there is no Sprite class available like the one in J2ME. like nicholas
suggests - u might want to write your own custom sprite class with the
same functionality. i managed to avoid it on my current project, but i
guess sooner or later i'll have to write my own game API. here is what
i have in
Guys, I have tried to use AnimationDrawable and could never get to
make it work.
This is what I've tried to do:
http://groups.google.com/group/android-beginners/browse_thread/thread/12b1af591d8dfbf0?hl=en
Grateful for any insights from any of you.
Cheers
Cass
On May 18, 11:36 am, ayush
Take a look at
http://developer.android.com/reference/android/graphics/Canvas.html#drawBitmap(android.graphics.Bitmap,
android.graphics.Rect, android.graphics.RectF, android.graphics.Paint)
http://developer.android.com/reference/android/graphics/Canvas.html
drawBitmap calls, (if your using the
3 matches
Mail list logo