the series is Acked-by: Flora Cui
On Mon, Sep 05, 2016 at 06:37:15PM +0800, Rex Zhu wrote:
> Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
> Signed-off-by: Rex Zhu
> ---
> drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
> 1 file
Yeah, CPC cannot use constant engine.
BR Monk
-Original Message-
From: Marek Olšák [mailto:mar...@gmail.com]
Sent: Tuesday, September 06, 2016 3:13 AM
To: Deucher, Alexander
Cc: Christian König ; Liu, Monk ;
On Tue, Sep 06, 2016 at 03:31:46AM +0800, Marek Olšák wrote:
> Hi Rui,
>
> Do you have Tahiti LE in the office? It might be worth testing it to
> see if it works. There were some issues with it in the past.
>
I used Tahiti XT [Device ID 6798], do you know the device id of Tahiti LE?
Thanks,
Hi Rui,
Do you have Tahiti LE in the office? It might be worth testing it to
see if it works. There were some issues with it in the past.
Marek
On Wed, Aug 31, 2016 at 7:23 AM, Huang Rui wrote:
> Hi all,
>
> These patchest resolve the DPM issues of SI.
> SI DPM doesn't work
Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c
Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c
Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c
On Sat, Sep 3, 2016 at 5:49 AM, Edward O'Callaghan
wrote:
> Signed-off-by: Edward O'Callaghan
> ---
> drivers/gpu/drm/amd/amdkfd/kfd_dbgmgr.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git
On Sat, Sep 3, 2016 at 5:49 AM, Edward O'Callaghan
wrote:
> Dereference the one time and unpack the lower and upper 32bit
> portions with the proper kernel helper macros.
>
> Signed-off-by: Edward O'Callaghan
> ---
>
Change-Id: I309d71fe5ca726f620a29425536d0824bd8f2e08
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_powertune.c
Change-Id: I078ec1e89afaa13a072a67b0010d2903b12f446d
Signed-off-by: Rex Zhu
---
drivers/gpu/drm/amd/powerplay/hwmgr/tonga_hwmgr.c | 85 +++
1 file changed, 85 insertions(+)
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/tonga_hwmgr.c
Am 05.09.2016 um 06:09 schrieb Liu, Monk:
Okay, just put it simple
The approach my patch provided is absolutely correct, and I'm pretty sure of it,
otherwise our close OGL UMD & windows d3d game already crashed for million
times.
Well that it works and doesn't crash of hand doesn't mean
On 03/09/16 02:07 PM, Edward O'Callaghan wrote:
> On 09/03/2016 01:18 AM, Alex Deucher wrote:
>> Ported from nouveau.
>>
>> v2: re-enable runtime autosuspend in the error case
>>
>> Signed-off-by: Alex Deucher
[...]
>> @@ -47,8 +48,35 @@ struct radeon_fbdev {
>>
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