From: Alex Deucher <alexander.deuc...@amd.com>

This patch intorduces new UAPI/IOCTL for usermode graphics
queue. The userspace app will fill this structure and request
the graphics driver to add a graphics work queue for it. The
output of this UAPI is a queue id.

This UAPI maps the queue into GPU, so the graphics app can start
submitting work to the queue as soon as the call returns.

V2: Addressed review comments from Alex and Christian
    - Make the doorbell offset's comment clearer
    - Change the output parameter name to queue_id

V3: Integration with doorbell manager

V4:
    - Updated the UAPI doc (Pierre-Eric)
    - Created a Union for engine specific MQDs (Alex)
    - Added Christian's R-B
V5:
    - Add variables for GDS and CSA in MQD structure (Alex)
    - Make MQD data a ptr-size pair instead of union (Alex)

Cc: Alex Deucher <alexander.deuc...@amd.com>
Cc: Christian Koenig <christian.koe...@amd.com>
Reviewed-by: Christian König <christian.koe...@amd.com>
Signed-off-by: Alex Deucher <alexander.deuc...@amd.com>
Signed-off-by: Shashank Sharma <shashank.sha...@amd.com>
---
 include/uapi/drm/amdgpu_drm.h | 110 ++++++++++++++++++++++++++++++++++
 1 file changed, 110 insertions(+)

diff --git a/include/uapi/drm/amdgpu_drm.h b/include/uapi/drm/amdgpu_drm.h
index f477eda6a2b8..a508329ce70f 100644
--- a/include/uapi/drm/amdgpu_drm.h
+++ b/include/uapi/drm/amdgpu_drm.h
@@ -54,6 +54,7 @@ extern "C" {
 #define DRM_AMDGPU_VM                  0x13
 #define DRM_AMDGPU_FENCE_TO_HANDLE     0x14
 #define DRM_AMDGPU_SCHED               0x15
+#define DRM_AMDGPU_USERQ               0x16
 
 #define DRM_IOCTL_AMDGPU_GEM_CREATE    DRM_IOWR(DRM_COMMAND_BASE + 
DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
 #define DRM_IOCTL_AMDGPU_GEM_MMAP      DRM_IOWR(DRM_COMMAND_BASE + 
DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
@@ -71,6 +72,7 @@ extern "C" {
 #define DRM_IOCTL_AMDGPU_VM            DRM_IOWR(DRM_COMMAND_BASE + 
DRM_AMDGPU_VM, union drm_amdgpu_vm)
 #define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE DRM_IOWR(DRM_COMMAND_BASE + 
DRM_AMDGPU_FENCE_TO_HANDLE, union drm_amdgpu_fence_to_handle)
 #define DRM_IOCTL_AMDGPU_SCHED         DRM_IOW(DRM_COMMAND_BASE + 
DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
+#define DRM_IOCTL_AMDGPU_USERQ         DRM_IOW(DRM_COMMAND_BASE + 
DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
 
 /**
  * DOC: memory domains
@@ -309,6 +311,114 @@ union drm_amdgpu_ctx {
        union drm_amdgpu_ctx_out out;
 };
 
+/* user queue IOCTL */
+#define AMDGPU_USERQ_OP_CREATE 1
+#define AMDGPU_USERQ_OP_FREE   2
+
+/* Flag to indicate secure buffer related workload, unused for now */
+#define AMDGPU_USERQ_MQD_FLAGS_SECURE  (1 << 0)
+/* Flag to indicate AQL workload, unused for now */
+#define AMDGPU_USERQ_MQD_FLAGS_AQL     (1 << 1)
+
+/*
+ * MQD (memory queue descriptor) is a set of parameters which allow
+ * the GPU to uniquely define and identify a usermode queue. This
+ * structure defines the MQD for GFX-V11 IP ver 0.
+ */
+struct drm_amdgpu_userq_mqd_gfx_v11_0 {
+       /**
+        * @queue_va: Virtual address of the GPU memory which holds the queue
+        * object. The queue holds the workload packets.
+        */
+       __u64   queue_va;
+       /**
+        * @queue_size: Size of the queue in bytes, this needs to be 256-byte
+        * aligned.
+        */
+       __u64   queue_size;
+       /**
+        * @rptr_va : Virtual address of the GPU memory which holds the ring 
RPTR.
+        * This object must be at least 8 byte in size and aligned to 8-byte 
offset.
+        */
+       __u64   rptr_va;
+       /**
+        * @wptr_va : Virtual address of the GPU memory which holds the ring 
WPTR.
+        * This object must be at least 8 byte in size and aligned to 8-byte 
offset.
+        *
+        * Queue, RPTR and WPTR can come from the same object, as long as the 
size
+        * and alignment related requirements are met.
+        */
+       __u64   wptr_va;
+       /**
+        * @shadow_va: Virtual address of the GPU memory to hold the shadow 
buffer.
+        * This must be a from a separate GPU object, and must be at least 
4-page
+        * sized.
+        */
+       __u64   shadow_va;
+       /**
+        * @gds_va: Virtual address of the GPU memory to hold the GDS buffer.
+        * This must be a from a separate GPU object, and must be at least 
1-page
+        * sized.
+        */
+       __u64   gds_va;
+       /**
+        * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
+        * This must be a from a separate GPU object, and must be at least 
1-page
+        * sized.
+        */
+       __u64   csa_va;
+};
+
+struct drm_amdgpu_userq_in {
+       /** AMDGPU_USERQ_OP_* */
+       __u32   op;
+       /** Queue handle for USERQ_OP_FREE */
+       __u32   queue_id;
+       /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */
+       __u32   ip_type;
+       /**
+        * @flags: flags to indicate special function for queue like secure
+        * buffer (TMZ). Unused for now.
+        */
+       __u32   flags;
+       /**
+        * @doorbell_handle: the handle of doorbell GEM object
+        * associated to this client.
+        */
+       __u32   doorbell_handle;
+       /**
+        * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo.
+        * Kernel will generate absolute doorbell offset using doorbell_handle
+        * and doorbell_offset in the doorbell bo.
+        */
+       __u32   doorbell_offset;
+       /**
+        * @mqd: Queue descriptor for USERQ_OP_CREATE
+        * MQD data can be of different size for different GPU IP/engine and
+        * their respective versions/revisions, so this points to a __u64 *
+        * which holds MQD of this usermode queue.
+        */
+       __u64 mqd;
+       /**
+        * @size: size of MQD data in bytes, it must match the MQD structure
+        * size of the respective engine/revision defined in UAPI for ex, for
+        * gfx_v11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx_v11).
+        */
+       __u64 mqd_size;
+};
+
+struct drm_amdgpu_userq_out {
+       /** Queue handle */
+       __u32   queue_id;
+       /** Flags */
+       __u32   flags;
+};
+
+union drm_amdgpu_userq {
+       struct drm_amdgpu_userq_in in;
+       struct drm_amdgpu_userq_out out;
+};
+
 /* vm ioctl */
 #define AMDGPU_VM_OP_RESERVE_VMID      1
 #define AMDGPU_VM_OP_UNRESERVE_VMID    2
-- 
2.42.0

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