Re: DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposal 8026

2018-03-11 Thread Aris Merchant
And I changed my vote from AGAINST to AGAINST. Oops. Thought I voted
PRESENT last time.

-Aris

On Sun, Mar 11, 2018 at 3:58 PM, Aris Merchant
 wrote:
> TTttPF.
>
> -Aris
>
> On Sun, Mar 11, 2018 at 3:57 PM Aris Merchant
>  wrote:
>>
>> Actually, I agree with Kenyon. I change my vote to AGAINST.
>>
>> -Aris
>>
>> On Sat, Mar 10, 2018 at 5:37 PM Kenyon Prater 
>> wrote:
>>
>> > Voting AGAINST. Becoming zombies requires inactivity for 60 days, so I
>> > don't think we want to encourage people to go inactive to become zombies
>> > to
>> > win this way.
>> >
>> > On Mon, Mar 5, 2018 at 4:53 PM, Aris Merchant > > gmail.com> wrote:
>> >
>> > > I hereby distribute each listed proposal, initiating the Agoran
>> > > Decision of whether to adopt it, and removing it from the proposal
>> > > pool. For this decision, the vote collector is the Assessor, the
>> > > quorum is 3.0, the voting method is AI-majority and the valid options
>> > > are FOR and AGAINST (PRESENT is also a valid vote, as are conditional
>> > > votes).
>> > >
>> > >
>> > > ID Author(s)AI   Title   Pender  Pend
>> > > fee
>> > > 
>> > > ---
>> > > 8026*  G.   1.0  ZombiceptionG.  3 sh.
>> > >
>> > > Revision: The proposal pool currently contains the following
>> > > proposals:
>> > >
>> > > IDAuthor(s) AI   Title
>> > > 
>> > > ---
>> > > pp1   Gaelan, [1]   3.0  PAoaM Patch
>> > >
>> > >
>> > > [1] Trigon
>> > >
>> > > Legend: * : Proposal is pending.
>> > >
>> > > A proposal may be pended for 1 Paper or Without Objection.
>> > >
>> > > The full text of the aforementioned proposals is included below.
>> > >
>> > > //
>> > > ID: 8026
>> > > Title: Zombiception
>> > > Adoption index: 1.0
>> > > Author: G.
>> > > Co-authors:
>> > >
>> > >
>> > > Create the following Rule, Zombiception, Power-1:
>> > >
>> > >   If every member of a set of zombies has a master who is a member
>> > >   of that set of zombies, then any player CAN announce a
>> > >   Zombiception, listing the members of the set. Upon such an
>> > >   announcement, all members of the set win the game and have their
>> > >   master flipped to Agora.
>> > >
>> > > //
>> > > ID: pp1
>> > > Title: PAoaM Patch
>> > > Adoption index: 3.0
>> > > Author: Gaelan
>> > > Co-authors:
>> > >
>> > >
>> > > In Rule 105 “Rule Changes,” replace
>> > >
>> > >   "If the reenacting proposal provides new text for the rule, the rule
>> > >   must have materially the same purpose as did the repealed version;
>> > >   otherwise, the attempt to reenact the rule is null and void.”
>> > >
>> > > with
>> > >
>> > >   “If the reenacting proposal provides new text for the rule, the
>> > >   rule SHOULD have materially the same purpose as did the repealed
>> > > version."
>> > >
>> > > The Rulekeepor MAY list historical annotations for changes made by the
>> > > following portion of this proposal (until the text “END CLEANUP”)
>> > however e
>> > > wishes, including incorrectly or not at all.
>> > >
>> > > If rule 2599 is not currently enacted, re-enact it with the following
>> > > text; if it is enacted but does not have the following text, amend it
>> > > to have the following text: {
>> > >
>> > >  If a player has not received a Welcome Package since e most
>> > >   recently registered, any player CAN cause em to receive one by
>> > >   announcement.
>> > >
>> > >   When a player receives a Welcome Package, Agora creates the
>> > >   following assets in eir possession:
>> > >
>> > >   1. 10 coins
>> > >   2. 5 lumber
>> > >   3. 5 stones
>> > >   4. 10 apples
>> > >   5. 3 papers
>> > > }
>> > >
>> > > If no rule titled “Paydays” exists, create it at power 2 with the
>> > following
>> > > text; if it exists but does not have the following text, amend it to
>> > > have
>> > > the
>> > > following text: {
>> > >
>> > >   Whenever a Payday occurs, the following events happen in order:
>> > >
>> > >   1. The following assets are created in the possession of each
>> > >  player:
>> > >  A. 10 coins
>> > >  B. 5 apples
>> > >  C. 2 papers
>> > >
>> > >   2. For each office, if a single player held that office for 16 or
>> > >  more days in the previous month and e was not issued any Cards
>> > >  other than Green for eir conduct in that office during that
>> > >  time, the following assets are created in the possession of
>> > >  that player:
>> > >  A. 5 coins
>> > >  B. 1 corn
>> > >
>> > >   The occurrence of Paydays is secured.  At the beginning of each
>> > >   month, a Payday occurs.
>> > > }
>> > >
>> > > If 

DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposal 8026

2018-03-11 Thread Aris Merchant
Actually, I agree with Kenyon. I change my vote to AGAINST.

