I was looking for some good demos on how to do some graphics.
These demos give a pretty straightforward way to do graphics by
drawing directly to the canvas:
git://github.com/eburke/android_game_examples.git
On Jan 14, 2:37 pm, Michael boggess coda5...@gmail.com wrote:
Do you have anymore
Install the beta version of Eclipse. ADT works in it.
On Jan 8, 8:53 am, Dave Feltenberger dave.feltenber...@gmail.com
wrote:
You installed the beta version of what -- Eclipse or Android? I'm
having the same issue when I try to run my projects in Ubuntu 9.10 (64
bit) using Eclipse 3.5.1 and
If you generated a project with Eclipse you should've had to create an
activity when you created the project.
Open up your AndroidManifest.xml file and look at it (either using the
ADT tool or simply the XML itself) and make sure you have something
similar to this:
application
Alright, so here are some things you should do:
1 - When you run adb from your terminal window you get output
2 - When you run ant -v from the you get some output telling you
your ant version and an error about build.xml
If these two things are working, then you don't *need* Eclipse to do
your
Hello,
I am trying to make an app that simply plays an mp3 file when you
click on a button. I've based my code off the API Demos from the
android website, and I've been scouring various Android developer
boards but all the solutions are still resulting in the same problem.
When you click on the
I am doing my development against Android 1.5 in the emulator. I
don't think it's anything 'special'.
Also, the mp3 files aren't very large, they are about 7K each.
On Jan 4, 4:57 pm, DulcetTone dulcett...@gmail.com wrote:
Are you by any chance trying this on a Hero or Eris?
The code you cite
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