[android-developers] Sample Code for Purchased Check (App = PHP = App Order-Number Purchased State)?

2013-07-28 Thread AndroidYourself
Hello, I've read all the API documents many times, I've tried to make it working, but it doesnt work at all. I want to make to ask my server (Android APP = HTTP) to connect to Google Play and check whether an customer has purchased the app (User is entering his Order-Number and a PHP script

Re: [android-developers] How to communicate with Google Server for Android App License Verification?

2013-07-28 Thread AndroidYourself
I want to do the same... LVL makes no sense, because its to easy to skip this check. But checks are absolutely necessary, because after a few hours you are published a new app, the whole world is downloading it from apk sites. You have to implement an individually check that have to be cracked

Re: [android-developers] Question for a Google Play employee: is it allowed to release a pro version of my existing app?

2013-07-18 Thread AndroidYourself
The whole article. It shows that nobody is save at this time. On Thursday, July 18, 2013 5:10:34 AM UTC+2, Kristopher Micinski wrote: What in the article you linked contradicted anything I said? Kris -- -- You received this message because you are subscribed to the Google Groups

Re: [android-developers] Question for a Google Play employee: is it allowed to release a pro version of my existing app?

2013-07-17 Thread AndroidYourself
Yes, a lot of problems. But I think... look around at the real business world, every year a new update for Programs and Games, and the users have to pay the same price every year. I dont like this, but should the developer give all his additional work for free (maybe for 10-20 years) after the

Re: [android-developers] Question for a Google Play employee: is it allowed to release a pro version of my existing app?

2013-07-17 Thread AndroidYourself
This is also not possible... because you have to pay back all earned money of the last year for this app, if you take this down and release 2 new separate apps. I will let die the old apps, and will use the time for new apps. I think this is the best solution. Not for the customers... but for

Re: [android-developers] Question for a Google Play employee: is it allowed to release a pro version of my existing app?

2013-07-17 Thread AndroidYourself
http://www.macworld.com/article/2032910/lodsys-sues-developers-large-and-small-over-in-app-purchasing-patents.html -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com

[android-developers] Re: Deposits From Google Wallet Weirdness

2013-07-16 Thread AndroidYourself
This is a known issue: Thank you for notifying us about the issue regarding your payouts. Our engineering team is currently investigating on the technical error. Rest assured that the issue is already being taken care of and will be resolved as soon as possible. I truly apologize for the

[android-developers] Question for a Google Play employee: is it allowed to release a pro version of my existing app?

2013-07-16 Thread AndroidYourself
I've an app in the google play store with a lot functions (paid app since 2 years), but after 2 years I want to release a new app as Pro version (also a paid app) with a lot new features. Is that allowed? Or do I have to update the old app with all the new features? The reason for my

[android-developers] Re: USBConnection: bulkTransfer OUT = after sending 10-15 x Data's every 4 seconds = USB is disconnected, every time.

2013-07-08 Thread AndroidYourself
Thanks for your hint, but this makes no difference. Am Montag, 8. Juli 2013 10:21:50 UTC+2 schrieb al: You may be missing a call to UsbDeviceConnection.claimInterface(). -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to

[android-developers] Re: Large amount of orders not complete over this weekend

2013-07-07 Thread AndroidYourself
Same here. Income amount drops about 50% the last 2 days. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to

[android-developers] Re: USBConnection: bulkTransfer OUT = after sending 10-15 x Data's every 4 seconds = USB is disconnected, every time.

2013-07-07 Thread AndroidYourself
UsbDeviceConnection usbConnection = usbManager.openDevice(device); UsbInterface usbInterface = device.getInterface(0); UsbEndpoint usbEndpointIN = null; UsbEndpoint usbEndpointOUT = null; for (int e = 0; e usbInterface.getEndpointCount(); e++) { UsbEndpoint ep =

[android-developers] Re: USBConnection: bulkTransfer OUT = after sending 10-15 x Data's every 4 seconds = USB is disconnected, every time.

2013-07-05 Thread AndroidYourself
No one has this issue? -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com

[android-developers] USBConnection: bulkTransfer OUT = after sending 10-15 x Data's every 4 seconds = USB is disconnected, every time.

2013-07-03 Thread AndroidYourself
I have a problem, I've connected an USB CSR BT Dongle to my Acer A210 Android Device and all is working fine, I can receive endless data without problems. And also I can send Data with USB bulkTransfer successfully: int send = usbConnection.bulkTransfer(usbEndpointOUT, buf, buf.length, 1);

[android-developers] Re: USB Host bulk transfer returning -1 on read, data IS available

2013-07-03 Thread AndroidYourself
same here. -- -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more

[android-developers] Native pthread-Java-Native === Crash, why?

2012-04-02 Thread AndroidYourself
I've created a native pthread from Java onCreate() and doing a loop to call a Java function. It works fine! But, when I call a Native function from this called Java function (Native pthread-Java function-Native), then I got an app crash. Why? And what can I do against this crash? // * Called

[android-developers] USB Development Connection Tablet - Computer with USB OTG + Link Cable possible?

2012-01-09 Thread AndroidYourself
My Xoom has only 1 USB port. With an OTG adapter I can connect joysticks. But evertime I do upload a new version of my app I have to remove the OTG Adapter, connect the Computer and upload the app, remove the Computer cable, connect the OTG adapter and then the joystick. Thats no fun. I there

[android-developers] Google Checkout API to read all App Orders?

