On Tue, Jul 17, 2018 at 2:38 PM, Mauro Rossi wrote:
> Hi Alex,
>
> Il giorno mar 17 lug 2018 alle ore 15:43 Alex Deucher
> ha scritto:
>>
>> On Sun, Jul 15, 2018 at 10:03 PM, Mauro Rossi
>> wrote:
>> > From: Mauro Rossi
>> >
>> > (v1) {A,X}BGR code paths are added in amdgpu_dm, by using an
Hi Alex,
Il giorno mar 17 lug 2018 alle ore 15:43 Alex Deucher
ha scritto:
> On Sun, Jul 15, 2018 at 10:03 PM, Mauro Rossi
> wrote:
> > From: Mauro Rossi
> >
> > (v1) {A,X}BGR code paths are added in amdgpu_dm, by using an
> fb_format
> > already listed in dc/dc_hw_types.h
> (SURFACE_
On Sun, Jul 15, 2018 at 10:03 PM, Mauro Rossi wrote:
> From: Mauro Rossi
>
> (v1) {A,X}BGR code paths are added in amdgpu_dm, by using an fb_format
> already listed in dc/dc_hw_types.h (SURFACE_PIXEL_FORMAT_GRPH_ABGR),
> and in dce 8.0, 10.0 and 11.0, i.e. Bonaire and later.
>
From: Mauro Rossi
(v1) {A,X}BGR code paths are added in amdgpu_dm, by using an fb_format
already listed in dc/dc_hw_types.h (SURFACE_PIXEL_FORMAT_GRPH_ABGR),
and in dce 8.0, 10.0 and 11.0, i.e. Bonaire and later.
GRPH_FORMAT_ARGB is used due to lack of specific GRPH_FO