I hereby distribute each listed proposal, initiating the Agoran Decision of whether to adopt it. For this decision, the vote collector is the Assessor, and the valid options are FOR and AGAINST (PRESENT is also a valid vote).
ID Author(s) AI Title -------------------------------------------------- 7772* scshunt 3.0 Tie-Breaking Votes 7773* scshunt 1.0 IADoP Salary Control 7774* scshunt 1.0 Blocking Power 7775* scshunt 3.0 High-Power Centralization 7776+ omd 1.7 Clarify judgement wording 7777+ omd, G. 2.0 Simplified moot fix 7778* omd 3.0 Instant Runoff Improved 7779* scshunt 1.0 Competition Pending The proposal pool is currently empty. Legend: <ID>* : Proposal is pending <ID>+ : By publishing this report, I pend the marked proposal The full text of the aforementioned proposals is included below. ////////////////////////////////////////////////////////////////////// ID: 7772 Title: Tie-Breaking Votes Adoption index: 3.0 Author: scshunt Co-author(s): Amend Rule 955 (Determining the Will of Agora) by replacing (b) If the decision has an adoption index, then if the strength of FOR is greater than the strength of AGAINST, and the ratio of the strength of FOR to the strength of AGAINST is greater than or equal to the decision's adoption index (or the strength of AGAINST is zero), then the outcome is ADOPTED; otherwise, the outcome is REJECTED. with (b) If the decision has an adoption index, then if the strength of FOR is greater than the strength of AGAINST, and the ratio of the strength of FOR to the strength of AGAINST is greater than the decision's adoption index (or the strength of AGAINST is zero), then the outcome is ADOPTED; otherwise if the strength of FOR is equal to or greater than the decisions adoption index and the ration of the strength of FOR to the strength of AGAINST is equal to the decision's adoption index, then the vote collector shall select either ADOPTED or REJECTED as the outcome; otherwise, the outcome is REJECTED. [Give the Assessor the power to break ties, including to get a majority on a vote or when the voting ratio exactly matches the AI]. ////////////////////////////////////////////////////////////////////// ID: 7773 Title: IADoP Salary Control Adoption index: 1.0 Author: scshunt Co-author(s): Amend Rule 2455 (How to Pend a Proposal) by replacing Each office has a spending power, which is a natural number. The spending power of each office is 1, except as otherwise defined by rule. The spending power of Rulekeepor, of Speaker, and of Prime Minister is 2. The spending power of Promotor is 4. with Spending power is an office switch, whose values range over the positive integers between 1 and 10 inclusive, with a default of 1. Spending power is tracked by the IADoP. The IADoP CAN flip the spending power of an office by announcement, provided that the Promotor always has spending power no less than 1 less than the greatest spending power among offices, and further provided that the current IADoP has not already flipped that office's spending power in the current month. Set the spending power of Promotor to 4, of Rulekeepor, Prime Minister, and Speaker to 2, and of all other offices to 1. [Give the IADoP the authority to set salaries for officers. Promotor gets, as a perk, right to never be that far behind the office with the most.] ////////////////////////////////////////////////////////////////////// ID: 7774 Title: Blocking Power Adoption index: 1.0 Author: scshunt Co-author(s): Amend Rule 2455 (How to Pend a Proposal) by replacing whose value is either "pending" or "not pending" (default). with whose value is either "pending", "delayed", or "idle" (default). and by replacing A player can flip a proposal's imminence to "pending" by announcement, unless e has already done so a number of times that week that equals or exceeds the total spending power of the offices e holds. with To pend a proposal is to flip its imminence to "pending". To delay a proposal is to flip its imminence to "delayed". To idle a proposal is to flip its imminence to "idle." At the beginning of each week, each delayed proposal is idled. A player CAN pend an idle proposal by announcement, unless e has already done so a number of times this week that equals or exceeds the total spending power of the offices e holds, not counting actions authorized by another rule. The current Promotor CAN, by announcement, delay a proposal, unless e has already done so a number of times this month which equals or exceeds the Promotor's spending power, not counting actions authorized by another rule. [Give the Promotor the ability to delay proposals; possibly