DIS: Re: BUS: Call for Judgement

2017-06-07 Thread V.J Rada
I additionally bar ais523 from judgement of this case.

On Thu, Jun 8, 2017 at 1:45 PM, V.J Rada  wrote:

> Call for Judgement
> The Tailor's recent statement in the preamble of his June 6 report that "the
> well-known "disputed" mark in reports has... no legal effect." was
> legally correct
> Evidence
> Rule 1551, Ratification, reads in relevant part
> [When a public document is ratified, rules to the contrary
> notwithstanding, the gamestate is modified to what it would be if, at the
> time the ratified document was published, the gamestate had been
> minimally modified to make the ratified document as true and accurate as
> possible.]
> The preamble of the Tailor's report on June 6 reads
> [Before the main body of the report, a summary of what I believe to have
>
> happened with respect to Alexis: eir own White Ribbon was never legally
> given, and nor was the White Ribbon e gave me; but I forgot at the time
> of the last report that my own White Ribbon holding was disputed, and
> thus marked only Alexis' as such. The report itself was not CoEd, and
> thus self-ratified a week later. As far as I can tell, what therefore
> happened was that both me and Alexis gained a White Ribbon at the time
> of ratification (being the minimum change to the gamestate required to
> give all the Ribbon Ownership switches the value the report stated they
> held; note that the statement that Alexis' switch had a disputed value
> is not in its own right self-ratifying, although being a true
> statement, it wouldn't matter if it were; ratifying a true statement
> has no effect).
>
> This seems something like a bug that should perhaps be fixed, as
> reporting on disputes is currently impossible to do "correctly" without
> CoEing your own report and resolving the CoE with a reference to the
> CFJ in question, something that I hadn't realised would be required.
> The well-known "disputed" mark in reports, has, as far as I can tell,
>
> no legal effect.
>
>
> If someone believes that I've misinterpreted the law here, I'd
> recommend calling a CFJ. Alternatively, if someone feels that I've
> interpreted it correctly but that the situation is nonetheless unfair,
> the correct solution probably involves a proposal. (Perhaps we should
> create some sort of rules-wide equity system. I know G. would probably
> be a fan of that.)]
>
> Argument
> I disagree with the statement that the disputed mark has no legal effect,
> and therefore, as suggested by the Tailor himself, call a CFJ. Game
> practice clearly shows (as the Tailor admits by calling it "well-known")
> that marking an aspect of a report "disputed" is often used; I believe that
> the intent of this use is to mark a fact in a report as possibly incorrect,
> and therefore its very inclusion in the report should not lead to its
> finality. I believe that the best judgement would be that the use of the
> disputed mark implies that the previously listed words in the report are
> arguably factually incorrect, and thus ratification of the report would
> continue that possibility instead of precluding it. Common sense affirms
> this course of action. As the Tailor notes, it seems silly to make it
> impossible for the very writer of a report to cast aspersions its contents
> except by CoE. In addition, the possible unfairness of this factual
> situation itself leads to this conclusion. A person who wished to make a
> CoE may have stopped due to the presence of the disputed mark, only to be
> caught off card by this new legal opinion.
>
> Alternatively, "internally inconsistent" reports or statements cannot be
> ratified. Stating a fact in the same way as other facts and then
> contradicting that fact with the disputed mark is internally inconsistent.
>
> In either case, this case should be judged FALSE, and marking a fact
> "Disputed" in a ratified statement should be judged to have legal effect.
>
>


DIS: Re: BUS: Re: OFF: [ADoP] Metareport

2017-06-07 Thread Quazie
On Wed, Jun 7, 2017 at 00:06 Aris Merchant <
thoughtsoflifeandligh...@gmail.com> wrote:

