Thanks for the answers @Tel Pressman and @Johannes Rudolph. I will try
these approaches and write it here if they work. Thanks again.
On Thursday, January 25, 2018 at 10:03:07 PM UTC+5:30, Johannes Rudolph
wrote:
>
> Hi,
>
> in akka-stream, processing is usually run in a fused fashion, i.e.
Hi,
in akka-stream, processing is usually run in a fused fashion, i.e. without
further configuration one stream will run in a single actor so all
operations are run sequentially. In such a synchronous scenario, there's
little room for elements to ever get dropped because the actorRef stage
Hi,
I don't know if there is any built-in graph that does this, but you can
implement your own graph stage for this fairly easily.
You just need a stage with an Option[Value], in the onPush you either push
the value downstream or store it, and in any case you pull. In the onPull
you just have