G. wrote:
FRC launched around Feb-Mar 1993 (it's listed with other committees in the
"Seventh Month" summary here:
http://www.nomic.net/deadgames/nomicworld/norrish/
which matches my memory of writing the Nomic World committee rules over
the 92-93 winter holidays).
A question would be whether i
On Sun, 27 May 2018, Cuddle Beam wrote:
The unundead
Running on ununennium...
Greetings,
Ørjan.
The unundead
On Sat, May 26, 2018 at 6:45 PM, Kerim Aydin wrote:
>
>
> Will also make it retroactive to cover PSS and anyone else who decides
> to dezombify before it's adopted.
>
> On Sat, 26 May 2018, C. V. wrote:
> > Sorry PSS, but I think all of your assets have been thoroughly siphoned
> >
Will also make it retroactive to cover PSS and anyone else who decides
to dezombify before it's adopted.
On Sat, 26 May 2018, C. V. wrote:
> Sorry PSS, but I think all of your assets have been thoroughly siphoned
> off by VJ Rada. (We seriously need to get that welcome package for former
> zomb
I've been reading and have a proposal I want to get out in June (not
concerning to current economic game), but need to wait for an updated
ruleset, and don't have any plans to do anything in the interim. So feel
free to continue to use my zombieness.
On Fri, May 25, 2018 at 9:07 PM, Ørjan Johansen
Sorry PSS, but I think all of your assets have been thoroughly siphoned
off by VJ Rada. (We seriously need to get that welcome package for former
zombies thing going)
~Corona
On Sat, May 26, 2018 at 8:52 AM, Ned Strange
wrote:
> Noo! MY POWER IN THIS GAME IS GONE.
>
> welcome back
>
>
Noo! MY POWER IN THIS GAME IS GONE.
welcome back
On Sat, May 26, 2018 at 9:57 AM, Kerim Aydin wrote:
>
>
> Yes it was possible and yes you just did so.
>
> Great to have you (almost or in summer) back!!
>
> On Fri, 25 May 2018, Publius Scribonius Scholasticus wrote:
> > Given my imminen
On Fri, 25 May 2018, Kerim Aydin wrote:
The age-old refugee problem - that's kind of like arguing about whether
Battlestar Galactica starting a colony is a "true" continuation of its
homeworld. IIRC (just from some conversations back then), even while in
NW, FRC just wanted to play its own game
On Fri, 25 May 2018, Kerim Aydin wrote:
Nice! With legally contiguous ordinances, it might even be argued that FRC
is still the last legal remnant of NW and dates to the start of NW. (If NW
was just taken down from access without a legal Rules-statement that it ended,
it could be a platonic ex
Yes it was possible and yes you just did so.
Great to have you (almost or in summer) back!!
On Fri, 25 May 2018, Publius Scribonius Scholasticus wrote:
> Given my imminent return, if it is possible to do so, I flip my master
> switch to myself.
> On Fri, May 25, 2018 at 19:29 Publius Scribonius
Just saw this thread and wanted to mention that as the summer rolls around,
I may return.
On Fri, May 25, 2018 at 19:08 Kerim Aydin wrote:
>
>
> https://en.wikipedia.org/wiki/MOO
>
> though I think the software we're using was actually a MUD:
>
> https://en.wikipedia.org/wiki/MUD
>
> On Sat, 26 M
https://en.wikipedia.org/wiki/MOO
though I think the software we're using was actually a MUD:
https://en.wikipedia.org/wiki/MUD
On Sat, 26 May 2018, Cuddle Beam wrote:
> What's MOO?
>
>
>
> On Sat, May 26, 2018 at 12:45 AM, Kerim Aydin
> wrote:
>
> >
> >
> > It wouldn't work over email,
> Does anyone have FRC's old rules?
I meant NW's old rules, sorry. Derp.
On Fri, May 25, 2018 at 6:07 PM, Cuddle Beam wrote:
> OH MAN.
>
> What if we managed to "hack" the defunct NW via FRC, to then pull it into
> a better place (like a mailing list or Discord server) so that it can be
> playe
What's MOO?
On Sat, May 26, 2018 at 12:45 AM, Kerim Aydin
wrote:
>
>
> It wouldn't work over email, but this conversation also had me wondering
> whether the MOO and its final state lived on a disk anywhere!
>
> The rules and the MOO structure (rooms and programming) were very
> intertwined,
>
It wouldn't work over email, but this conversation also had me wondering
whether the MOO and its final state lived on a disk anywhere!
The rules and the MOO structure (rooms and programming) were very intertwined,
e.g. the rules assume a MOO-programmed-solution for voting and all other
interact
It would definitely strip it of a lot of its former "spirit" although isn't
nomic about change in the first place?
But yeah, it more about the formal gimmick. Not "reviving" the spirit of
Nomic World itself.
On Fri, May 25, 2018 at 6:09 PM, Alex Smith
wrote:
> On Fri, 2018-05-25 at 18:07 +0200
On Fri, 2018-05-25 at 18:07 +0200, Cuddle Beam wrote:
> OH MAN.
>
> What if we managed to "hack" the defunct NW via FRC, to then pull it into a
> better place (like a mailing list or Discord server) so that it can be
> played again?
>
> Does anyone have FRC's old rules? How difficult could it be?
