Re: DIS: Draft Regulations for Diplonomic Birthday Tournament

2020-06-29 Thread James Cook via agora-discussion
On Sun, 28 Jun 2020 at 01:30, Ed Strange via agora-discussion
 wrote:
> Im not sure this contract itself can technically override No Faking,
> however it should be clear from context as the game goes on that nobody
> intends their statenents to be true.

If it's still a worry, we could require all game messages to begin
with a disclaimer that they might be full of lies.

- Falsifian


Re: DIS: Draft Regulations for Diplonomic Birthday Tournament

2020-06-27 Thread Aris Merchant via agora-discussion
On Sat, Jun 27, 2020 at 6:32 PM Jason Cobb via agora-discussion <
agora-discussion@agoranomic.org> wrote:

> On 6/27/20 9:29 PM, Ed Strange via agora-discussion wrote:
> > Im not sure this contract itself can technically override No Faking,
> > however it should be clear from context as the game goes on that nobody
> > intends their statenents to be true.
> >
> > Acting on eir own behalf is fine terminology that we have used before.
>
>
> See CFJ 2637 [0].
>
> [0]: https://faculty.washington.edu/kerim/nomic/cases/?2637


Overturned by modern game custom, I believe.

-Aris


Re: DIS: Draft Regulations for Diplonomic Birthday Tournament

2020-06-27 Thread ATMunn via agora-discussion
Looks good to me. Maybe a few typos here and there, but nothing 
game-breaking. Looking forward to playing!


On 6/27/2020 7:44 PM, Publius Scribonius Scholasticus via 
agora-discussion wrote:

Here are my draft regulations for the annual Birthday Tournament.

I intend, Without 3 Objections, to enact the following — modified from
previous Birthday regulations and a variety of rulesets for Diplomacy,
primarily those of EPCC [0] and the official rules [1] — as the
regulations for this year's Birthday Tournament.

0.  P.S.S. CANNOT win this Tournament or become a Contestant. P.S.S. is
the Gamemaster and Judge of this game.

1.  Until July 7 or 7 days after the promulgation of these rules,
whichever is later, any person CAN enter the contest (becoming a
Contestant) by announcement, on eir own behalf, as long as no more than
six other persons have already done so.

2.  The Gamemaster CAN cause any person to cease to be a Contestant by
announcement. The Gamemaster CAN cause any consenting person to become a
Contestant by announcement. The Gamemaster CAN, by announcement, amend
the  gamestate by substituting one Contestant into all instances of
another  Contestant. If fewer than seven persons have become
Contestants, the Gamemaster CAN replace the text of these regulations
with appropriate regulations for a Nomic-inspired game, such as FRC, an
experimental Nomic, or a sub-Nomic. The Gamemaster CAN amend the text of
these regulations arbitrarily in order to prevent breaches of Agoran
custom or rules. The  Gamemaster SHOULD NOT take any actions permitted
by this section unless it is in the best interests of the game.

3. When all contestants except one have been eliminated from the
contest, the  victor is (1) the last contestant remaining. The judge
SHALL then, with 2 days notice, announce them as winners, whereupon they
win the tournament and the tournament is concluded. If the judge
believes that more than one person is deserving of the win, e CAN
announce them all as winners. The judge SHOULD award a badge to all
participants in the Tournament, broadly construed, after the conclusion
of the Tournament unless it has not been completed in a satisfactory manner.

4. The judge is the final arbitor on matters of this tournament, and eir
decisions can overturned if and only if a CFJ finds eir decisions were
made with arbitrary or capricious disregard for the terms of these
regulations. The judge shall adjudicate these regulations in an
equitable manner, with emphasis placed on the intent of the clauses and
the fair treatment of all parties.

5. Sections numbered 0 through 5 CANNOT be amended except according to
the procedures established by Section 2 or the rules of Agora.

6. The game SHALL be conducted on a map mechanically indistinguishable
from that appearing at [2]. The Gamemaster SHALL assign Great Powers to
Contestants according to an equitable and random method.

7. Contestants may seek the assistance of non-Contestants. If any do so,
they  SHALL notify the Judge and publicly announce the identities of any
such non-Contestants and what assistance they will provide. This could
include negotiating on eir behalf, providing feedback on orders, or
drafting proposals on eir behalf.

8. At any time, any Contestant CAN submit a Proposal to change the rules
by announcement. Any Contestant CAN withdraw any Proposal e has
submitted by announcement. When a Proposal has been submitted but not
withdrawn, any Contestant other than the Proposer CAN privately send a
vote to the Judge. When a Proposal has received at least three
non-withdrawn votes in favor, the Judge SHALL, in a timely fashion, and
CAN enact the proposal by publishing the new text of the regulations and
the number of votes in favor and against. The Judge SHALL NOT reveal the
votes of specific Contestants.