> On Mon, Jun 5, 2017 at 10:43 AM, Quazie  wrote:
> >
> >
> > Office  M[1]  Report  Last Published  Late[2]
> > ---
> > ADoP[3]   Offices 2017-06-05
> > Herald  Y Patent titles   2017-05-20
> > Promotor  Proposal pool   2017-05-21  !!
> > Referee   Rule violations 2017-06-02
> > Registrar Players, Fora   2017-06-05
> > Registrar   Y Player history  2017-05-31
> > Reportor  The Agoran Newspaper2017-05-24  !
> > RulekeeporShort Logical Ruleset   2017-05-28  !
> > Rulekeepor  Y Full Logical Ruleset2017-05-28
> > Secretary OLEaB[4]2017-06-02
> > Secretary   Y Charters2017-06-02
> > SuperintendentAgencies (incremental)  2017-06-05
> > Superintendent  Y Agencies (Full) 2017-05-18
> > Surveyor  Estates 2017-06-02
> > Tailor  Y Ribbons 2017-05-18
> > ---
> > [1] Monthly
> > [2] ! = 1 period missed. !! = 2 periods missed. !!! = 3+ periods missed.
>
> CoE: The Promoter's report isn't late. I release it in the new week
> every week, so this week's one isn't late. In addition, I released the
> report last week.
>
> -Aris


Hmm - I have to validate the report rules to ensure that's the case - I do
see you publish the pool with each distribution, it just doesn't seem like
it's own report - will do a quick read and then accept the CoE

>
>


Re: DIS: Re: BUS: Registration

2017-06-07 Thread V.J Rada
Well I've been lurking around for a while reading things but when I first
considered joining it seemed pretty dead with some kind of dictatorship
going on? But now it seems flourishing and so I thought it was the optimal
time to join here.

On Thu, Jun 8, 2017 at 12:44 AM, Quazie  wrote:

> Welcome!
>
> How did you find us?  What brings you here?
>
> On Wed, Jun 7, 2017 at 03:09 ben keil  wrote:
>
>> Hello, I, V.J. Rada aka vijar...@gmail.com register for this game.
>>
>


DIS: Re: BUS: Registration

2017-06-07 Thread Quazie
Welcome!

How did you find us?  What brings you here?

On Wed, Jun 7, 2017 at 03:09 ben keil  wrote:

> Hello, I, V.J. Rada aka vijar...@gmail.com register for this game.
>


Re: DIS: Draft: Assets v6

2017-06-07 Thread Publius Scribonius Scholasticus
Two things:

a) Maybe adding a generic clause to specify rule amendments don’t destroy 
specified assets would
   be helpful. It could read as:

Amendments to a backing document SHALL not be construed to destroy or change 
ownership of an
asset, unless explicitly meant and written to do so.

b) Also, it could be interesting if a person or organization could issue a 
backing document by
   announcement.

