yeah, it _may_ be possible, but i don't know of anyone who uses less
than 64GiB, and i think we've heard from people having trouble
building with 32GiB. 16GiB is definitely too little.
On Thu, Sep 21, 2023 at 1:33 PM Kiran Kaur wrote:
>
> Updating wsl1 to wsl2 resolved my following errors.
> 09:3
prebuilts/clang/host/linux-x86/clang-3289846/bin/clang.real: error while
loading shared libraries: libncurses.so.5: cannot open shared object file:
No such file or directory
15:24:30 ninja failed with: exit status 1
clang-3289846 is being used only for Renderscript currently it looks like.
Sup
Hi all,
I'm now confused about android build command with how to build each
img,such as vendor.img、odm.img...
actually,i know ‘m’ 'mm' command for building project within makefile。
Is there any document or web to learn about "how to build single img in
andorid"
--
--
You received this messa
Updating wsl1 to wsl2 resolved my following errors.
09:30:53 Build sandboxing disabled due to nsjail error.
FAILED: ninja: out/soong/bootstrap.ninja:12: loading
'out/soong/globs-build.ninja': Exec format error
subninja out/soong/globs-build.ninja
^ near here
09:3
what's the renderscript connection here? what's the build error you're seeing?
On Wed, Sep 20, 2023 at 10:06 PM 'Alexander Koskovich' via Android
Building wrote:
>
> AOSP (main) won't compile starting from this version onward. Is there a plan
> to migrate renderscript to a newer Clang version or