Re: DIS: [Promotor] Draft Report
On Sunday, May 24, 2020 3:58:05 PM CDT you wrote: > > Grok's "Cantus Counterscam" (which has the author and co-author values > > that > > are incorrectly listed for "a Proposed Contract") is missing. > > I believe that e retracted it. Oh, looks like you're correct. -- nch
Re: DIS: [Promotor] Draft Report
On Sun, May 24, 2020 at 4:57 PM nchagora--- via agora-discussion wrote: > > On Sunday, May 24, 2020 3:42:06 PM CDT Aris Merchant via agora-discussion > wrote: > > ID Author(s)AITitle > > --- > > 8388f nch 1.0 The Webmastor > > 8389# G. 2.0 Just Impeach instead > > 8390* R. Lee 3.0 Registror > > 8391* R. Lee 3.0 Notory (Vote Labour) > > 8392# Jason2.0 Prior violations > > 8393# Aris 2.0 Elections Aren't Over Till They End > > 8394# Jason2.0 8228 retry > > 8395# G., R. Lee 1.7 Mooting moots > > 8396* grok, nch3.0 a Proposed Contract > > 8397# Jason1.1 Editorial what? > > 8398# grok, G. 1.0 Auction End Clarification > > 8399# P.S.S. 2.0 Referral > > 8400* Murphy, nch, G. 3.0 More conservative implicit > > announcements 8401# R. Lee 1.0 E had two months! > > 8402# R. Lee 1.0 Clinton v City of New York > > > > > > The proposal pool is currently empty. > > Grok's "Cantus Counterscam" (which has the author and co-author values that > are incorrectly listed for "a Proposed Contract") is missing. > > I believe that e retracted it.
Re: DIS: [Promotor] Draft Report
On Sunday, May 24, 2020 3:42:06 PM CDT Aris Merchant via agora-discussion wrote: > ID Author(s)AITitle > --- > 8388f nch 1.0 The Webmastor > 8389# G. 2.0 Just Impeach instead > 8390* R. Lee 3.0 Registror > 8391* R. Lee 3.0 Notory (Vote Labour) > 8392# Jason2.0 Prior violations > 8393# Aris 2.0 Elections Aren't Over Till They End > 8394# Jason2.0 8228 retry > 8395# G., R. Lee 1.7 Mooting moots > 8396* grok, nch3.0 a Proposed Contract > 8397# Jason1.1 Editorial what? > 8398# grok, G. 1.0 Auction End Clarification > 8399# P.S.S. 2.0 Referral > 8400* Murphy, nch, G. 3.0 More conservative implicit > announcements 8401# R. Lee 1.0 E had two months! > 8402# R. Lee 1.0 Clinton v City of New York > > > The proposal pool is currently empty. Grok's "Cantus Counterscam" (which has the author and co-author values that are incorrectly listed for "a Proposed Contract") is missing.
Re: DIS: [Promotor] Draft Report
On Sun, May 24, 2020 at 1:43 PM Aris Merchant via agora-discussion wrote: > > Here's my weekly draft. > > -Aris > > --- > I hereby distribute each listed proposal, initiating the Agoran > Decision of whether to adopt it, and removing it from the proposal > pool. For this decision, the vote collector is the Assessor, the > quorum is 8, the voting method is AI-majority, and the valid > options are FOR and AGAINST (PRESENT is also a valid vote, as are > conditional votes). > > ID Author(s)AITitle > --- > 8396* grok, nch3.0 a Proposed Contract The author, chamber, and AI are all inconsistent with the title. -Aris
Re: DIS: [Promotor] Draft Report
I am the author of "Not so indestructible now, eh?". This is correct in the table but not correct in the text of the proposal. Jason Cobb On 6/11/19 7:31 PM, Aris Merchant wrote: Given how long it's been, and how many proposals there are, I'd like to send out a draft rather than just getting everything wrong. Here's that draft. There will be a small reward (plus my appreciation) for any corrections! -Aris --- I hereby distribute each listed proposal, initiating the Agoran Decision of whether to adopt it, and removing it from the proposal pool. For this decision, the vote collector is the Assessor, the quorum is 9, the voting method is AI-majority, and the valid options are FOR and AGAINST (PRESENT is also a valid vote, as are conditional votes). IDAuthor(s) AITitle --- 8180 Trigon, D Margaux 1.0 Paying our Assessor 8181 D Margaux, [1]1.7 Referee CAN Impose Fines (v1.1) 8182 Jason Cobb3.0 Add value to zombies 8183 V.J. Rada, Tiger 3.0 Regulated Actions Reform 8184 G.3.0 power-limit precedence 8185 Trigon3.0 OUGHT we? 8186 Jason Cobb3.0 Minor currency fixes 8187 Jason Cobb3.0 Not so indestructible now, eh? [1] Falsifian, twg The proposal pool is currently empty. The full text of the aforementioned proposal(s) is included below. // ID: 8180 Title: Paying our Assessor Adoption index: 1.0 Author: Trigon Co-authors: D Margaux [ Comment: This is something I didn't include from the version of Rule 2496 that I didn't include for whatever reason. ] To Rule 2496 "Rewards" add the following bullet point after the third one: "Resolving an Agoran Decision on whether to adopt a proposal, provided that no other Agoran Decision on whether to adopt that or any other proposal had been resolved earlier in that Agoran week: 5 coins." // ID: 8181 Title: Referee CAN Impose Fines (v1.1) Adoption index: 1.7 Author: D Margaux Co-authors: Falsifian, twg Amend Rule 2478 to replace this text: “When a player Points a Finger, the investigator SHALL investigate the allegation and, in a timely fashion, SHALL conclude the investigation by:” With this text: “When a player Points a Finger, the investigator SHALL investigate the allegation and CAN, and in a timely fashion SHALL, conclude the investigation by:” // ID: 8182 Title: Add value to zombies Adoption index: 3.0 Author: Jason Cobb Co-authors: Amend Rule 2574 as follows: Replace the text "Resale is a secured natural switch for zombies" with the text "Resale value is a secured natural switch for zombies". Replace the text "Resale value" in the third item of the only list with the text "resale value". // ID: 8183 Title: Regulated Actions Reform Adoption index: 3.0 Author: