Re: DIS: Land Win Condition

2018-08-23 Thread Kerim Aydin
I think the permanent recognition should be patent-title based. I'm not sure I'd ever want to win as it's written if the price is giving up all my land. As written, doesn't have a very strong mutual goal - But that also kind of depends on the various ways to achieve prestige (I like that

Re: DIS: Land Win Condition

2018-08-20 Thread Timon Walshe-Grey
This was actually intentional - I reasoned that there might be occasions when we'd want to award a certain amount of prestige permanently (or at least until the recipient won via prestige) for some achievement or service. For example, awarding a token amount (say 1) to each officer at Payday.

Re: DIS: Land Win Condition

2018-08-19 Thread Alex Smith
On Sun, 2018-08-19 at 20:29 +, Timon Walshe-Grey wrote: > I have been drafting a proto. I haven't finished it yet, but this is > the main part: The switch-based wording you have here means that it's possible to have persistent prestige changes that aren't tied to any facilities (and there

Re: DIS: Land Win Condition

2018-08-19 Thread Timon Walshe-Grey
I have been drafting a proto. I haven't finished it yet, but this is the main part: // Enact a rule "Land Prestige", of power 2.0, with the following text: Land Prestige is an integer person switch tracked by the Herald.

DIS: Land Win Condition

2018-08-19 Thread Aris Merchant
I probably don't have time to write the proposal myself, but we clearly need a win condition for land if we're going to encourage people to use it. G.'s idea sounded very interesting, as did eir earlier three asset model. Does anyone else have any ideas? -Aris