9. If in the past three game-years, no province has changed ownership,
the Gamemaster CAN declare the game a draw, with 2 days notice,
concluding the Tournament and announcing all remaining Contestants as
winners.

10. Contestants SHALL NOT offer favors outside of this Tournament in
order to influence the outcome of it. Contestants CAN and SHOULD lie and
engage in deceit for personal gain.

11. There are two types of units: Armies and Fleets.

12. All units have the same strength.

13. There can only be one unit in a province at a time.

14. At the start of the game, each Great Power controls three supply
centers, with the exception of Russia, which controls four. These are
allocated according to the table shown in the official rules.

15. At the beginning of each turn, there is a period, lasting from 0 UTC
until 24  UTC on the same calendar day, in which negotiations should
occur. Following this, there is a period until 12 UTC on the following
day, during which orders CAN be submitted privately to the Gamemaster.
The next turn will begin at 24 UTC on that day, by which time the
Gamemaster SHALL have resolved the orders, according to the rules as
they were 

Re: DIS: Draft Regulations for Diplonomic Birthday Tournament

2020-06-27 Thread Jason Cobb via agora-discussion
On 6/27/20 9:29 PM, Ed Strange via agora-discussion wrote:
> Im not sure this contract itself can technically override No Faking,
> however it should be clear from context as the game goes on that nobody
> intends their statenents to be true.
>
> Acting on eir own behalf is fine terminology that we have used before.


See CFJ 2637 [0].

[0]: https://faculty.washington.edu/kerim/nomic/cases/?2637

-- 
Jason Cobb



Re: DIS: Draft Regulations for Diplonomic Birthday Tournament

2020-06-27 Thread Ed Strange via agora-discussion
Im not sure this contract itself can technically override No Faking,
however it should be clear from context as the game goes on that nobody
intends their statenents to be true.

Acting on eir own behalf is fine terminology that we have used before.

On Sun., 28 Jun. 2020, 11:21 am Jason Cobb via agora-discussion, <
agora-discussion@agoranomic.org> wrote:

> On 6/27/20 7:44 PM, Publius Scribonius Scholasticus via agora-discussion
> wrote:
> > Here are my draft regulations for the annual Birthday Tournament.
> >
> > I intend, Without 3 Objections, to enact the following — modified from
> > previous Birthday regulations and a variety of rulesets for Diplomacy,
> > primarily those of EPCC [0] and the official rules [1] — as the
> > regulations for this year's Birthday Tournament.
> >
> > 0.  P.S.S. CANNOT win this Tournament or become a Contestant. P.S.S. is
> > the Gamemaster and Judge of this game.
> >
> > 1.  Until July 7 or 7 days after the promulgation of these rules,
> > whichever is later, any person CAN enter the contest (becoming a
> > Contestant) by announcement, on eir own behalf, as long as no more than
> > six other persons have already done so.
>
>
> A person does not act on eir own behalf, e acts as emself.
>
>
> > 10. Contestants SHALL NOT offer favors outside of this Tournament in
> > order to influence the outcome of it. Contestants CAN and SHOULD lie and
> > engage in deceit for personal gain.
>
>
> Is this enough to override No Faking?
>
>
> Otherwise, this all looks perfectly fine to me, a person who has never
> played diplomacy before.
>
> --
> Jason Cobb
>
>


Re: DIS: Draft Regulations for Diplonomic Birthday Tournament

2020-06-27 Thread Jason Cobb via agora-discussion
On 6/27/20 7:44 PM, Publius Scribonius Scholasticus via agora-discussion
wrote:
> Here are my draft regulations for the annual Birthday Tournament.
>
> I intend, Without 3 Objections, to enact the following — modified from
> previous Birthday regulations and a variety of rulesets for Diplomacy,
> primarily those of EPCC [0] and the official rules [1] — as the
> regulations for this year's Birthday Tournament.
>
> 0.  P.S.S. CANNOT win this Tournament or become a Contestant. P.S.S. is
> the Gamemaster and Judge of this game.
>
> 1.  Until July 7 or 7 days after the promulgation of these rules,
> whichever is later, any person CAN enter the contest (becoming a
> Contestant) by announcement, on eir own behalf, as long as no more than
> six other persons have already done so.


A person does not act on eir own behalf, e acts as emself.


> 10. Contestants SHALL NOT offer favors outside of this Tournament in
> order to influence the outcome of it. Contestants CAN and SHOULD lie and
> engage in deceit for personal gain.


