Done in this manner, it's a sort of quasi-inflation mechanic. It would
allow the secretary to use discretion and only adjust the balance level
when it is necessary.
It also makes it a little harder to mess up. If it's an action instead of a
state-based effect then it's impossible to accidentally f
On Thu, 18 May 2017, Quazie wrote:
I proto-submit the following proto-proposal entitled "Shiny Releveling
Event" AI=2
Update the text of rule 2487 to be the following.
{{{
The Supply Level is 1000. When Shiny Releveling event occurs, Agora's
Missing "a".
Balance is increased or decreased suc
Because I think it's more interesting to have releveling of the supply be
intentional.
On Thu, May 18, 2017 at 1:46 PM Gaelan Steele wrote:
> Why require the secretary's action? Why not just "if, at any point, the
> sum of all Balance switches does not equal the Balance Level"
>
> Gaelan
>
> > O
Why require the secretary's action? Why not just "if, at any point, the sum of
all Balance switches does not equal the Balance Level"
Gaelan
> On May 18, 2017, at 12:53 PM, Quazie wrote:
>
> I proto-submit the following proto-proposal entitled "Shiny Releveling Event"
> AI=2
>
> Update the t
I proto-submit the following proto-proposal entitled "Shiny Releveling Event"
AI=2
Update the text of rule 2487 to be the following.
{{{
The Supply Level is 1000. When Shiny Releveling event occurs, Agora's
Balance is increased or decreased such that all Balances add up to the
Supply Level. When t
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