V.J. Rada Co-authors: Tiger Amend Rule 2125 "Regulated Actions" by replacing the text "The Rules SHALL NOT be interpreted so as to proscribe unregulated actions." with the text "Nothing in the Rules and no other Entity nor any other thing under these rules proscribes unregulated actions, and this sentence takes precedence over any Rule or Entity that could be interpreted as proscribing such an action" // ID: 8184 Title: power-limit precedence Adoption index: 3.0 Author: G. Co-authors: Amend Rule 2140 (Power Controls Mutability) by replacing: No entity with power below with: Rules to the contrary notwithstanding, no entity with power below // ID: 8185 Title: OUGHT we? Adoption index: 3.0 Author: Trigon Co-authors: In Rule 2152: replace "SHOULD NOT, DISCOURAGED, DEPRECATED" with "SHOULD NOT, OUGHT NOT, DISCOURAGED, DEPRECATED", and replace "SHOULD, ENCOURAGED, RECOMMENDED" with "SHOULD, OUGHT, ENCOURAGED, RECOMMENDED" // ID: 8186 Title: Minor currency fixes Adoption index: 3.0 Author: Jason Cobb Co-authors: Amend Rule 2578 ("Currencies") as follows: Replace all instances of the text '"Agora's official currency"' with the text "the official currency of Agora". [Note: this strikes the quotation marks] Amend Rule 2549 ("Auction Initiation") as follows: Replace all instances of the text "Agora's official currency" with the text "the official currency of Agora". Amend Rule 2483 ("Economics") as follows: Replace the text "Coins are the official currency of Agora tracked by the Treasuror." with the text
Re: DIS: [Promotor] Draft Report
Was Proposal 8089 ever resolved? I can't seem to find an resolution, which would make quorum 2 from Proposal 8087. Also, I have only a week to add them back to the pool, and that time has been expended. We could add them back by proposal though. I'll write one to do that. On Sun, Sep 9, 2018 at 5:27 PM Timon Walshe-Grey wrote: > > I make quorum 4. Voters on proposal 8089 were Aris, G., Murphy, Trigon, twg > and Kenyon, making 6 valid ballots. > > Also, Aris, it would be helpful if you could redistribute proposals > 8082-8089, except 8086 which doesn't exist. (8077A-8081A haven't met quorum > yet either, but the CFJ on whether you can redistribute twice hasn't been > judged yet, and none of 8082-8089 rely on them, so I figure it's safe to wait > for a later distribution.) > > -twg > > > ‐‐‐ Original Message ‐‐‐ > On Monday, 10 September 2018 00:22, Kerim Aydin > wrote: > > > > > > > On Sun, 9 Sep 2018, Aris Merchant wrote: > > > > > quorum is 7.0, the voting method is AI-majority, and the valid > > > > quorum is 3 I think. > >
Re: DIS: [Promotor] Draft Report
I make quorum 4. Voters on proposal 8089 were Aris, G., Murphy, Trigon, twg and Kenyon, making 6 valid ballots. Also, Aris, it would be helpful if you could redistribute proposals 8082-8089, except 8086 which doesn't exist. (8077A-8081A haven't met quorum yet either, but the CFJ on whether you can redistribute twice hasn't been judged yet, and none of 8082-8089 rely on them, so I figure it's safe to wait for a later distribution.) -twg ‐‐‐ Original Message ‐‐‐ On Monday, 10 September 2018 00:22, Kerim Aydin wrote: > > > On Sun, 9 Sep 2018, Aris Merchant wrote: > > > quorum is 7.0, the voting method is AI-majority, and the valid > > quorum is 3 I think.
Re: DIS: [Promotor] Draft Report
On Sun, 9 Sep 2018, Aris Merchant wrote: > quorum is 7.0, the voting method is AI-majority, and the valid quorum is 3 I think.
Re: DIS: [Promotor] Draft Report
In the full-text-of-proposals section, proposal 8085's title is incorrect. Also, you missed the proposal Kenyon submitted here: https://www.mail-archive.com/agora-business@agoranomic.org/msg32486.html Otherwise, it looks good to me! -twg ‐‐‐ Original Message ‐‐‐ On August 10, 2018 6:47 AM, Aris Merchant wrote: > This is a draft report. Corrections are appreciated, as always. I have > marked the proposals that are being distributed a second time A, > > as noted in the key. This identifies the distribution; the proposal is > still the same and thus has the same ID. The distribution-qualified > form should be useful for Assessor tallies, and probably not much > else. > > -Aris > > -- > > I hereby distribute each listed proposal, initiating the Agoran > Decision of whether to adopt it, and removing it from the proposal > pool. For this decision, the vote collector is the Assessor, the > quorum is 7.0, the voting method is AI-majority, and the valid > options are FOR and AGAINST (PRESENT is also a valid vote, as are > conditional votes). > > ID Author(s) AI Title > > > > 8077A* twg 3.0 Patchy McPatchface > 8078A* twg 2.0 From each according to eir means > 8079A* twg 2.0 From each according to eir means v2 > 8080A* Aris 2.0 From each according to eir means v3 > 8081A* Aris, G., twg 3.0 Point Installation Act v2 > 8082* twg 1.0 Gamestate correction for July 2018 > 8083* G. 3.0 quorum fixes > 8084* Trigon 1.0 Needs more Competition > 8085* Kenyon, twg 2.0 Plain Old Bribery, Mk. II > 8086* Trigon, [1] 1.0 Revamping movement v3.1 > 8087* Aris 1.0 Even Freer Proposals > > The proposal pool is currently empty. > > [1] twg, Aris, G., Corona > > Legend: * : Proposal is pending. > > + : By publishing this report, I pend the marked proposal. > > A : Distribution identifier for a second distribution. > > > The full text of the aforementioned proposals is included below. > > // > ID: 8077 > Title: Patchy McPatchface > Adoption index: 3.0 > Author: twg > Co-author(s): > > Amend rule 478, "Fora", by replacing "may change" with "CAN change". > > Amend rule 1789, "Cantus Cygneus", by replacing every occurrence of > "shall" with "SHALL". > > // > ID: 8078 > Title: From each according to eir means > Adoption index: 2.0 > Author: twg > Co-author(s): > > [ This is an attempt at a reset/rebalance that strikes a middle ground between > completely erasing everyone's progress and leaving the current exponentially- > growing inequality in place. I'm not positive that I struck the right balance > but even if it's rejected it can be a starting point for discussion. ] > > For each facility owned by a player, transfer all coins owned by that facility > to its owner. > > For each zombie owned by a player, transfer all coins owned by that zombie to > its owner. > > Decrease the coin balance of each player to the square root (rounded up to the > next largest integer) of however many coins e possessed before this sentence > took effect. > > // > ID: 8079 > Title: From each according to eir means v2 > Adoption index: 2.0 > Author: twg > Co-author(s): > > [An alternative algorithm which may be slightly preferable: Quarter > the coin balances instead of square-rooting them.] > > If the votes on the proposal titled "From each according to eir > means" authored by twg are such that it has been or will undoubtedly > be ADOPTED, then this proposal has no effect. > > For each facility owned by a player, transfer all coins owned by that > facility to its owner. > > For each zombie owned by a player, transfer all coins owned by that > zombie to its owner. > > Decrease the coin balance of each player to one-quarter (rounded up to > the next largest integer) of however many coins e possessed before > this sentence took effect. > > // > ID: 8080 > Title: From each according to eir means v3 > Adoption index: 2.0 > Author: Aris > Co-author(s): twg > > If the votes on any proposal, the title of which contains "From each", > authored by twg, are such that it has been or will undoubtedly > be ADOPTED, then this proposal has no effect. > > For each facility owned by a player, transfer all
Re: DIS: [Promotor] Draft Report
o. is a co-author of I Demand Faster Auctions, which you do not list here. On Tue, Oct 24, 2017 at 1:57 AM, Alexis Huntwrote: > Also my two proposals about the mailing lists. > > On Mon, 23 Oct 2017 at 09:17 Alexis Hunt wrote: >> >> I believe my high power cleanup proposal is missing. >> >> On Mon, Oct 23, 2017, 09:11 ATMunn ., wrote: >>> >>> Looks good to me. >>> >>> On Mon, Oct 23, 2017 at 2:14 AM, Aris Merchant >>> wrote: Just a draft to make sure I haven't messed something up again. -Aris --- I hereby distribute each listed proposal, initiating the Agoran Decision of whether to adopt it, and removing it from the proposal pool. For this decision, the vote collector is the Assessor, the quorum is 8.0 and the valid options are FOR and AGAINST (PRESENT is also a valid vote). ID Author(s) AI TitlePender Pend fee --- 7931* G. 3.0 Registration fix finally G. 1 sh. 7932* ATMunn, [1]1.0 A Reward for Obedience v4ATMunn 1 sh. 7933* Alexis 3.0 Ribbon Preservation Act Alexis 1 sh. 7934* 天火狐 1.0 Poetry Duel Challenge Writ 天火狐 OP [2] 7935* Trigon 1.0 Revision Limits Trigon 1 AP 7936* V.J. Rada 2.0 Print Money V.J. Rada 1 AP 7937* V.J. Rada 2.0 I Demand Faster Auctions V.J. Rada 1 AP 7938* Aris 3.0 Fix Campaign Proposals Aris1 AP 7939* V.J. Rada 1.0 Repeal the Reportor V.J. Rada 1 sh. The proposal pool currently contains the following proposals: IDAuthor(s) AI Title --- pp1 G.3.0 I've never seen this done [1] Aris, Alexis, G. [2] Official Proposal, inherently pending A proposal may be pended for 1 AP, or for 1/20th the Floating Value in shines (see the Treasuror's report). The full text of the aforementioned proposals is included below. // ID: 7931 Title: Registration fix finally Adoption index: 3.0 Author: G. Co-authors: [It looks like we have various ways for players to make money now so the re-registration bug can be fixed. Also clearly defines the verb "to register" and makes it clear that registered persons can't "re" register]. Amend Rule 869 (How to Join and Leave Agora) by replacing: Citizenship is a person switch with values Unregistered (default) and Registered, tracked by the Registrar. Changes to citizenship are secured. A registered person is a Player. A person CAN (unless explicitly forbidden or prevented by the rules) register by publishing a message that indicates reasonably clearly and reasonably unambiguously that e intends to become a player at that time. A person, by registering, agrees to abide by the Rules. The Rules CANNOT otherwise bind a person to abide by any agreement without that person's willful consent. A player CAN deregister (cease being a player) by announcement. If e does so, e CANNOT register by announcement for 30 days. with: Citizenship is a person switch with values Unregistered (default) and Registered, tracked by the Registrar. Changes to citizenship are secured. A registered person is a Player. To "register" someone is to flip that person's Citizenship switch from Unregistered to Registered. An Unregistered person CAN (unless explicitly forbidden or prevented by the rules) register by publishing a message that indicates reasonably clearly and reasonably unambiguously that e intends to become a player at that time. A player CAN deregister (cease being a player) by announcement. If e does so, e CANNOT register or be registered for 30 days. A person, by registering, agrees to abide by the Rules. The Rules CANNOT otherwise bind a person to abide by any agreement without that person's willful consent. // ID: 7932 Title: A Reward for Obedience v4 Adoption index: 1.0 Author: ATMunn Co-authors: Aris, Alexis, G. Repeal rule 2482, "Victory Elections" Create a new power-1 rule titled "Medals of Honour" { Medals of Honour are a destructible fixed currency tracked by the
