Am 10.08.2016 um 05:19 schrieb Michel Dänzer:
On 09/08/16 07:44 PM, Christian König wrote:
Am 09.08.2016 um 12:03 schrieb Michel Dänzer:
On 09/08/16 06:31 PM, Christian König wrote:
Am 09.08.2016 um 10:27 schrieb Michel Dänzer:
On 09/08/16 05:12 PM, Christian König wrote:
[SNIP]
This would
I thought I'd add some notes as a someone who also plays games on Windows
with Freesync...
I have a 4K monitor with Freesync, the range is 45 to 60 Hz. It might
sounds narrow but it allows you
to have a smooth experience even at very high resolutions and settings. If
the game can't hit 60 fps
On 09/08/16 06:31 PM, Christian König wrote:
> Am 09.08.2016 um 10:27 schrieb Michel Dänzer:
>> On 09/08/16 05:12 PM, Christian König wrote:
>>> Am 09.08.2016 um 04:44 schrieb Michel Dänzer:
>>>
I was basically thinking out loud that doing this via different modes
might be quite natural,
Am 09.08.2016 um 10:27 schrieb Michel Dänzer:
On 09/08/16 05:12 PM, Christian König wrote:
Am 09.08.2016 um 04:44 schrieb Michel Dänzer:
I was basically thinking out loud that doing this via different modes
might be quite natural, *if* games allowed choosing a specific mode.
But unfortunately
> -Original Message-
> From: amd-gfx [mailto:amd-gfx-boun...@lists.freedesktop.org] On Behalf
> Of Zhang, Hawking
> Sent: Tuesday, August 02, 2016 12:14 AM
> To: Michel Dänzer
> Cc: amd-gfx@lists.freedesktop.org
> Subject: RE: [PATCH] Add freesync ioctl interface
>
md-gfx@lists.freedesktop.org
Subject: Re: [PATCH] Add freesync ioctl interface
This cannot go upstream without an implementation making use of it.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X dev
This cannot go upstream without an implementation making use of it.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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