Re: [Alsa-devel] 3D accelration control interface

2003-11-20 Thread Manuel Jander
Hi, This is quote from the OpenAL devel list: ---/quote start ... All the fancy features that come along for the ride with DirectSound 3D under Windows -- such as HRTF -- will be there when using the DS3D backend for OpenAL under Windows. If the implementation

Re: [Alsa-devel] 3D accelration control interface

2003-11-20 Thread Ville Syrjälä
On Thu, Nov 20, 2003 at 06:25:39PM +, Justin Cormack wrote: > On Thu, 2003-11-20 at 17:11, Manuel Jander wrote: > > Hi, > > > > I asked this before, but since nothing seems to happen by itself, i > > decided to start designing a control interface for ALSA to handle > > hardware assisted 3D pos

Re: [Alsa-devel] 3D accelration control interface

2003-11-20 Thread Manuel Jander
Hi, > Is there any hardware with enough documentation to write a driver? I guess, yes. AFAIK the ESS maestro3 HRTF engine is documented. For the aureal Vortex soundcards, there is no documentation at all, but i have just finished to tranlate the entire 3D interface code (disassembling the window

Re: [Alsa-devel] 3D accelration control interface

2003-11-20 Thread Justin Cormack
On Thu, 2003-11-20 at 17:11, Manuel Jander wrote: > Hi, > > I asked this before, but since nothing seems to happen by itself, i > decided to start designing a control interface for ALSA to handle > hardware assisted 3D positional audio. > > Goals of the design: > > * Provide a standart naming sc

[Alsa-devel] 3D accelration control interface

2003-11-20 Thread Manuel Jander
Hi, I asked this before, but since nothing seems to happen by itself, i decided to start designing a control interface for ALSA to handle hardware assisted 3D positional audio. Goals of the design: * Provide a standart naming scheme to access 3D capable audio streams. * Provide a very thin comu