Re: DIS: [Promotor] Draft Report
Also my two proposals about the mailing lists. On Mon, 23 Oct 2017 at 09:17 Alexis Huntwrote: > I believe my high power cleanup proposal is missing. > > On Mon, Oct 23, 2017, 09:11 ATMunn ., wrote: > >> Looks good to me. >> >> On Mon, Oct 23, 2017 at 2:14 AM, Aris Merchant < >> thoughtsoflifeandligh...@gmail.com> wrote: >> >>> Just a draft to make sure I haven't messed something up again. >>> >>> -Aris >>> >>> --- >>> I hereby distribute each listed proposal, initiating the Agoran >>> Decision of whether to adopt it, and removing it from the proposal >>> pool. For this decision, the vote collector is the Assessor, the >>> quorum is 8.0 and the valid options are FOR and AGAINST (PRESENT is >>> also a valid vote). >>> >>> ID Author(s) AI TitlePender Pend >>> fee >>> >>> --- >>> 7931* G. 3.0 Registration fix finally G. 1 sh. >>> 7932* ATMunn, [1]1.0 A Reward for Obedience v4ATMunn 1 sh. >>> 7933* Alexis 3.0 Ribbon Preservation Act Alexis 1 sh. >>> 7934* 天火狐 1.0 Poetry Duel Challenge Writ 天火狐 OP [2] >>> 7935* Trigon 1.0 Revision Limits Trigon 1 AP >>> 7936* V.J. Rada 2.0 Print Money V.J. Rada 1 AP >>> 7937* V.J. Rada 2.0 I Demand Faster Auctions V.J. Rada 1 AP >>> 7938* Aris 3.0 Fix Campaign Proposals Aris1 AP >>> 7939* V.J. Rada 1.0 Repeal the Reportor V.J. Rada 1 sh. >>> >>> The proposal pool currently contains the following proposals: >>> >>> IDAuthor(s) AI Title >>> >>> --- >>> pp1 G.3.0 I've never seen this done >>> >>> [1] Aris, Alexis, G. >>> [2] Official Proposal, inherently pending >>> >>> A proposal may be pended for 1 AP, or for 1/20th the Floating Value >>> in shines (see the Treasuror's report). >>> >>> The full text of the aforementioned proposals is included below. >>> >>> // >>> ID: 7931 >>> Title: Registration fix finally >>> Adoption index: 3.0 >>> Author: G. >>> Co-authors: >>> >>> >>> [It looks like we have various ways for players to make money now so >>> the re-registration bug can be fixed. Also clearly defines the verb >>> "to register" and makes it clear that registered persons can't "re" >>> register]. >>> >>> >>> Amend Rule 869 (How to Join and Leave Agora) by replacing: >>> >>> Citizenship is a person switch with values Unregistered >>> (default) and Registered, tracked by the Registrar. Changes to >>> citizenship are secured. A registered person is a Player. >>> >>> A person CAN (unless explicitly forbidden or prevented by the >>> rules) register by publishing a message that indicates >>> reasonably clearly and reasonably unambiguously that e intends >>> to become a player at that time. A person, by registering, >>> agrees to abide by the Rules. The Rules CANNOT otherwise bind a >>> person to abide by any agreement without that person's willful >>> consent. >>> >>> A player CAN deregister (cease being a player) by announcement. >>> If e does so, e CANNOT register by announcement for 30 days. >>> >>> with: >>> >>> Citizenship is a person switch with values Unregistered >>> (default) and Registered, tracked by the Registrar. Changes to >>> citizenship are secured. A registered person is a Player. >>> To "register" someone is to flip that person's Citizenship >>> switch from Unregistered to Registered. >>> >>> An Unregistered person CAN (unless explicitly forbidden or >>> prevented by the rules) register by publishing a message that >>> indicates reasonably clearly and reasonably unambiguously that e >>> intends to become a player at that time. A player CAN deregister >>> (cease being a player) by announcement. If e does so, e CANNOT >>> register or be registered for 30 days. >>> >>> A person, by registering, agrees to abide by the Rules. The >>> Rules CANNOT otherwise bind a person to abide by any agreement >>> without that person's willful consent. >>> >>> // >>> ID: 7932 >>> Title: A Reward for Obedience v4 >>> Adoption index: 1.0 >>> Author: ATMunn >>> Co-authors: Aris, Alexis, G. >>> >>> Repeal rule 2482, "Victory Elections" >>> >>> Create a new power-1 rule titled "Medals of Honour" >>> { >>> Medals of Honour are a destructible fixed currency tracked by the >>> Herald. >>> >>> In the 7 days of an Agoran month, any player CAN declare emself to be >>> eligible for a Medal of Honour by announcement if all of the following >>> are >>> true: >>> >>> * E has made at least 1 message to a public forum in the last Agoran >>> month. >>> * Eir
Re: DIS: [Promotor] Draft Report
I believe my high power cleanup proposal is missing. On Mon, Oct 23, 2017, 09:11 ATMunn .,wrote: > Looks good to me. > > On Mon, Oct 23, 2017 at 2:14 AM, Aris Merchant < > thoughtsoflifeandligh...@gmail.com> wrote: > >> Just a draft to make sure I haven't messed something up again. >> >> -Aris >> >> --- >> I hereby distribute each listed proposal, initiating the Agoran >> Decision of whether to adopt it, and removing it from the proposal >> pool. For this decision, the vote collector is the Assessor, the >> quorum is 8.0 and the valid options are FOR and AGAINST (PRESENT is >> also a valid vote). >> >> ID Author(s) AI TitlePender Pend >> fee >> >> --- >> 7931* G. 3.0 Registration fix finally G. 1 sh. >> 7932* ATMunn, [1]1.0 A Reward for Obedience v4ATMunn 1 sh. >> 7933* Alexis 3.0 Ribbon Preservation Act Alexis 1 sh. >> 7934* 天火狐 1.0 Poetry Duel Challenge Writ 天火狐 OP [2] >> 7935* Trigon 1.0 Revision Limits Trigon 1 AP >> 7936* V.J. Rada 2.0 Print Money V.J. Rada 1 AP >> 7937* V.J. Rada 2.0 I Demand Faster Auctions V.J. Rada 1 AP >> 7938* Aris 