Publius Scribonius Scholasticus
p.scribonius.scholasti...@gmail.com



> On Jun 7, 2017, at 3:17 AM, Aris Merchant 
>  wrote:
> 
> Remember how that last draft was supposed to be final? Well, I
> recalled some promises I made and found some more boilerplate to
> reduce. Here's my 6th draft of Assets. Changes include indestructible
> assets, a better disambiguating clause, and a host of small fixes and
> tweaks. Hopefully this will be done someday, but I'd like it to be
> something I'm proud of when I release it, and it's much harder to
> modify it later.
> 
> -Aris
> 
> ---
> 
> Title: Assets v6
> Adoption index: 3.0
> Author: Aris
> Co-authors: o, nichdel
> 
> Reenact rule 2166, Assets (Power = 2), with the following text:
> 
>  An asset is an entity defined as such by a rule (hereafter its backing
>  document), and existing solely because its backing document defines its
>  existence.
> 
>  Each asset has exactly one owner.  If an asset would otherwise
>  lack an owner, it is owned by Agora.  If an asset's backing document 
> restricts
>  its ownership to a class of entities, then that asset CANNOT be gained by or
>  transferred to an entity outside that class, and is destroyed if it is owned
>  by an entity outside that class (except for Agora, in which case any player
>  CAN transfer or destroy it without objection). The restrictions in the
>  previous sentence are subject to modification by its backing document.
> 
>  Unless modified by an asset's backing document, ownership of an asset is
>  restricted to Agora, persons, and organizations.
> 
>  An organization's charter CAN specify whether or not that organization is
>  willing receive assets or a class of assets. Generally, an organization 
> CANNOT
>  be given assets its charter states that it is unwilling to receive. The
>  previous provisions of this paragraph do not apply to an asset if the
>  organization is required to provide that asset in order to continue existing.
> 
>  The recordkeepor of a class of assets is the entity (if any)
>  defined as such by, and bound by, its backing document.  That
>  entity's report includes a list of all instances of that class
>  and their owners.  This portion of that entity's report is
>  self-ratifying.
> 
>  An asset generally CAN be destroyed by its owner by
>  announcement, subject to modification by its backing document. An
>  indestructible asset is one defined as such by it backing document, and 
> CANNOT
>  be destroyed except by a rule specifically addressing the destruction of
>  indestructible assets or that asset in particular; any other asset is
>  destructible. In circumstances where another asset would be
>  destroyed, an indestructible asset is generally transferred to Agora, subject
>  to modification by its backing document and the intervention of other rules.
> 
>  To "lose" an asset is to have it destroyed from one's
>  possession; to "revoke" an asset from an entity is to destroy it
>  from that entity's possession.
> 
>  An asset generally CAN be transferred (syn. payed, given) by its owner to
>  another entity by announcement, subject to modification by its backing
>  document.  A fixed asset is one defined as such by its backing
>  document, and CANNOT be transferred; any other asset is liquid.
> 
>  A currency is a class of asset defined as such by its backing document.
>  Instances of a currency with the same owner are fungible.
> 
>  The "x balance of an entity", where x is a currency, is the number of x that
>  entity possesses. If a rule, proposal, or other competent authority attempts
>  to increase or decrease the balance of an entity without specifying a source
>  or destination, then the currency is created or destroyed.
> 
>  Where it resolves ambiguity, the asset or currency being referred to is the
>  currency designated as "Agora's official currency", if there is one.
> 
>  Assets are always public. [To provide for private contract based assets 
> later]
> 
> Change the power of Rule 2166 to 3.0.
> 
> Change the rule "Economics" to read in full:
> 
>  Shinies (sg. shiny) are an indestructible liquid currency, and the official
>  currency of Agora. They may be owned by Agora, any player, or any
>  organization. The Secretary is the recordkeepor for Shinies.
> 
>  The Secretary CAN cause Agora to pay any player or organization by
>  announcement if doing so is specified by a rule.
> 
> Amend Rule 2459, Organizations, by adding as a paragraph at the end:
> 
>  A member of an Organization CAN perform an

DIS: Draft: Regulations v2

2017-06-07 Thread Aris Merchant
This isn't quite ready yet, but I thought I'd open it up for more
public comment. Changes include filing in the procedure for creating
or amending regulations, providing for alternate procedures, and
various harmonization efforts. The biggest of the harmonization
efforts was changing tournaments to operate on actual regulations. In
the interest of testing this out, I'd like to pass the proposal in
time for the birthday tournament, which means it needs to be ready by
the 18th. Comments appreciated.

-Aris

 ---
Title: Regulations v2
Adoption index: 3.1
Author: Aris
Co-authors: o, nichdel

Change the title of Rule 2125, "Regulation Regulations", to "Regulated Actions".

Amend Rules 2125 and 1023 by changing all instances of the word "regulated" to
"restricted", and all instances of the word "unregulated" to "unrestricted".

Amend Rule 2143, "Official Reports and Duties," by changing all instances of the
word "regulations" to "restrictions".

