Hello!
I write a program that capture the sound and when the buffor of sound card
is full send this by UDP to server. Then server will be calculate the FFT on
this. So I need the samples. So my record_buffor function in capture
program:
static void record_buffor(const snd_pcm_channel_area_t
John Beavers wrote:
Now, the sound from vlc plays independantly for the different users,
but firefox and games (like robots) still send sounds to device 0,
Apparently, Firefox and games do not use the default device.
If they use ALSA, try to reconfigure the sound device name. If they
use OSS,
James Gadsby wrote:
FATAL: Module snd_usb_audio not found.
Apparently, that driver was not compiled.
When configuring the alsa-driver package, just use
./configure --enable-dynamic-minors
HTH
Clemens
--
Let
Hi Ben,
I think I'm having the same issue as you. Are you using the ATIIXP chipset
with a Realtek 658D codec? I've attached my alsainfo.sh output to this
reply; can you run the same script? You need to get it from
http://www.alsa-project.org/alsa-info.sh. Also, can you try running
speaker-test
Forget it
found in the changelog...
ALSA: usb - Add boot quirk for C-Media 6206 USB Audi
___
Fabrício Nihues
2009/8/31 Fabrício Nihues fabricio.nih...@gmail.com
Hello Dan!
Is your patch is in the .21 driver released today?
Thanks
___
Fabrício Nihues
Hello Dan!
Is your patch is in the .21 driver released today?
Thanks
___
Fabrício Nihues
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design,
Ok, It's resolved. It works well when:
size =1;
signed int value;
while (PERIOD_SIZE-- 0) {
value =(signed char *)samples;
f_write = write(f_open, value, size);
}
And now I can print data form sound card.
But I don't know why, and how it works... I can only guess.
Best wishes
Marek