Hmm, I'm not too familiar with the OpenGL ES implementation in
Android, so running out of ideas if the DDMS log isn't spitting out
anything useful.
If you are able to isolate the problem to a self-contained test it
will definitely help. From what you've explained it sounds likely to
be the model
Well there is really no way of telling from the error dump you've given, it
essentially points to a memory fault of some kind, but more likely something
like attempting to access a released resource. Can you post up some of the
offending code?
On May 17, 2009 12:15 AM, Julius Spencer
Thanks for the quick response.
I guess that's the trouble I'm having, with a smaller model (eg. cube
or triangular based pyramid) I have no problems. I wouldn't know which
part of the code to post as there is no Exception it just drops back
to the previous Activity.
Maybe I need to look
thanks for the heads up lemms - it was beginning to get a bit annoying
wondering why that was happening. I guess they did state something
about using eclipse 3.3 and 3.4 but in my frenzy...
On Sep 23, 4:49 pm, lemms [EMAIL PROTECTED] wrote:
On Sep 22, 8:18 pm, lemms [EMAIL PROTECTED] wrote:
On Sep 22, 8:18 pm, lemms [EMAIL PROTECTED] wrote:
Hi!
I noticed that whenever I try to set SDK location under Windows -
Preferences, it will show the following message in my terminal.
Exception in thread Thread-2
java.lang.NoSuchMethodError:org.osgi.framework.Bundle.start(I)V at
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