Create a new power 3.1 rule entitled "Regulations", with the flowing text:

  A Regulation is an instrument defined as such by this rule. A regulation
  allows an officer (known as the Promulgator) to exercise rule defined powers.
  A regulation is in effect continuously from the time of its creation to the
  time of either its revocation or the repeal of the rule that allowed for its
  creation. When recommending a regulation, its Promulgator must specify by
  number the rule(s) upon which it is based (the parent rules), the list of
  which becomes an integral part of the regulation. The list of rules can
  generally be modified by the Promulgator according to the procedure for text
  changes.

  A regulation must be authorized by at least one rule in order for it to exist.
  A regulation has effect on the gamestate insofar as the rule or rules that
  authorized it permit it to have effect, and a regulation generally inherits
  the power of its least powerful parent rule, unless its Promulgator defines
  a lower power. Regulations shall generally be adjudicated as if they were a
  part of their (least powerful) parent rule, except that their parent rule(s)
  always supersedes them. If reasonably possible, a regulation should be
  interpreted so as to defer to other rules. The procedure for resolving
  conflict between regulations is the same as it is for rules.

  Regulations are generally issued according to the following procedures,
  and they can be repealed by the announcement of their Promulgator. Alternate
  procedures may be used if provided for by all of the regulations's parent
  rules. If one parent rule specifies procedures that are more stringent than
  those that the other(s) specifies, those apply. Creating, modifying, revoking,
  or allowing for a regulation is secured at power 1.

  A regulation (or set of regulations) may generally be enacted or modified
  without 2 objections, or with Agoran consent. A notice pursuant to the
  previous sentence is known as a "recommendation", and the regulation(s)
  are said to be "recommended" to Agora.


Create a new power 1 rule, entitled "The Regkeepor", with the following text:

  The Regkeepor is an office, responsible for the maintenance of the
  Regulations. The Regulations are contained in the Regkeepor's weekly report,
  know as the Agora Nomic Code of Regulations (ACORN). E MAY publish multiple
  versions or editions of the ACORN.

  The ACORN is divided into titles, assigned by the Regkeepor, which are
  each given an integer.  Generally, each office with the power to create
  regulations SHOULD be assigned the next successive natural number. Title 0 of
  the ACORN is reserved for use by the Regkeepor, and nothing in that title
  need be a regulation. Non-regulations printed in the ACORN
  have no binding effect, and SHALL clearly be marked by the Regkeepor.

  Each regulation SHALL be assigned an ID number by the Regkeepor, consisting
  of a string of the characters [0-9] and separator characters. The Regkeepor
  SHOULD establish some way of keeping track of the version of a regulations.
  The Regkeepor MAY also, at eir discretion, create ways of marking special
  types of Regulation (even in violation of the previous restrictions of this
  paragraph), mark sections or titles as reserved for future use, and
  make such other discussions of arrangement, annotation, and marking as are
  necessary and proper in the execution of eir duties.

  The Regkeepor SHOULD remember that the purpose of the ACORN is to make the
  regulations easily readable, and e SHALL not act in a manner intended to
  deceive others in eir official capacity.


Make Aris the Regkeepor.

Amend Rule 2464, "Tournaments", to read in full:

   A Tournament is a sub-game of Agora specifically sanctioned
   to be initiated as a tournament by the Rules.  If a winner of a
   tournament is determined within 4 weeks of its initiation, that
   person or persons win the game, otherw

DIS: My Open CFJs

2017-06-07 Thread Sprocklem S
I'd like to briefly apologize for my tardiness on my open CFJs.

As far as I can tell, I currently have 3 CFJs (3496, 3506, 3512) open,
all of which are severely overdue. I intend to get all of these judged
by the end of tomorrow.

Sorry again for any inconvenience,
Sprocklem


DIS: Draft: Assets v6

2017-06-07 Thread Aris Merchant
Remember how that last draft was supposed to be final? Well, I
recalled some promises I made and found some more boilerplate to
reduce. Here's my 6th draft of Assets. Changes include indestructible
assets, a better disambiguating clause, and a host of small fixes and
tweaks. Hopefully this will be done someday, but I'd like it to be
something I'm proud of when I release it, and it's much harder to
modify it later.

