been hospitalized for an unknown amount of time; I will not be
> about to play in that time. Apologies. I deregister.
>
> Alexis
--
>From V.J. Rada
All the best for a good outcome, Alexis.
On Wed, 28 Feb 2018, Alexis Hunt wrote:
> I've just been hospitalized for an unknown amount of time; I will not be
> about to play in that time. Apologies. I deregister.
>
> Alexis
>
On Thu, 5 Oct 2017, VJ Rada wrote:
> I am well aware of that :). G. has been around in various forms since
> 2002, right?
February 2002 (though I was in 1992-93 Nomic World too). To show how old
that is in Internet time, I (and several others) joined Agora after it was
mentioned in a Slashdot
I am well aware of that :). G. has been around in various forms since
2002, right?
On Thu, Oct 5, 2017 at 4:45 PM, Gaelan Steele wrote:
> Of course, many of us (including me) have registered multiple times in the
> past.
>
> Gaelan
>
>> On Oct 4, 2017, at 10:56 PM, Owen
Of course, many of us (including me) have registered multiple times in the past.
Gaelan
> On Oct 4, 2017, at 10:56 PM, Owen Jacobson wrote:
>
>
>> On Oct 5, 2017, at 1:44 AM, VJ Rada wrote:
>>
>> Without objection, I intend to deregister our longest
Ah yep, and Aris and Celestial Firefox are both from 2016.
On Thu, Oct 5, 2017 at 3:56 PM, Owen Jacobson wrote:
>
>> On Oct 5, 2017, at 1:44 AM, VJ Rada wrote:
>>
>> Without objection, I intend to deregister our longest standing player,
>> Murphy.
>>
>> If
NTTPF
Greetings,
Ørjan.
On Wed, 6 Sep 2017, V.J Rada wrote:
Finally I intend to deregister sproklem w/o objection
Finally I intend to deregister sproklem w/o objection
Could an organization charter or contract serve as a backing document?
Publius Scribonius Scholasticus
On Wed, May 24, 2017 at 2:38 AM, Aris Merchant <
thoughtsoflifeandligh...@gmail.com> wrote:
> On Tue, May 23, 2017 at 9:59 PM, Josh T
> wrote:
> >> An asset
On Tue, May 23, 2017 at 9:59 PM, Josh T wrote:
>> An asset is an entity defined as such by a rule (hereafter its backing
>> document), and existing solely because its backing document defines its
>> existence.
> So no organization can define and issue assets, for
On Tue, May 23, 2017 at 9:35 PM, Nic Evans wrote:
> On 05/23/2017 11:01 PM, Aris Merchant wrote:
>>
>> I'm quite skeptical of this. I've put a lot of time into the current
>> Assets proposal, and feel like "Defin[ing] Assets very simply" would
>> have significant disadvantages
> An asset is an entity defined as such by a rule (hereafter its backing
> document),
and existing solely because its backing document defines its existence.
So no organization can define and issue assets, for example?
> If an asset's backing document restricts its ownership to a class of
On 05/23/2017 11:01 PM, Aris Merchant wrote:
I'm quite skeptical of this. I've put a lot of time into the current
Assets proposal, and feel like "Defin[ing] Assets very simply" would
have significant disadvantages in several respects. I think I'd have
trouble convincing people to implement
I'm quite skeptical of this. I've put a lot of time into the current
Assets proposal, and feel like "Defin[ing] Assets very simply" would
have significant disadvantages in several respects. I think I'd have
trouble convincing people to implement another system once we have one
up and running,
Looking back at Assets v3 and forward to current events, I think we should:
-Define Assets very simply, distinguishing fungible and nonfungible
-Replace balance with a more generic asset switch (which applies to
organizations, agora, and *persons*)
-Redefine trade and heirs to work for all
On Tue, 23 May 2017, Owen Jacobson wrote:
"Heir" is a person switch, tracked by the Registrar, whose value is
either Agora (the default value), or a player other than emself, or
an Organization. A player may flip eir Heir by announcement.
That "emself" seems to be a bit fishy grammar
Wooble wrote:
I intend, without objection, to deregister each of the following players:
ehird
Ienpew III
Phoenix
Sgeo
Taral
I object to deregistering Taral.
2009/4/14 Schrodinger's Cat schrodingers.kat...@gmail.com:
I object.
--
-- Schrodinger's Cat
I wish inactives would stop objecting to their inactivation.
On Tue, Apr 14, 2009 at 2:16 PM, Elliott Hird
penguinoftheg...@googlemail.com wrote:
2009/4/14 Schrodinger's Cat schrodingers.kat...@gmail.com:
I object.
--
-- Schrodinger's Cat
I wish inactives would stop objecting to their inactivation.
Why? Their presence doesn't affect anything. If
On Tue, Apr 14, 2009 at 4:23 PM, Ian Kelly ian.g.ke...@gmail.com wrote:
I wish inactives would stop objecting to their inactivation.
Why? Their presence doesn't affect anything. If it does, it's probably a
bug.
Well, objecting to deactivation affects the quorum. Objecting to
2009/4/14 comex com...@gmail.com:
[Repeal partnerships. Repeal playership and fall back to activity;
everyone is a player. This allows a more natural entrance to the
game. It's radical, but nomic is all about challenging the
traditional notion of a game: why can't everyone be a player?]
On Tue, 2009-04-14 at 22:54 +0100, Elliott Hird wrote:
2009/4/14 comex com...@gmail.com:
[Repeal partnerships. Repeal playership and fall back to activity;
everyone is a player. This allows a more natural entrance to the
game. It's radical, but nomic is all about challenging the
On Tue, Apr 14, 2009 at 3:23 PM, Ian Kelly ian.g.ke...@gmail.com wrote:
On Tue, Apr 14, 2009 at 2:16 PM, Elliott Hird
penguinoftheg...@googlemail.com wrote:
2009/4/14 Schrodinger's Cat schrodingers.kat...@gmail.com:
I object.
--
-- Schrodinger's Cat
I wish inactives would stop
On Tue, Apr 14, 2009 at 4:46 PM, Aaron Goldfein aarongoldf...@gmail.com wrote:
Yes it does. Schrodinger's Cat is the longest name of any first-class
player. It's annoying as far as the Registrar's report is concerned.
Tom's is longer.
-root
On Tue, Apr 14, 2009 at 6:00 PM, Ian Kelly ian.g.ke...@gmail.com wrote:
On Tue, Apr 14, 2009 at 4:46 PM, Aaron Goldfein aarongoldf...@gmail.com
wrote:
Yes it does. Schrodinger's Cat is the longest name of any first-class
player. It's annoying as far as the Registrar's report is concerned.
On Tue, Apr 14, 2009 at 5:01 PM, Aaron Goldfein aarongoldf...@gmail.com wrote:
On Tue, Apr 14, 2009 at 6:00 PM, Ian Kelly ian.g.ke...@gmail.com wrote:
On Tue, Apr 14, 2009 at 4:46 PM, Aaron Goldfein aarongoldf...@gmail.com
wrote:
Yes it does. Schrodinger's Cat is the longest name of any
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