indefinitely if e is careful.] ////////////////////////////////////////////////////////////////////// ID: 7775 Title: High-Power Centralization Adoption index: 3.0 Author: scshunt Co-author(s): If the proposal "Centralization" has not been adopted, this proposal has no effect. Otherwise, amend Rule 2160 (Deputisation) by replacing When a player deputises for an elected office, e becomes the holder of that office. with (f) No rule explicitly forbids performance of that action by deputisation. and amend Rule 2483 (Ribbons) by replacing the word "elected" by "voluntary". [This is power-3 amendments to rules which are not critical to Centralization working correctly, but are ideal. Yes, this is a way to reduce the AI of Centralization, because it doesn't touch on the core of any power-3 rules.] ////////////////////////////////////////////////////////////////////// ID: 7776 Title: Clarify judgement wording Adoption index: 1.7 Author: omd Co-author(s): Amend Rule 591 (Delivering Judgements) by replacing: When a CFJ becomes open and is assigned to a judge, that judge SHALL assign a valid judgement to the case within a week of assignment, by announcement. with: When a CFJ is open and assigned to a judge, that judge CAN assign a valid judgement to it by announcement, and SHALL do so in a timely fashion after this becomes possible. If any CFJs initiated before 2015-06-01 are open, assign them a judgement of DISMISS. [The original wording is highly ambiguous about when - indeed, whether - judgements can actually be assigned. I pointed this out back in November of last year, but nothing was done about it. See: https://www.mail-archive.com/agora-business@agoranomic.org/msg26962.html In fact, the CFJs I called in that message were never assigned. ] ////////////////////////////////////////////////////////////////////// ID: 7777 Title: Simplified moot fix Adoption index: 2.0 Author: omd Co-author(s): G. Amend Rule 991 (Calls for Judgement) by replacing: At any time, each CFJ is either open (default), or has exactly one judgement. with: At any time, each CFJ is either open (default), suspended, or assigned exactly one judgement. Amend Rule 911 (Motions and Moots) by replacing all but the first paragraph with the following (selecting one of the two versions of the second paragraph as indicated): If a CFJ has a judgement assigned, a player CAN enter that judgement into Moot with two support. When this occurs, the CFJ is suspended, and the Arbitor is once authorized to initiate the Agoran decision to determine public confidence in the judgement, which e SHALL do in a timely fashion. If Proposal 7771 took effect: { For this decision, the vote collector is the Arbitor, the valid preferences are AFFIRM, REMAND, and REMIT, and the valid options are ordered lists of one or more valid preference. When the decision is resolved, the effect depends on the outcome: } Otherwise: { For this decision, the vote collector is the Arbitor and the valid options are AFFIRM, REMAND, and REMIT. When the decision is resolved, the effect depends on the outcome: } - AFFIRM, FAILED QUORUM: The judgement is reassigned to the case, and cannot be entered into Moot again. - REMAND: The case becomes open again. - REMIT: The case becomes open again, and the current judge is recused. The Arbitor SHALL NOT assign em to the case again unless no other eligible judges have displayed interest in judging. ////////////////////////////////////////////////////////////////////// ID: 7778 Title: Instant Runoff Improved Adoption index: 3.0 Author: omd Co-author(s): [The proposal currently up for vote is broken due to the pseudo-quorum mechanism in the Silver Quill rule; it also doesn't clearly specify how voting strength factors into instant runoff (it's intended to not). Sorry. In any case, I prefer the following way of formulating instant runoff, based on splitting "option" from "valid vote", because: (a) they were already somewhat split due to PRESENT; (b) in general, in an instant runoff election, I think one would consider the ordinary-language "options" to be the candidates, not lists of them; (c) the rules are already confused about the term "option selected by Agora"; and (d) the refactored 955 feels cleaner in general. ] Amend Rule 2444 (Silver Quill) by changing the last two paragraphs to: Once four days have passed since initiation, the Herald CAN once initiate the Agoran decision to determine the winner, and SHALL do so in a timely fashion. For this decision, the valid options are all eligible proposals, the vote collector is the Herald, and the voting method is instant