-Aris

On Sat, Mar 10, 2018 at 5:37 PM Kenyon Prater  wrote:

> Voting AGAINST. Becoming zombies requires inactivity for 60 days, so I
> don't think we want to encourage people to go inactive to become zombies to
> win this way.
>
> On Mon, Mar 5, 2018 at 4:53 PM, Aris Merchant  gmail.com> wrote:
>
> > I hereby distribute each listed proposal, initiating the Agoran
> > Decision of whether to adopt it, and removing it from the proposal
> > pool. For this decision, the vote collector is the Assessor, the
> > quorum is 3.0, the voting method is AI-majority and the valid options
> > are FOR and AGAINST (PRESENT is also a valid vote, as are conditional
> > votes).
> >
> >
> > ID Author(s)AI   Title   Pender  Pend fee
> > 
> > ---
> > 8026*  G.   1.0  ZombiceptionG.  3 sh.
> >
> > Revision: The proposal pool currently contains the following proposals:
> >
> > IDAuthor(s) AI   Title
> > 
> > ---
> > pp1   Gaelan, [1]   3.0  PAoaM Patch
> >
> >
> > [1] Trigon
> >
> > Legend: * : Proposal is pending.
> >
> > A proposal may be pended for 1 Paper or Without Objection.
> >
> > The full text of the aforementioned proposals is included below.
> >
> > //
> > ID: 8026
> > Title: Zombiception
> > Adoption index: 1.0
> > Author: G.
> > Co-authors:
> >
> >
> > Create the following Rule, Zombiception, Power-1:
> >
> >   If every member of a set of zombies has a master who is a member
> >   of that set of zombies, then any player CAN announce a
> >   Zombiception, listing the members of the set. Upon such an
> >   announcement, all members of the set win the game and have their
> >   master flipped to Agora.
> >
> > //
> > ID: pp1
> > Title: PAoaM Patch
> > Adoption index: 3.0
> > Author: Gaelan
> > Co-authors:
> >
> >
> > In Rule 105 “Rule Changes,” replace
> >
> >   "If the reenacting proposal provides new text for the rule, the rule
> >   must have materially the same purpose as did the repealed version;
> >   otherwise, the attempt to reenact the rule is null and void.”
> >
> > with
> >
> >   “If the reenacting proposal provides new text for the rule, the
> >   rule SHOULD have materially the same purpose as did the repealed
> > version."
> >
> > The Rulekeepor MAY list historical annotations for changes made by the
> > following portion of this proposal (until the text “END CLEANUP”)
> however e
> > wishes, including incorrectly or not at all.
> >
> > If rule 2599 is not currently enacted, re-enact it with the following
> > text; if it is enacted but does not have the following text, amend it
> > to have the following text: {
> >
> >  If a player has not received a Welcome Package since e most
> >   recently registered, any player CAN cause em to receive one by
> >   announcement.
> >
> >   When a player receives a Welcome Package, Agora creates the
> >   following assets in eir possession:
> >
> >   1. 10 coins
> >   2. 5 lumber
> >   3. 5 stones
> >   4. 10 apples
> >   5. 3 papers
> > }
> >
> > If no rule titled “Paydays” exists, create it at power 2 with the
> following
> > text; if it exists but does not have the following text, amend it to have
> > the
> > following text: {
> >
> >   Whenever a Payday occurs, the following events happen in order:
> >
> >   1. The following assets are created in the possession of each
> >  player:
> >  A. 10 coins
> >  B. 5 apples
> >  C. 2 papers
> >
> >   2. For each office, if a single player held that office for 16 or
> >  more days in the previous month and e was not issued any Cards
> >  other than Green for eir conduct in that office during that
> >  time, the following assets are created in the possession of
> >  that player:
> >  A. 5 coins
> >  B. 1 corn
> >
> >   The occurrence of Paydays is secured.  At the beginning of each
> >   month, a Payday occurs.
> > }
> >
> > If Rule 1993 is not currently enacted, re-enact it with the following
> text;
> > if it is enacted but does not have the following text, amend it to have
> the
> > following text: {
> >
> >   Arcadia is a land entirely defined by the Arcadian Map (the Map).
> >   The Map is the term for the set of all Land Units.
> >
> >   The Map divides Arcadia into a finite, discrete number of Units of
> >   Land, or simply Land. Each Unit of Land is an indestructible asset
> >   specified by an ordered pair of integers known as its Latitude and
> >   Longitude.
> >
> >   Every unique ordered pair of integers within the limits defined in
> >   the Rules for Latitude and Longitude signifies an existent Unit of
> >   Land. No 

DIS: Re: BUS: Re: OFF: [Promotor] Distribution of Proposal 8026

2018-03-11 Thread Kerim Aydin


While I agree it's a random and silly thing to strive for (and I'm not that
sold on it), it's not as easy at all as you're making it sound.  There's no
way to transfer zombies directly, so it requires two parties to zombify and
then win each others' respective auctions, which would be quite a challenge
if there's any bidding competition.  Contracts don't help at all AFAICT.

On Sun, 11 Mar 2018, Aris Merchant wrote:
> AGAINT (first retracting my previous vote if necessary), I don't really see
> the point of this one. I mean, it could be fun, but it just requires a
> contract and becoming a zombie. I'd welcome some more interesting win
> conditions that require convoluted multiplayer scheming though.
> 
> -Aris
> 
> On Sat, Mar 10, 2018 at 1:19 PM Reuben Staley 
> wrote:
> 
> > Oh, there's another one I forgot about. PRESENT on this one.
> >
> > On 3/5/2018 5:53 PM, Aris Merchant wrote:
> > > I hereby distribute each listed proposal, initiating the Agoran
> > > Decision of whether to adopt it, and removing it from the proposal
> > > pool. For this decision, the vote collector is the Assessor, the
> > > quorum is 3.0, the voting method is AI-majority and the valid options
> > > are FOR and AGAINST (PRESENT is also a valid vote, as are conditional
> > > votes).
> > >
> > >
> > > ID Author(s)AI   Title   Pender  Pend fee
> > >
> > ---
> > > 8026*  G.   1.0  ZombiceptionG.  3 sh.
> >
> > --
> > Trigon
> >
>