Hi Marek,
it looks like the hardware sign extends bit 47 into bits 48-63. E.g.
0x8000 gets extended to 0x8000.
Christian.
Am 03.02.2018 um 03:02 schrieb Marek Olšák:
Hi Christian,
How does this work with 48-bit addresses that the 3D engine uses? It
can't set 0x8000 for the high
Actually, 0x8000 is fine.
For the series:
Reviewed-by: Marek Olšák
Marek
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Can we put the 32-bit address space higher? E.g. high bits = 0xfff0 ?
Marek
On Sun, Jan 7, 2018 at 10:11 AM, Christian König
wrote:
> Retire the low range on Vega10 this frees up everything below
> 0x8000 for HMM.
>
> v2: keep the 32bit range
Retire the low range on Vega10 this frees up everything below
0x8000 for HMM.
v2: keep the 32bit range working.
Signed-off-by: Christian König
---
amdgpu/amdgpu_device.c | 18 ++
1 file changed, 14 insertions(+), 4 deletions(-)
diff --git