OH MAN.
What if we managed to "hack" the defunct NW via FRC, to then pull it into a
better place (like a mailing list or Discord server) so that it can be
played again?
Does anyone have FRC's old rules? How difficult could it be?
On Fri, May 25, 2018 at 3:40 PM, Kerim Aydin wrote:
>
>
> On Fri
On Fri, 25 May 2018, Kerim Aydin wrote:
> On Fri, 25 May 2018, Alex Smith wrote:
> > The FRC /is/ probably still part of Nomic World's gamestate, though.
> > It's just that Nomic World itself is no longer a nomic because there's
> > no way to change its rules.
> >
> > (That said, the culture at
On Fri, 25 May 2018, Alex Smith wrote:
> The FRC /is/ probably still part of Nomic World's gamestate, though.
> It's just that Nomic World itself is no longer a nomic because there's
> no way to change its rules.
>
> (That said, the culture at the FRC is such that trying to make any
> radical ch
On Fri, 2018-05-25 at 05:55 -0700, Kerim Aydin wrote:
> Nice! With legally contiguous ordinances, it might even be argued that FRC
> is still the last legal remnant of NW and dates to the start of NW. (If NW
> was just taken down from access without a legal Rules-statement that it ended,
> it co
Nice! With legally contiguous ordinances, it might even be argued that FRC
is still the last legal remnant of NW and dates to the start of NW. (If NW
was just taken down from access without a legal Rules-statement that it ended,
it could be a platonic existing nomic that thinks "the universe h
On Thu, 24 May 2018, Kerim Aydin wrote:
FRC launched around Feb-Mar 1993 (it's listed with other committees in the
"Seventh Month" summary here:
http://www.nomic.net/deadgames/nomicworld/norrish/
which matches my memory of writing the Nomic World committee rules over
the 92-93 winter holidays).
FRC launched around Feb-Mar 1993 (it's listed with other committees in the
"Seventh Month" summary here:
http://www.nomic.net/deadgames/nomicworld/norrish/
which matches my memory of writing the Nomic World committee rules over
the 92-93 winter holidays).
A question would be whether its game
We may not even be the world's longest running internet nomic. Presuming
the current FRC broke off directly from the original (which is pretty
likely, given the nomenclature and traditions), that's been up longer than
us.
-Aris
On Wed, May 23, 2018 at 10:56 PM Ned Strange
wrote:
> are we the wo
are we the world's longest running internet game?
On Thu, May 24, 2018 at 7:57 AM, Kerim Aydin wrote:
>
>
> I was wondering a couple months back if a 25-year anniversary was an
> occasion for posting on various forums (e.g. a "hey check out a nomic
> that's been going for 25 years).
>
> On Wed,
I was wondering a couple months back if a 25-year anniversary was an
occasion for posting on various forums (e.g. a "hey check out a nomic
that's been going for 25 years).
On Wed, 23 May 2018, Cuddle Beam wrote:
> Aside from poaching other nomics for players lol, what is a good approach
> for re
Aside from poaching other nomics for players lol, what is a good approach
for recruiting? Posting in reddits/forums I guess?
We could make a common copypasta for advertisement and go around with that.
On Wed, May 23, 2018 at 11:35 PM, Kerim Aydin
wrote:
>
>
> On Thu, 24 May 2018, Ned Strange wr
On Thu, 24 May 2018, Ned Strange wrote:
> Can we recruit new players lol? I miss o for one. And the japanese
> character guy. 6-7 is far less than we once had.
Yah it kind of got lost in the last exchange but that was a point...
PSS too...
Can we recruit new players lol? I miss o for one. And the japanese
character guy. 6-7 is far less than we once had.
On Thu, May 24, 2018 at 7:17 AM, Kerim Aydin wrote:
>
>
> On Wed, 23 May 2018, Cuddle Beam wrote:
> > What could maybe be done is have Offices be "self-service" in a way. If
> you
On Wed, 23 May 2018, Cuddle Beam wrote:
> What could maybe be done is have Offices be "self-service" in a way. If you
> want to do something related to it, you look for the last mail and continue
> the chain.
>
> It would be a different Office paradigm though. But maybe it works. With
> the curr
On Wed, 23 May 2018, Cuddle Beam wrote:
> > So the only one to attribute balance/needing a reset as a reason for not
> > playing
> was CuddleBeam?
>
> Also, to clarify, I much prefer a reset to a nerf. I don't like nerfs. From
> my point of view, you earned the power you have. Game balance is t
> So the only one to attribute balance/needing a reset as a reason for not
> playing
was CuddleBeam?
Also, to clarify, I much prefer a reset to a nerf. I don't like nerfs. From
my point of view, you earned the power you have. Game balance is totally
not a problem for me - because I believe that i
What could maybe be done is have Offices be "self-service" in a way. If you
want to do something related to it, you look for the last mail and continue
the chain.
It would be a different Office paradigm though. But maybe it works. With
the current system, Offices don't scale well with low activity
On Tue, 22 May 2018, Kerim Aydin wrote:
> VJ. Rada and PSS voted FOR, Trigon, Aris, ATMunn, G. (counted twice),
> and o voted AGAINST, and Murphy voted PRESENT.
ok, looking at this voting list, these are all the folks that have kept
playing recently, and those frustrated with the current gam
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