Is this enough to override No Faking?


Otherwise, this all looks perfectly fine to me, a person who has never
played diplomacy before.

-- 
Jason Cobb



DIS: Draft Regulations for Diplonomic Birthday Tournament

2020-06-27 Thread Publius Scribonius Scholasticus via agora-discussion
Here are my draft regulations for the annual Birthday Tournament.

I intend, Without 3 Objections, to enact the following — modified from
previous Birthday regulations and a variety of rulesets for Diplomacy,
primarily those of EPCC [0] and the official rules [1] — as the
regulations for this year's Birthday Tournament.

0.  P.S.S. CANNOT win this Tournament or become a Contestant. P.S.S. is
the Gamemaster and Judge of this game.

1.  Until July 7 or 7 days after the promulgation of these rules,
whichever is later, any person CAN enter the contest (becoming a
Contestant) by announcement, on eir own behalf, as long as no more than
six other persons have already done so.

2.  The Gamemaster CAN cause any person to cease to be a Contestant by
announcement. The Gamemaster CAN cause any consenting person to become a
Contestant by announcement. The Gamemaster CAN, by announcement, amend
the  gamestate by substituting one Contestant into all instances of
another  Contestant. If fewer than seven persons have become
Contestants, the Gamemaster CAN replace the text of these regulations
with appropriate regulations for a Nomic-inspired game, such as FRC, an
experimental Nomic, or a sub-Nomic. The Gamemaster CAN amend the text of
these regulations arbitrarily in order to prevent breaches of Agoran
custom or rules. The  Gamemaster SHOULD NOT take any actions permitted
by this section unless it is in the best interests of the game.

3. When all contestants except one have been eliminated from the
contest, the  victor is (1) the last contestant remaining. The judge
SHALL then, with 2 days notice, announce them as winners, whereupon they
win the tournament and the tournament is concluded. If the judge
believes that more than one person is deserving of the win, e CAN
announce them all as winners. The judge SHOULD award a badge to all
participants in the Tournament, broadly construed, after the conclusion
of the Tournament unless it has not been completed in a satisfactory manner.

4. The judge is the final arbitor on matters of this tournament, and eir
decisions can overturned if and only if a CFJ finds eir decisions were
made with arbitrary or capricious disregard for the terms of these
regulations. The judge shall adjudicate these regulations in an
equitable manner, with emphasis placed on the intent of the clauses and
the fair treatment of all parties.

5. Sections numbered 0 through 5 CANNOT be amended except according to
the procedures established by Section 2 or the rules of Agora.

6. The game SHALL be conducted on a map mechanically indistinguishable
from that appearing at [2]. The Gamemaster SHALL assign Great Powers to
Contestants according to an equitable and random method.

7. Contestants may seek the assistance of non-Contestants. If any do so,
they  SHALL notify the Judge and publicly announce the identities of any
such non-Contestants and what assistance they will provide. This could
include negotiating on eir behalf, providing feedback on orders, or
drafting proposals on eir behalf.

8. At any time, any Contestant CAN submit a Proposal to change the rules
by announcement. Any Contestant CAN withdraw any Proposal e has
submitted by announcement. When a Proposal has been submitted but not
withdrawn, any Contestant other than the Proposer CAN privately send a
vote to the Judge. When a Proposal has received at least three
non-withdrawn votes in favor, the Judge SHALL, in a timely fashion, and
CAN enact the proposal by publishing the new text of the regulations and
the number of votes in favor and against. The Judge SHALL NOT reveal the
votes of specific Contestants.

9. If in the past three game-years, no province has changed ownership,
the Gamemaster CAN declare the game a draw, with 2 days notice,
concluding the Tournament and announcing all remaining Contestants as
winners.

10. Contestants SHALL NOT offer favors outside of this Tournament in
order to influence the outcome of it. Contestants CAN and SHOULD lie and
engage in deceit for personal gain.

11. There are two types of units: Armies and Fleets.

12. All units have the same strength.

13. There can only be one unit in a province at a time.

14. At the start of the game, each Great Power controls three supply
centers, with the exception of Russia, which controls four. These are
allocated according to the table shown in the official rules.

15. At the beginning of each turn, there is a period, lasting from 0 UTC
until 24  UTC on the same calendar day, in which negotiations should
occur. Following this, there is a period until 12 UTC on the following
day, during which orders CAN be submitted privately to the Gamemaster.
The next turn will begin at 24 UTC on that day, by which time the
Gamemaster SHALL have resolved the orders, according to the rules as
they were at the end of the ordering period and announced the new state
of the game. Orders CAN be submitted during the negotiations period and
can be changed at any time when orders could be submitted.