have got that wrong.
Any further advice would be greatly appreciated. I think one of the
issues here is my inexperience in using the IDE and the way in which
run time errors can be viewed and trapped.
Cheers,
On Nov 27, 4:55 pm, Neilz neilhorn...@googlemail.com wrote:
Hi. As you
Well copied!
I've been playing with all the different emulator types. What real
life devices use the 640 * 480 screen size? For common mobile
development, is it something we need to worry too much about?
On Nov 26, 8:34 am, Marton Kodok pentiu...@gmail.com wrote:
•
Hi. As you are using Eclipse, you can use the Android plug in, and the
build in Emulator Control, to load up your KML file and manually send
location updates to the emulator. You find it at Window-Show View-
Other-Android-Emulator Control. That should get you going.
To debug:
import
Hi all.
I've been developing for a few weeks now, and testing them on a
friend's phone (HTC Magic). I never had any problems.
Today my new phone arrived (HTC Hero) and now I can't install my
packages. I get the error There is a problem parsing the package.
I have set it to allow packages from
9:28 AM, Neilz neilhorn...@googlemail.com wrote:
Hi all.
I've been developing for a few weeks now, and testing them on a
friend's phone (HTC Magic). I never had any problems.
Today my new phone arrived (HTC Hero) and now I can't install my
packages. I get the error There is a problem
Thanks Richard, I saw that and wasn't sure if it was referring to the
Android software.
So, it says 1.5. Where does that leave me?!
On Oct 20, 7:37 pm, RichardC richard.crit...@googlemail.com wrote:
[menu] Settings About Phone Firmware version
--
RichardC
On Oct 20, 6:16 pm, Neilz
Hi. If you have added a marker to your map, is there a way to check if
it is currently within the area displayed to the user? For example
they may have moved the map so that the marker isn't currently shown.
Thanks.
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You received this message
if there's already a quick way to do it :-)
On Aug 31, 9:46 am, Neilz neilhorn...@googlemail.com wrote:
Hi all.
If I add two (or more) overlays (markers) to my map, is there a way I
can calculate the center point between the two, and set the zoom
accurately so that the map is displayed with all my
Hi all.
If I add two (or more) overlays (markers) to my map, is there a way I
can calculate the center point between the two, and set the zoom
accurately so that the map is displayed with all my markers shown?
Many thanks.
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You received this
Thanks for the replies. Two more questions...
1) When the activity is started from the main activity, I would want
the user to click a button to indicate they have finished, and to
return to the initial activity again. What's the best way to ensure
that the original one is displayed as before?
Where do all the activities go?
What I mean is... My app contains a list. When I click on an item, I
fire up a new activity. Potentially I could do the same again, and
again. Are all these activities still running? If so, how can I switch
between them, or view a list of which activities are
Hi all. I'm playing around with maps, and getting locations. I'm
trying to use the Eclipse DDMS screen to send location updates to the
emulator. In particular, I have followed some of the tips at this
tutorial:
http://www.devx.com/wireless/Article/39239/1954
The emulator is receiving a location
Hi again. Can I assume that...
1) When I'm testing apps with the emulator, the database will always
need to be created from scratch?
If so, is there a way to persist the data so that the next time you
start up, it will be there?
2) On a real world device, once the database gets created it will
Thanks Mark. And will the onboard flash of the device persist?
On Aug 14, 2:01 pm, Mark Murphy mmur...@commonsware.com wrote:
Neilz wrote:
Hi again. Can I assume that...
1) When I'm testing apps with the emulator, the database will always
need to be created from scratch?
Only if you
Anyone got any tips with this, or should I promote myself to the
'advanced' forum?
On Aug 14, 10:14 am, Neilz neilhorn...@googlemail.com wrote:
Hi all. I'm playing around with maps, and getting locations. I'm
trying to use the Eclipse DDMS screen to send location updates to the
emulator
Hi all.
I have an EditText widget which is described as follows:
EditText
android:id=@+id/xcord
android:numeric=decimal
android:layout_width=fill_parent
android:layout_height=wrap_content
/
When my EditText
solely in their individual capacity, and do not necessarily
represent those of T-Mobile USA, Inc.
On Aug 13, 5:07 am, Neilz neilhorn...@googlemail.com wrote:
Hi all.
I have an EditText widget which is described as follows:
EditText
android:id=@+id/xcord
Well I can't get this working. I've gone as far as step 6 of the
tutorial, where it says You can actually run this now, but all it
does is allow you to pan around the map. So my class is very simple:
public class HelloMapView extends MapActivity {
LinearLayout linearLayout;
Here's my Logcat output... there is an error, but it doesn't mean very
much to me!
07-21 08:39:03.489: WARN/dalvikvm(728): Class resolved by unexpected
DEX: Lcom/test/android/stuff/HelloMapView;(0x43597748):0x192368 ref
[Lcom/google/android/maps/MapActivity;] Lcom/google/android/maps/
Hi all. I've worked my way through all the tutorials, and the Maps one
is now the only one I can't get working.
http://developer.android.com/guide/tutorials/views/hello-mapview.html
I've followed the instructions, but when the application starts up I
get the following message:
Sorry! The
Yes, everything is in place as specified in the tutorial.
On Jul 20, 4:34 pm, Jack Ha jack...@t-mobile.com wrote:
Did you obtain the Maps Api key and insert that in android:apiKey in
the layout file? Also make sure that your application has requested
the INTERNET permission.
--
capacity, and do not
necessarily represent those of T-Mobile USA, Inc.
On Jul 16, 2:21 pm, Neilz neilhorn...@googlemail.com wrote:
Hi Jack, thanks for your response.
It still doesn't compile... what is the method obtainStyledAttributes
()? This doesn't resolve.
On Jul 16, 4:15 pm, Jack Ha
Could have been ;-)
On Jul 17, 10:18 pm, Yusuf T. Mobile yusuf.s...@t-mobile.com
wrote:
Jack's version works for me without adding the c. to
obtainStyledAttributes. But if I move the ImageAdapter class out of
the HelloGallery class, then I need to add c.. Perhaps that's what
you did?
represent those of T-Mobile USA, Inc.
On Jul 16, 6:30 am, Neilz neilhorn...@googlemail.com wrote:
Hi all. I tried this example (http://developer.android.com/guide/
tutorials/views/hello-gallery.html) and found the compilation problems
which having done some searching I see that many other
Hi all, stage 2 of my initiation and I'm on the HelloViews tutorials.
http://developer.android.com/guide/tutorials/views/index.html
Do I have to create each of these with an entirely new Eclipse
project? Or is there a clean way to put another Activity class into an
existing project (like the
Hi all, I am experienced with Java and with Eclipse, so I thought it
would be a breeze getting this running. I followed the tutorial to the
letter, but when I come to run the app, I get what looks like a
default emulator which just says 'Android' in the middle of the screen
- no sign of my
Ah - I see it now! I'm confused as to why it takes that long though -
is it trying to emulate a real phone from the 90s?!
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