Re: DIS: Re: OFF: [Assessor] Resolution of Proposals 8139-8141

2019-01-15 Thread Kerim Aydin
On 1/15/2019 1:07 PM, Timon Walshe-Grey wrote: See this would all have been very useful feedback BEFORE the proposal > passed... :P Honestly, on reflection, I think I could have read those passages 100 times in the abstract editorial mode and not noticed all these intricacies; it's amazing ho

Re: DIS: Re: OFF: [Assessor] Resolution of Proposals 8139-8141

2019-01-15 Thread D. Margaux
Another issue that has just arisen in my battle is, what do you do when the resolver controls a zombie that’s engaged in the battle? Don’t really know how the zombie can “communicate” the choice to the resolver there! Hash would be fine if it worked, but it may be broken. It doesn’t work for

Re: DIS: Re: OFF: [Assessor] Resolution of Proposals 8139-8141

2019-01-15 Thread Timon Walshe-Grey
See this would all have been very useful feedback BEFORE the proposal passed... :P I don't think this entirely breaks spaaace as a whole, because each combatant (if e actually wants to play the subgame) is motivated to get a number in before the deadline (as otherwise e would automatically lose

DIS: Re: OFF: [Assessor] Resolution of Proposals 8139-8141

2019-01-15 Thread Kerim Aydin
On 1/15/2019 5:44 AM, Timon Walshe-Grey wrote: In a timely fashion after a Space Battle is initiated, the combatants SHALL each once communicate to the resolver the amount of Energy they wish to spend in the battle, via any method that cannot be understood by the other combatant until e has