y DIY device to drop or increase the
buffer to handle 12+ urbs.
Thanks,
Phil.
On 13 September 2015 at 17:11, Clemens Ladisch <cladi...@googlemail.com>
wrote:
> Phil Quinton wrote:
> > When an audio stream starts (play), 12 urbs get sent (very close
> > toget
Hi,
I'm currently building a DIY High speed usb audio device and have come
across some stange behaviour. When an audio stream starts (play), 12 urbs
get sent (very close together) to the main isosynchronous end point, 4 urbs
get sent to the sync endpoint. This is causing a buffer overrun on my