-Aris

 ---

Title: Assets v6
Adoption index: 3.0
Author: Aris
Co-authors: o, nichdel

Reenact rule 2166, Assets (Power = 2), with the following text:

  An asset is an entity defined as such by a rule (hereafter its backing
  document), and existing solely because its backing document defines its
  existence.

  Each asset has exactly one owner.  If an asset would otherwise
  lack an owner, it is owned by Agora.  If an asset's backing document restricts
  its ownership to a class of entities, then that asset CANNOT be gained by or
  transferred to an entity outside that class, and is destroyed if it is owned
  by an entity outside that class (except for Agora, in which case any player
  CAN transfer or destroy it without objection). The restrictions in the
  previous sentence are subject to modification by its backing document.

  Unless modified by an asset's backing document, ownership of an asset is
  restricted to Agora, persons, and organizations.

  An organization's charter CAN specify whether or not that organization is
  willing receive assets or a class of assets. Generally, an organization CANNOT
  be given assets its charter states that it is unwilling to receive. The
  previous provisions of this paragraph do not apply to an asset if the
  organization is required to provide that asset in order to continue existing.

  The recordkeepor of a class of assets is the entity (if any)
  defined as such by, and bound by, its backing document.  That
  entity's report includes a list of all instances of that class
  and their owners.  This portion of that entity's report is
  self-ratifying.

  An asset generally CAN be destroyed by its owner by
  announcement, subject to modification by its backing document. An
  indestructible asset is one defined as such by it backing document, and CANNOT
  be destroyed except by a rule specifically addressing the destruction of
  indestructible assets or that asset in particular; any other asset is
  destructible. In circumstances where another asset would be
  destroyed, an indestructible asset is generally transferred to Agora, subject
  to modification by its backing document and the intervention of other rules.

  To "lose" an asset is to have it destroyed from one's
  possession; to "revoke" an asset from an entity is to destroy it
  from that entity's possession.

  An asset generally CAN be transferred (syn. payed, given) by its owner to
  another entity by announcement, subject to modification by its backing
  document.  A fixed asset is one defined as such by its backing
  document, and CANNOT be transferred; any other asset is liquid.

  A currency is a class of asset defined as such by its backing document.
  Instances of a currency with the same owner are fungible.

  The "x balance of an entity", where x is a currency, is the number of x that
  entity possesses. If a rule, proposal, or other competent authority attempts
  to increase or decrease the balance of an entity without specifying a source
  or destination, then the currency is created or destroyed.

  Where it resolves ambiguity, the asset or currency being referred to is the
  currency designated as "Agora's official currency", if there is one.

  Assets are always public. [To provide for private contract based assets later]

Change the power of Rule 2166 to 3.0.

Change the rule "Economics" to read in full:

  Shinies (sg. shiny) are an indestructible liquid currency, and the official
  currency of Agora. They may be owned by Agora, any player, or any
  organization. The Secretary is the recordkeepor for Shinies.

  The Secretary CAN cause Agora to pay any player or organization by
  announcement if doing so is specified by a rule.

Amend Rule 2459, Organizations, by adding as a paragraph at the end:

  A member of an Organization CAN perform any action the rules authorize that
  Organization to perform, if the Organization's charter states that doing so
  is Appropriate.

For the avoidance of doubt, all shinies existing under the old system continue
to so under the new system, and if they would not otherwise do so, new shinies
are created to replace them.


Amend the rule "The Surveyor" to have the following text:

  The Surveyor is an office, and the recordkeepor of estates.

Amend the rule "Estates" to have the following text:

  An Estate is a type of indestructable liquid asset, which can be owned by
  players, organizations, and Agora. The following changes are secured:
  creating, modifying, or destroying