3.0 Fix Campaign Proposals Aris1 AP >> 7939* V.J. Rada 1.0 Repeal the Reportor V.J. Rada 1 sh. >> >> The proposal pool currently contains the following proposals: >> >> IDAuthor(s) AI Title >> >> --- >> pp1 G.3.0 I've never seen this done >> >> [1] Aris, Alexis, G. >> [2] Official Proposal, inherently pending >> >> A proposal may be pended for 1 AP, or for 1/20th the Floating Value >> in shines (see the Treasuror's report). >> >> The full text of the aforementioned proposals is included below. >> >> // >> ID: 7931 >> Title: Registration fix finally >> Adoption index: 3.0 >> Author: G. >> Co-authors: >> >> >> [It looks like we have various ways for players to make money now so >> the re-registration bug can be fixed. Also clearly defines the verb >> "to register" and makes it clear that registered persons can't "re" >> register]. >> >> >> Amend Rule 869 (How to Join and Leave Agora) by replacing: >> >> Citizenship is a person switch with values Unregistered >> (default) and Registered, tracked by the Registrar. Changes to >> citizenship are secured. A registered person is a Player. >> >> A person CAN (unless explicitly forbidden or prevented by the >> rules) register by publishing a message that indicates >> reasonably clearly and reasonably unambiguously that e intends >> to become a player at that time. A person, by registering, >> agrees to abide by the Rules. The Rules CANNOT otherwise bind a >> person to abide by any agreement without that person's willful >> consent. >> >> A player CAN deregister (cease being a player) by announcement. >> If e does so, e CANNOT register by announcement for 30 days. >> >> with: >> >> Citizenship is a person switch with values Unregistered >> (default) and Registered, tracked by the Registrar. Changes to >> citizenship are secured. A registered person is a Player. >> To "register" someone is to flip that person's Citizenship >> switch from Unregistered to Registered. >> >> An Unregistered person CAN (unless explicitly forbidden or >> prevented by the rules) register by publishing a message that >> indicates reasonably clearly and reasonably unambiguously that e >> intends to become a player at that time. A player CAN deregister >> (cease being a player) by announcement. If e does so, e CANNOT >> register or be registered for 30 days. >> >> A person, by registering, agrees to abide by the Rules. The >> Rules CANNOT otherwise bind a person to abide by any agreement >> without that person's willful consent. >> >> // >> ID: 7932 >> Title: A Reward for Obedience v4 >> Adoption index: 1.0 >> Author: ATMunn >> Co-authors: Aris, Alexis, G. >> >> Repeal rule 2482, "Victory Elections" >> >> Create a new power-1 rule titled "Medals of Honour" >> { >> Medals of Honour are a destructible fixed currency tracked by the >> Herald. >> >> In the 7 days of an Agoran month, any player CAN declare emself to be >> eligible for a Medal of Honour by announcement if all of the following >> are >> true: >> >> * E has made at least 1 message to a public forum in the last Agoran >> month. >> * Eir Karma is not below -3. >> * In the last Agoran month, e has not had a Card issued to em. >> >> In the 7 days of an Agoran month after the first 7 days, if there are >> any >> players who are eligible for a Medal of Honour, the Herald
Re: DIS: [Promotor] Draft Report
Looks good to me. On Mon, Oct 23, 2017 at 2:14 AM, Aris Merchant < thoughtsoflifeandligh...@gmail.com> wrote: > Just a draft to make sure I haven't messed something up again. > > -Aris > > --- > I hereby distribute each listed proposal, initiating the Agoran > Decision of whether to adopt it, and removing it from the proposal > pool. For this decision, the vote collector is the Assessor, the > quorum is 8.0 and the valid options are FOR and AGAINST (PRESENT is > also a valid vote). > > ID Author(s) AI TitlePender Pend > fee > > --- > 7931* G. 3.0 Registration fix finally G. 1 sh. > 7932* ATMunn, [1]1.0 A Reward for Obedience v4ATMunn 1 sh. > 7933* Alexis 3.0 Ribbon Preservation Act Alexis 1 sh. > 7934* 天火狐 1.0 Poetry Duel Challenge Writ 天火狐 OP [2] > 7935* Trigon 1.0 Revision Limits Trigon 1 AP > 7936* V.J. Rada 2.0 Print Money V.J. Rada 1 AP > 7937* V.J. Rada 2.0 I Demand Faster Auctions V.J. Rada 1 AP > 7938* Aris 3.0 Fix Campaign Proposals Aris1 AP > 7939* V.J. Rada 1.0 Repeal the Reportor V.J. Rada 1 sh. > > The proposal pool currently contains the following proposals: > > IDAuthor(s) AI Title > > --- > pp1 G.3.0 I've never seen this done > > [1] Aris, Alexis, G. > [2] Official Proposal, inherently pending > > A proposal may be pended for 1 AP, or for 1/20th the Floating Value > in shines (see the Treasuror's report). > > The full text of the aforementioned proposals is included below. > > // > ID: 7931 > Title: Registration fix finally > Adoption index: 3.0 > Author: G. > Co-authors: > > > [It looks like we have various ways for players to make money now so > the re-registration bug can be fixed. Also clearly defines the verb > "to register" and makes it clear that registered persons can't "re" > register]. > > > Amend Rule 869 (How to Join and Leave Agora) by replacing: > > Citizenship is a person switch with values Unregistered > (default) and Registered, tracked by the Registrar. Changes to > citizenship are secured. A registered person is a Player. > > A person CAN (unless explicitly forbidden or prevented by the > rules) register by publishing a message that indicates > reasonably clearly and reasonably unambiguously that e intends > to become a player at that time. A person, by registering, > agrees to abide by the Rules. The