Comments inline
> On Feb 27, 2018, at 2:52 PM, Kerim Aydin wrote:
>
>
>
>
> proto-proposal, the Lesson of the Weevils
>
>
>
> Create the following Rule, Weevils, power-2:
>
> Weevils are an indestructible fixed currency with ownership
> restricted to persons. A person with 1 or more weevils is
> Impure, a person with 0 weevils is Pure. An impure unregistered
> person is a Fugitive.
>
> To Levy a Fine of N on a person, where N is a positive integer,
> is to create N weevils in eir possession by announcement. To
> Expunge a weevil is to destroy it by announcement. If expunging
> weevils would reduce a person's weevils to less than 0, their
> weevils are instead reduced to 0 but the cost of expunging, if
> any, is not reduced. Levying fines and destroying weevils are each
> secured with a power threshold of 1.7.
>
> The Referee is an office, and the recordkeepor for Weevils.
>
>
> Create the following Rule, Penalties, power-3:
>
> Rules to the contrary notwithstanding, an impure person CANNOT win
> the game.
>
> The voting strength of a player on an Agoran Decision is reduced
> by 1 for every 3 weevils in eir possession.
Voting strength is an integer, right? I kind of like the idea of this
immediately reducing voting strength -- we could do that by allowing fractional
strengths or by multiplying all strengths in the rules by 3.
>
>
> Create the following Rule, Forgiveness, power-1.7:
>
> A player CAN spend X [PAotM Currency TBD] to expunge X weevils in
> eir possession, or to expunge 2xX weevils in another person's
> possession.
I personally prefer 2X instead of 2xX. "Twice X" also works.
>
> At the beginning of each quarter, half (rounded down) of each
> fugitive's weevils are destroyed.
Maybe not just fugitives? Currently all punishments wear off if ignored for a
while, and I'm inclined to believe that is a good thing. This may also
encourage deregistration to get rid of fines. Also also, this will never let
a person get down to zero. Not sure if that's a good thing or not.
>
>
> Amend Rule 2478 (Vigilante Justice) to read:
>
> A player CAN by announcement, but subject to the provisions of
> this rule, Point eir Finger at a person (the perp) who plays the
> game, citing an alleged violation of the rules by that person.
>
> When a player Points a Finger, the investigator SHALL investigate
> the allegation and, in a timely fashion, SHALL conclude the
> investigation by:
>
> - Imposing the Cold Hand of Justice on the perp, as described
>elsewhere; or
>
> - if e believes that no rules violation occurred or that it would
>be ILLEGAL to levy a fine for it, announcing the Finger Pointing
>to be Shenanigans.
>
> There is no limit on how many times a player may impose the Cold
> Hand of Justice per week.
>
> The Referee is by default the investigator for all Finger
> Pointing. When a Finger, other than the Arbitor's, is Pointed over
> an allegation related to the official duties or powers of the
> Referee, then the Arbitor CAN, by announcement, take over the
> investigation and thereby become the investigator.
>
> The Referee CANNOT Point eir Finger. The Arbitor CANNOT Point eir
> Finger at the Referee.
This seems like a good time to patch the "point finger than deputize" bug you
used to get around this.
>
> Create the following Rule, Sentencing Guidelines, power 1.7:
>
> When the rules authorize an investigator to impose the Cold Hand of
> Justice for a violation, e CAN do so by levying a fine on the perp
> with a minimum of 1 and a maximum of 2x the base value of the
> violation, within the following guidelines:
>
> - If the violation is described by the rules as a Class N crime,
>then N is the base value; otherwise the base value is the power
>of the rule that was violated, rounded up.
Not sure if power is the best way to guess rules importance; I think it would
be rather arbitrary most of the time. Also, I'm wondering if a shorthand such
as SHALL(3) for defining a crime's class is a good idea.
>
> - The fine is reduced to the degree that the violation is a minor,
>accidental, and/or inconsequential infraction.
>
> - The fine is increased to the degree that the violation is wilful,
>profitable, egregious, or an abuse of an official position.
s/wilful/willful
>
> Optionally, in the same message in which e imposes justice, the
> investigator CAN specify that the violation is forgivable,
> specifying up to 10 words to be included in an apology. If e
> does so, the perp CAN, in a timely fashion, expunge the value
> of the fine up to a