It's like a proactive Greetor.
Do you intend the office to have a legal requirement to increase the number
of active players?
Charles Walker
Sent on Mobile
On 20 Mar 2011 03:30, Aaron Goldfein aarongoldf...@gmail.com wrote:
As I'm sure all have noticed, Agoran activity is very low. When I first
On Sun, Mar 20, 2011 at 05:14, Charles Walker
charles.w.wal...@gmail.com wrote:
It's like a proactive Greetor.
Do you intend the office to have a legal requirement to increase the number
of active players?
Charles Walker
Sent on Mobile
I wouldn't say legal, but certainly players should
On Sun, 2011-03-20 at 12:17 -0400, Aaron Goldfein wrote:
On Sun, Mar 20, 2011 at 05:14, Charles Walker
charles.w.wal...@gmail.com wrote:
It's like a proactive Greetor.
Do you intend the office to have a legal requirement to increase the number
of active players?
Charles Walker
Sent
On Sat, 19 Mar 2011, Aaron Goldfein wrote:
As I'm sure all have noticed, Agoran activity is very low. When I first
joined the game only two short years ago, the game was very active and
fantastically entertaining for all involved. However, that is not so much the
case anymore, as Agora has
On Sun, 20 Mar 2011, ais523 wrote:
Legal requirements that are sometimes impossible to comply with are more
fun.
Er, didn't you recently quit the game citing the opposite opinion?
On 20 March 2011 18:26, ais523 callforjudgem...@yahoo.co.uk wrote:
On Sun, 2011-03-20 at 11:16 -0700, Kerim Aydin wrote:
On Sun, 20 Mar 2011, ais523 wrote:
Legal requirements that are sometimes impossible to comply with are more
fun.
Er, didn't you recently quit the game citing the
On Sun, 2011-03-20 at 18:29 +, Charles Walker wrote:
I agree with all that, but you seem to be having a debate based on the
assumption that increasing the number of active players in an
impossible task. Would it really be that hard?
Well, the point is that it's entirely plausible, and the
On Sun, 20 Mar 2011, ais523 wrote:
On Sun, 2011-03-20 at 18:29 +, Charles Walker wrote:
I agree with all that, but you seem to be having a debate based on the
assumption that increasing the number of active players in an
impossible task. Would it really be that hard?
Well, the
On Sun, Mar 20, 2011 at 2:36 PM, ais523 callforjudgem...@yahoo.co.uk wrote:
This is quite different from the Vladivostok Telephone Directory
situation, which as far as I could tell was almost completely
impossible,
For what it's worth, it was ruled in CFJ 2974 that you could satisfy
the
On Sun, 20 Mar 2011, omd wrote:
On Sun, Mar 20, 2011 at 2:36 PM, ais523 callforjudgem...@yahoo.co.uk wrote:
This is quite different from the Vladivostok Telephone Directory
situation, which as far as I could tell was almost completely
impossible,
For what it's worth, it was ruled in
As I'm sure all have noticed, Agoran activity is very low. When I first
joined the game only two short years ago, the game was very active and
fantastically entertaining for all involved. However, that is not so much
the case anymore, as Agora has been in a prolonged slump since about the
start of
On 11-03-19 11:29 PM, Aaron Goldfein wrote:
As I'm sure all have noticed, Agoran activity is very low. When I first
joined the game only two short years ago, the game was very active and
fantastically entertaining for all involved. However, that is not so
much the case anymore, as Agora has been
On Sat, Mar 19, 2011 at 23:45, Sean Hunt scsh...@csclub.uwaterloo.cawrote:
On 11-03-19 11:29 PM, Aaron Goldfein wrote:
As I'm sure all have noticed, Agoran activity is very low. When I first
joined the game only two short years ago, the game was very active and
fantastically entertaining for
13 matches
Mail list logo