Rules CANNOT otherwise bind a > person to abide by any agreement without that person's willful > consent. > > A player CAN deregister (cease being a player) by announcement. > If e does so, e CANNOT register by announcement for 30 days. > > with: > > Citizenship is a person switch with values Unregistered > (default) and Registered, tracked by the Registrar. Changes to > citizenship are secured. A registered person is a Player. > To "register" someone is to flip that person's Citizenship > switch from Unregistered to Registered. > > An Unregistered person CAN (unless explicitly forbidden or > prevented by the rules) register by publishing a message that > indicates reasonably clearly and reasonably unambiguously that e > intends to become a player at that time. A player CAN deregister > (cease being a player) by announcement. If e does so, e CANNOT > register or be registered for 30 days. > > A person, by registering, agrees to abide by the Rules. The > Rules CANNOT otherwise bind a person to abide by any agreement > without that person's willful consent. > > // > ID: 7932 > Title: A Reward for Obedience v4 > Adoption index: 1.0 > Author: ATMunn > Co-authors: Aris, Alexis, G. > > Repeal rule 2482, "Victory Elections" > > Create a new power-1 rule titled "Medals of Honour" > { > Medals of Honour are a destructible fixed currency tracked by the Herald. > > In the 7 days of an Agoran month, any player CAN declare emself to be > eligible for a Medal of Honour by announcement if all of the following > are > true: > > * E has made at least 1 message to a public forum in the last Agoran > month. > * Eir Karma is not below -3. > * In the last Agoran month, e has not had a Card issued to em. > > In the 7 days of an Agoran month after the first 7 days, if there are any > players who are eligible for a Medal of Honour, the Herald CAN, by > announcement, initiate an Agoran Decision on who is to be awarded a > Medal of Honour. E SHALL do so within the 7 days of an Agoran month after > the first 7 days. For this decision, the valid votes are all players who > are eligible
Re: BUS: Re: DIS: Promotor draft report
On Fri, 1 Sep 2017, Kerim Aydin wrote: > To be clear, I think your proposed fix of "making lots of simple ways to > earn shinies" would work just as well as a fixed basic income, as long as > there are enough of those things from the beginning for non-officer players > to do, that they can have some level of positive equilibrium without a > huge amount of effort. One suggestion I'd really encourage is putting > together a basic simulation to figure out where equilibrium points might lie > in this game, and making sure there's no split between the "haves" and the > "have-nots" in the equilibrium. Another possible solution: make the welcome purse some kind of income-generating investment (e.g. land or similar, modified to have some kind of earning) rather than cash. Maybe everyone could have a land grant, but the rules for earning shinies from land grants can vary to have some of the diminishing return behavior you suggested earlier.
Re: BUS: Re: DIS: Promotor draft report
On Thu, 31 Aug 2017, Nic Evans wrote: > On 08/31/17 16:50, Kerim Aydin wrote: > > > > On Thu, 31 Aug 2017, Nic Evans wrote: > >>> I'm opposed to anything that doesn't scale with need. A regular payday > >>> would mostly benefit the already successful players. > > This is where I disagree, primarily. We've never had a system that didn't > > allow a base level of activity on a weekly or monthly level (proposals & > > CFJs) > > just for being a player. > > I'm not sure I see the complaint here. Under AP there is a minimum, and > in Debts you can just keep making CFJs and proposals indefinitely - you > just can't buy stamps or estates until you settle debts. So first, no complaints about the AP (other than it slows the economy down some, which is what debts is trying to fix). So the issues I see with your current debt scheme scheme are: 1. Game balance. Stamps and estates (in theory) let you earn more cash. So locking people without a standing income out of those systems exacerbates the split between have and have-nots. Related: catch-up, how long should a new player need to play before they can earn enough to be competitive with the longer-standing players? 2. Incentives. If the only way to get out of debts is to become an officer, it makes "becoming an officer" a game incentive. This leads to lots of low-effort offices, new players feeling they have to jump in and be an officer (then flaking on reports). Officers should be rewarded, sure, but it shouldn't be a basic requirement of play - we do better when the offices are taken out of duty/fun, with rewards being secondary. 3. Discourages economic activity. With no way to earn shinies, I'm holding onto my welcome package with an iron fist. 4. Discourages other game activity. If this means I make fewer proposals to hold onto those shinies, that's what I do. To be clear, I think your proposed fix of "making lots of simple ways to earn shinies" would work just as well as a fixed basic income, as long as there are enough of those things from the beginning for non-officer players to do, that they can have some level of positive equilibrium without a huge amount of effort. One suggestion I'd really encourage is putting together a basic simulation to figure out where equilibrium points might lie in this game, and making sure there's no split between the "haves" and the "have-nots" in the equilibrium. Other Idea: Economic revolution. Debtor players can start a revolt that, if successful, wipes out their debts.