runoff. Upon the resolution of the decision, if the outcome is not FAILED QUORUM and there were at least three votes containing it in any preference slot, that proposal wins the Ceremony, and the Herald is authorized to award its author the Patent Title of "Silver Quill YYYY/MM", substituting the Marker Date; otherwise, there is no winner. This ends the Ceremony. Amend Rule 2154 (Election Procedure) by replacing: For this decision, the valid options are the players and the vote collector is the IADoP. Upon the resolution of this decision, its outcome, if a player, is installed into office, and the election ends. with: For this decision, the valid options are the players, the vote collector is the IADoP, and the voting method is instant runoff. Upon the resolution of this decision, its outcome, if a player, is installed into office, and the election ends. Amend Rule 693 (Agoran Decisions) by removing the last paragraph [about PRESENT]. Amend Rule 107 (Initiating Agoran Decisions) by replacing item (b) with: (b) A clear indication of the set of valid votes. Amend Rule 683 (Voting on Agoran Decisions) by replacing the first paragraph with: An entity submits a ballot on an Agoran decision by publishing a notice satisfying the following conditions: by replacing item (d) with: (d) The ballot clearly identifies a valid vote, as determined by the voting method. by replacing item (f) with: (f) It is the most recent of the voter's otherwise-valid ballots. and by removing the last paragraph [about strength]. [Multiple ballots haven't been castable separately for a while now, so there's no need to require explicit retraction.] Amend Rule 1950 (Decisions with Adoption Indices) by replacing the last paragraph with: For any Agoran decision with an adoption index, the voting method is AI-majority. Amend Rule 955 (Determining the Will of Agora) to read: Each Agoran decision has a voting method, which determines how voters may vote on it and how to calculate the outcome. The following voting methods are defined: (1) AI-majority: the valid votes are FOR and AGAINST. Let F be the total voting strength of all voters with valid ballots cast FOR a decision, A be the same for AGAINST, and AI be the adoption index of the decision. The outcome is ADOPTED if F/A >= AI and F/A > 1 (or F>0 and A=0), otherwise REJECTED. This is the only voting method which takes voting strength into account. (2) Instant runoff: the valid votes are ordered lists of options, and the outcome is whichever option wins according to the standard definition of instant runoff. In case multiple valid options tie for the lowest number of votes at any stage, the vote collector CAN and must, in the announcement of the decision's resolution, select one such option to eliminate; if, for N > 1, all eir possible choices in the next N stages would result in the same set of options being eliminated, e need not specify the order of elimination. (3) First-past-the-post (default): the valid votes are the options, and the outcome is whichever option received the most votes. In case of a tie, the vote collector CAN and must, in the announcement of the decision's resolution, select one of the leaders as the outcome. The previous notwithstanding: - If there is more than one option, and the number of valid ballots is less than quorum, the outcome is instead FAILED QUORUM. - PRESENT is always a valid vote, with no effect on the outcome except counting towards quorum. - If there are no valid options, the outcome is null. The outcome of a decision is determined when it is resolved, and cannot change thereafter. Amend Rule 106 (Adopting Proposals) by replacing "option selected by Agora" with "outcome". [ADOPTED was never an "option", so this never really made sense.] Amend Rule 208 (Resolving Agoran Decisions) by replacing "option selected by Agora" with "outcome", and removing "on the various options". Amend Rule 2127 (Conditional Votes) by replacing "selected option" with "value of the vote", then "option" with "value". ////////////////////////////////////////////////////////////////////// ID: 7779 Title: Competition Pending Adoption index: 1.0 Author: scshunt Co-author(s): Amend rule 2431 (Proposal Competitions) by prepending "Rules to the contrary notwithstanding, if at any time a Competition Proposal in the Proposal Pool is not pending, it immediately becomes pending." [This is to prevent the Promotor from being bound to either fail to distribute them all or distribute a non-pending proposal, and clear up that mess besides.] ////////////////////////////////////////////////////////////////////// -- aranea