Hi Eniot,
Nice to see that your problem is solved! One thing to remember with gating
that an actor system will only try to reconnect after a gate event if there
is actually some actor trying to send to that remote system after the gate
period elapsed.
-Endre
On Tue, Feb 25, 2014 at 6:06 PM, Eni
Ok, problems solved.
I used a simplified version of my system to understand better what was
happening, and the only problem was that one of the remote actors was not
properly watched.
Thanks for the pointers, and thanks for akka too!
>
>
--
>> Read the docs: http://akka.io/docs/
Hi Eniot,
On Mon, Feb 24, 2014 at 4:50 PM, Eniot Nacram wrote:
> Hi all
>
> I'm using akka 2.2.3 in a game prototype where a player can remotely
> connect to an existing world.
> I'm having trouble properly managing the sudden deconnection of players.
> The following happens:
> 1) The world (an
Hi all
I'm using akka 2.2.3 in a game prototype where a player can remotely
connect to an existing world.
I'm having trouble properly managing the sudden deconnection of players.
The following happens:
1) The world (an actor) is started
2) A player (an actor) looks up the world remotely and they