Re: BUS: Re: DIS: Promotor draft report
I withdraw the proposal titled Debts. On Sep 1, 2017 1:21 AM, "Aris Merchant"wrote: > nichdel, is debts being pulled? I should be releasing fairly soonish (as > in the next day or two). > > -Aris > > On Thu, Aug 31, 2017 at 3:30 PM Nic Evans wrote: > >> >> >> On 08/31/17 16:50, Kerim Aydin wrote: >> > >> > On Thu, 31 Aug 2017, Nic Evans wrote: >> >>> I'm opposed to anything that doesn't scale with need. A regular payday >> >>> would mostly benefit the already successful players. >> > This is where I disagree, primarily. We've never had a system that >> didn't >> > allow a base level of activity on a weekly or monthly level (proposals >> & CFJs) >> > just for being a player. >> >> I'm not sure I see the complaint here. Under AP there is a minimum, and >> in Debts you can just keep making CFJs and proposals indefinitely - you >> just can't buy stamps or estates until you settle debts. >> >> What I mean here is that giving X shinies to each player is a >> compounding advantage for players that are really good with shinies. >> They don't need that advantage. Thus, any free shinies should be given >> out based on need, and when a player reaches a point where they can >> efficiently use their shinies, they don't receive the bonus anymore. >> >> > >> > And officer-work, volunteer as it is, has always granted perks within >> the >> > system, and I think it's important to reward work. I'm not sure why a >> regular >> > payday is a bad thing - if accumulation is an issue, I'd suggest >> dealing with >> > it on the other side with taxes. >> > >> > I'm willing to try various systems, but don't like moving away from the >> > two principles of "everyone's allowed to have a base activity level" and >> > "officers get some rewards above that". >> > >> >> Actually, on this note maybe we should consider a monthly set of shiny >> >> rewards for minor achivements. Things like: >> >> >> >> *Authoring the most passed proposals in the last month >> >> *Judging the most CFJs in the last month >> >> *Being the director of the most used agency in the last month >> >> *Etc >> >> >> >> Ideally, things that any player could accomplish at any time. >> > An old system we had: >> > >> > You could be awarded Boons for doing good things and Albatrosses for >> doing >> > bad things. Everything from standard office-keeping to random >> occasional >> > things (like Birthday recognition) granted boons. Monthly activity >> level >> > each month was Base + Boons - Albatrosses (as earned in previous month). >> > >> > Glance through following randomly-selected ruleset for Boon to see >> range of >> > things we awarded: >> > https://mailman.agoranomic.org/cgi-bin/mailman/private/ >> agora-official/2004-September/001691.html >> > >> > >> > >> >> >>
Re: BUS: Re: DIS: Promotor draft report
nichdel, is debts being pulled? I should be releasing fairly soonish (as in the next day or two). -Aris On Thu, Aug 31, 2017 at 3:30 PM Nic Evanswrote: > > > On 08/31/17 16:50, Kerim Aydin wrote: > > > > On Thu, 31 Aug 2017, Nic Evans wrote: > >>> I'm opposed to anything that doesn't scale with need. A regular payday > >>> would mostly benefit the already successful players. > > This is where I disagree, primarily. We've never had a system that > didn't > > allow a base level of activity on a weekly or monthly level (proposals & > CFJs) > > just for being a player. > > I'm not sure I see the complaint here. Under AP there is a minimum, and > in Debts you can just keep making CFJs and proposals indefinitely - you > just can't buy stamps or estates until you settle debts. > > What I mean here is that giving X shinies to each player is a > compounding advantage for players that are really good with shinies. > They don't need that advantage. Thus, any free shinies should be given > out based on need, and when a player reaches a point where they can > efficiently use their shinies, they don't receive the bonus anymore. > > > > > And officer-work, volunteer as it is, has always granted perks within the > > system, and I think it's important to reward work. I'm not sure why a > regular > > payday is a bad thing - if accumulation is an issue, I'd suggest dealing > with > > it on the other side with taxes. > > > > I'm willing to try various systems, but don't like moving away from the > > two principles of "everyone's allowed to have a base activity level" and > > "officers get some rewards above that". > > > >> Actually, on this note maybe we should consider a monthly set of shiny > >> rewards for minor achivements. Things like: > >> > >> *Authoring the most passed proposals in the last month > >> *Judging the most CFJs in the last month > >> *Being the director of the most used agency in the last month > >> *Etc > >> > >> Ideally, things that any player could accomplish at any time. > > An old system we had: > > > > You could be awarded Boons for doing good things and Albatrosses for > doing > > bad things. Everything from standard office-keeping to random occasional > > things (like Birthday recognition) granted boons. Monthly activity level > > each month was Base + Boons - Albatrosses (as earned in previous month). > > > > Glance through following randomly-selected ruleset for Boon to see range > of > > things we awarded: > > > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-official/2004-September/001691.html > > > > > > > > >
Re: BUS: Re: DIS: Promotor draft report
On 08/31/17 16:50, Kerim Aydin wrote: > > On Thu, 31 Aug 2017, Nic Evans wrote: >>> I'm opposed to anything that doesn't scale with need. A regular payday >>> would mostly benefit the already successful players. > This is where I disagree, primarily. We've never had a system that didn't > allow a base level of activity on a weekly or monthly level (proposals & CFJs) > just for being a player. I'm not sure I see the complaint here. Under AP there is a minimum, and in Debts you can just keep making CFJs and proposals indefinitely - you just can't buy stamps or estates until you settle debts. What I mean here is that giving X shinies to each player is a compounding advantage for players that are really good with shinies. They don't need that advantage. Thus, any free shinies should be given out based on need, and when a player reaches a point where they can efficiently use their shinies, they don't receive the bonus anymore. > > And officer-work, volunteer as it is, has always granted perks within the > system, and I think it's important to reward work. I'm not sure why a regular > payday is a bad thing - if accumulation is an issue, I'd suggest dealing with > it on the other side with taxes. > > I'm willing to try various systems, but don't like moving away from the > two principles of "everyone's allowed to have a base activity level" and > "officers get some rewards above that". > >> Actually, on this note maybe we should consider a monthly set of shiny >> rewards for minor achivements. Things like: >> >> *Authoring the most passed proposals in the last month >> *Judging the most CFJs in the last month >> *Being the director of the most used agency in the last month >> *Etc >> >> Ideally, things that any player could accomplish at any time. > An old system we had: > > You could be awarded Boons for doing good things and Albatrosses for doing > bad things. Everything from standard office-keeping to random occasional > things (like Birthday recognition) granted boons. Monthly activity level > each month was Base + Boons - Albatrosses (as earned in previous month). > > Glance through following randomly-selected ruleset for Boon to see range of > things we awarded: > https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-official/2004-September/001691.html > > > signature.asc Description: OpenPGP digital signature
