I would support this with:
s/a magnitude of 100/a magnitude equal to the magnitude of their previous
score plus 100/
Super curious about the simulator! Though I don't have much free time due
to work commitments, I'd be happy to help, if there's a way that I can help.
-- Shredder
On Thu, Jan 30,
On Wed, 5 Feb 2014, Geoff Schmidt wrote:
I would support this with:
s/a magnitude of 100/a magnitude equal to the magnitude of their previous
score plus 100/
I'll just point out that has ambiguous parsing.
Greetings,
Ørjan.
On Wed, 5 Feb 2014, Geoff Schmidt wrote:
> I would support this with:
> s/a magnitude of 100/a magnitude equal to the magnitude of their previous
> score plus 100/
Haha! I wonder why. No worries on that.
> Super curious about the simulator! Though I don't have much free time due to
> work
On Thu, 6 Feb 2014, Ørjan Johansen wrote:
> On Wed, 5 Feb 2014, Geoff Schmidt wrote:
>
> > I would support this with:
> > s/a magnitude of 100/a magnitude equal to the magnitude of their previous
> > score plus 100/
>
> I'll just point out that has ambiguous parsing.
Just noticing that. I'll
On Wed, 5 Feb 2014, Kerim Aydin wrote:
RR1. In a timely fashion after this clause takes effect, the Herald CAN
and SHALL set each player's Score to a random complex number
with a magnitude of (100 plus eir immediately previous magnitude),
by announcement. In a timely fashion
On Thu, 6 Feb 2014, Ørjan Johansen wrote:
What's a new player's immediately previous magnitude?
Also, what is the precision of these random complex numbers, we probably
don't want the Herald to compute infinitely many digits...
Oh never mind, Rule 2419 answers both questions.
Greetings,
Ørja
As a new Agoran I have learned two things.
- Small, easily overlooked words such as "currency" can be very important.
- It is never safe to assume that players will not collude.
Also, even though I suck at it, I now think this is the finest game on the
Internet.
- Shredder
On Wed, Feb 5, 2014
On Wed, Feb 5, 2014 at 10:41 PM, Geoff Schmidt wrote:
> As a new Agoran I have learned two things.
>
> - Small, easily overlooked words such as "currency" can be very important.
This is pretty tame, as scams go. Every word matters.
> - It is never safe to assume that players will not collude.
I
On 2014-02-05 10:41 PM, Geoff Schmidt wrote:
Also, even though I suck at it, I now think this is the finest game on
the Internet.
Second finest, surely.
-Dan
On Thu, 6 Feb 2014, Ørjan Johansen wrote:
> On Wed, 5 Feb 2014, Kerim Aydin wrote:
>
> > RR1. In a timely fashion after this clause takes effect, the Herald CAN
> > and SHALL set each player's Score to a random complex number
> > with a magnitude of (100 plus eir immediately previou
On Wed, 5 Feb 2014, omd wrote:
> On Wed, Feb 5, 2014 at 8:55 PM, Sean Hunt wrote:
> > I board nichdel's ship and pillage eir operator collection. I transfer
> > all my operators to omd.
>
> I board G.'s ship and pillage eir operator collection.
>
> Now I have 5 7 i - 2 i 0 2 8 6 - 2.
>
> I sp
On Wed, 5 Feb 2014, Kerim Aydin wrote:
> Shredder's adoption passed just when I was on the way out to dinner,
> and I thought "don't have time to make a move, so bet my Operators
> are gone by the time I come back." Agora did not disappoint. Nice.
ps. are we now in an unstable equilibrium?
On Wed, 5 Feb 2014, omd wrote:
> On Wed, Feb 5, 2014 at 11:19 PM, Kerim Aydin wrote:
> > ps. are we now in an unstable equilibrium?
>
> Well, operators haven't been destroyed, so someone else can probably
> do the same thing, if that's what you mean.
>
> Incidentally, there's no way to award
On Thu, Feb 6, 2014 at 12:23 AM, Kerim Aydin wrote:
> I pillage scshunt's operator collection.
You need to board eir ship first!
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