Re: BUS: Re: DIS: Promotor draft report
On Thu, 31 Aug 2017, Nic Evans wrote: > > I'm opposed to anything that doesn't scale with need. A regular payday > > would mostly benefit the already successful players. This is where I disagree, primarily. We've never had a system that didn't allow a base level of activity on a weekly or monthly level (proposals & CFJs) just for being a player. And officer-work, volunteer as it is, has always granted perks within the system, and I think it's important to reward work. I'm not sure why a regular payday is a bad thing - if accumulation is an issue, I'd suggest dealing with it on the other side with taxes. I'm willing to try various systems, but don't like moving away from the two principles of "everyone's allowed to have a base activity level" and "officers get some rewards above that". > Actually, on this note maybe we should consider a monthly set of shiny > rewards for minor achivements. Things like: > > *Authoring the most passed proposals in the last month > *Judging the most CFJs in the last month > *Being the director of the most used agency in the last month > *Etc > > Ideally, things that any player could accomplish at any time. An old system we had: You could be awarded Boons for doing good things and Albatrosses for doing bad things. Everything from standard office-keeping to random occasional things (like Birthday recognition) granted boons. Monthly activity level each month was Base + Boons - Albatrosses (as earned in previous month). Glance through following randomly-selected ruleset for Boon to see range of things we awarded: https://mailman.agoranomic.org/cgi-bin/mailman/private/agora-official/2004-September/001691.html
Re: BUS: Re: DIS: Promotor draft report
On 08/31/17 16:17, Nic Evans wrote: > (I've been a bit distracted lately but I'm keeping up with conversation.) > > The current economy was designed with the idea of coupling economics > closely to productivity. Creating work costs, and resolving work pays. > It's intentionally difficult to profit without doing considerable work > successfully. I'd like to keep it mostly that way. Maybe there's more > behaviors we should be rewarding. Actually, on this note maybe we should consider a monthly set of shiny rewards for minor achivements. Things like: *Authoring the most passed proposals in the last month *Judging the most CFJs in the last month *Being the director of the most used agency in the last month *Etc Ideally, things that any player could accomplish at any time. > > But I do agree with the current criticism as well. A welcome package > isn't enough to get the economy rolling, especially for new players. > There needs to be a way to fail and bounce back. AP circumvents the > problem by reducing need for shinies, but it doesn't help new players > get into the game. Debts solves problems AP introduced, but may very > well permanently cripple anyone who makes a bad play or two. > Supplemental income is probably necessary. > > I'm opposed to anything that doesn't scale with need. A regular payday > would mostly benefit the already successful players. A bailout when a > player reaches 0 shinies would benefit clever players who purposely zero > their shinies. Overall wealth (shinies, debts, estates, and stamps) > needs to somehow be a factor to ensure that it's not abusable by players > that don't need it. > > Since stamps are easily liquified, the best solution may be a payday > only accessible to people with 0 shinies and 0 stamps. I suspect there's > ways to abuse even that (by trading stamps around and/or buying > estates), but hopefully its benefits outweigh the negatives. I'm open to > other suggestions as well. > signature.asc Description: OpenPGP digital signature
Re: BUS: Re: DIS: Promotor draft report
On 08/29/17 13:00, Owen Jacobson wrote: >> On Aug 29, 2017, at 10:54 AM, Kerim Aydinwrote: >> >> >> >> On Tue, 29 Aug 2017, Owen Jacobson wrote: IDAuthor(s) AI Title --- pp1 nichdel, o, grok, Aris 3.0 Debts pp2 nichdel 1.0 Better Accounting >>> I pend each of these proposals, using AP to do so. >> Debts is badly broken for non-Officers and I'd recommend voting Against. I >> was >> hoping to see another draft because we want to get off AP, but this debts >> draft >> is worse. > Yeah, I’m doubtful it’ll pass. Nichdel can still withdraw the proposal, and I > do plan to vote AGAINST. I just figured that since I have nothing better to > do with my AP, I’d pretend they were Spending Power and use ‘em. > > -o > (I've been a bit distracted lately but I'm keeping up with conversation.) The current economy was designed with the idea of coupling economics closely to productivity. Creating work costs, and resolving work pays. It's intentionally difficult to profit without doing considerable work successfully. I'd like to keep it mostly that way. Maybe there's more behaviors we should be rewarding. But I do agree with the current criticism as well. A welcome package isn't enough to get the economy rolling, especially for new players. There needs to be a way to fail and bounce back. AP circumvents the problem by reducing need for shinies, but it doesn't help new players get into the game. Debts solves problems AP introduced, but may very well permanently cripple anyone who makes a bad play or two. Supplemental income is probably necessary. I'm opposed to anything that doesn't scale with need. A regular payday would mostly benefit the already successful players. A bailout when a player reaches 0 shinies would benefit clever players who purposely zero their shinies. Overall wealth (shinies, debts, estates, and stamps) needs to somehow be a factor to ensure that it's not abusable by players that don't need it. Since stamps are easily liquified, the best solution may be a payday only accessible to people with 0 shinies and 0 stamps. I suspect there's ways to abuse even that (by trading stamps around and/or buying estates), but hopefully its benefits outweigh the negatives. I'm open to other suggestions as well. signature.asc Description: OpenPGP digital signature
Re: BUS: Re: DIS: Promotor draft report
> On Aug 29, 2017, at 10:54 AM, Kerim Aydinwrote: > > > > On Tue, 29 Aug 2017, Owen Jacobson wrote: >>> IDAuthor(s) AI Title >>> --- >>> pp1 nichdel, o, grok, Aris 3.0 Debts >>> pp2 nichdel 1.0 Better Accounting >> >> I pend each of these proposals, using AP to do so. > > Debts is badly broken for non-Officers and I'd recommend voting Against. I > was > hoping to see another draft because we want to get off AP, but this debts > draft > is worse. Yeah, I’m doubtful it’ll pass. Nichdel can still withdraw the proposal, and I do plan to vote AGAINST. I just figured that since I have nothing better to do with my AP, I’d pretend they were Spending Power and use ‘em. -o signature.asc Description: Message signed with OpenPGP
Re: BUS: Re: DIS: Promotor draft report
On Tue, 29 Aug 2017, Owen Jacobson wrote: > > IDAuthor(s) AI Title > > --- > > pp1 nichdel, o, grok, Aris 3.0 Debts > > pp2 nichdel 1.0 Better Accounting > > I pend each of these proposals, using AP to do so. Debts is badly broken for non-Officers and I'd recommend voting Against. I was hoping to see another draft because we want to get off AP, but this debts draft is worse.