2012-01-04 Thread AndroidYourself
I want to use a script to read all the buyers of my apps. Is this possible (with PHP, App, Java or Javascript, ...)? Or is there an PHP Script to auto login into my account and read all data? -- You received this message because you are subscribed to the Google Groups Android Developers group.

[android-developers] Re: out of memory

2011-12-25 Thread AndroidYourself
Same here. This is a default memory bug. Nexus has 1 GB Ram... but default app memory limit is 16 MB :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe

[android-developers] Re: ICS Open GLES 1.0 | glTexImage2D + glTexSubImage2D not working?!

2011-12-24 Thread AndroidYourself
Thanks for the replys Yes, I use RGB 565 and my first Texture is: 512x512 bitmap = BitmapFactory.decodeStream( getAssets().open(icon_512.png) ); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); This is showing nice ... but then the Bitmap in the canvasBufferAsShort Buffer (320x200) is not

[android-developers] Re: ICS Open GLES 1.0 | glTexImage2D + glTexSubImage2D not working?!

2011-12-24 Thread AndroidYourself
Ah, ok... I will test it, thanks! :) On 24 Dez., 17:05, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: Both 320 and 200 aren't powers of two.  Your maybe confusing it with being divisible by two.  Power of 2 textures are 1, 2, 4, 8, 16, 32, 64, 128, 256, 512 etc This could be the problem

[android-developers] ICS Open GLES 1.0 | glTexImage2D + glTexSubImage2D not working?!

2011-12-23 Thread AndroidYourself
Hello, I use this with GLES 1.0 and Android 4.0.2 (ICS): gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGB, bufferWidth, bufferHeight, 0, GL10.GL_RGB, GL10.GL_UNSIGNED_BYTE, null); gl.glTexSubImage2D(GL10.GL_TEXTURE_2D, 0, 0, 0, bufferWidth, bufferHeight, GL10.GL_RGB,

[android-developers] Re: ICS Open GLES 1.0 | glTexImage2D + glTexSubImage2D not working?!

2011-12-23 Thread AndroidYourself
Hint: Its working fine with Xoom (Android 3.2) and is not working with Galaxy Nexus (Android 4.0.2) Anyone with a solution? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to

[android-developers] Re: ICS Open GLES 1.0 | glTexImage2D + glTexSubImage2D not working?!

2011-12-23 Thread AndroidYourself
Im getting this glGetError = 1281 Maybe this is a good hint for anyone to find a solution for this problem. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To

[android-developers] When will you update the Installations-Charts in the Android Market?

2011-10-20 Thread AndroidYourself
Since over 1 Month there are no updates for the Installtions-Charts in the Android Market. I've posted this bug to the Known Issues Team over 1 month and 3 times. No reply, no update. Bug is not on the list at the Known Issues Site. Reasons? -- You received this message because you are

[android-developers] IME can send Touch Events!

2011-08-17 Thread AndroidYourself
Hi, I know that android not allow to send a Touch Event to another App. But it would be nice if an IME can do this. It would be the same injektion risk. Because I need that to map Keyboard-Events to Touch-Events for some Games without keyboard mapping functions. Would it be possible? -- You

[android-developers] Re: Market license error for a handful of users

2011-08-15 Thread AndroidYourself
A few days before I got LVL errors, too. But after one day it was gone. Not good, but fixed now I think. On 16 Aug., 03:25, Zsolt Vasvari zvasv...@gmail.com wrote: I had a report from a user that he updated his phone to 2.3.4 and now getting LVL errors. On Aug 16, 8:46 am, Cody Snyder

[android-developers] Spam over this new Google Group Email Account (after 1 day of change!)

2011-08-03 Thread AndroidYourself
This Google Group Forum is a Spam-Catcher! I ask myself, why I become some spam emails over my Google Group EMail Account (I use it only for this Google Group)... and I changed my Email Account for this group. After only one day, I get Spam Emails from Mexico and Spain again. This Google Group

[android-developers] USB Host Mode: Multiple Interfaces, not possible to receive data at the same time?

2011-08-02 Thread AndroidYourself
I've written an app to connect an USB Device that have 4 Interfaces with 4 connected Endpoints: UsbDeviceConnection usbConnection1 = usbManager.openDevice(device); UsbInterface usbInterface1 = device.getInterface(i); usbConnection.claimInterface(usbInterface1, true)) UsbDeviceConnection

[android-developers] Re: How do we get Google's attention regarding the problems around randomly sorting comments in the Android Market?

2011-07-31 Thread AndroidYourself
It is simple: The user cannot rate with 1-Star! The last rating have to be the possible range of +1- So if the first user rate this app with 4, then the next user can only rate 5/4/3. If the 2nd user rate this app with 3 (4+3 /2 = 3.5), then the next user can rate this app: 3.5 +/-1: = ( 4,

[android-developers] Google Checkout: Since 3 days no Purchases in the Payout Summary List?

2011-07-29 Thread AndroidYourself
Since 3 days the List Payout Summary has no new entrys, but I have many purchases at the last 3 days. Is this a known bug? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to

[android-developers] Re: Google Checkout: Since 3 days no Purchases in the Payout Summary List?

2011-07-29 Thread AndroidYourself
Thanks. Can you give me the link? I've found only a old Google Checkout Group with entrys from 2008. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe

[android-developers] Re: Google Checkout: Since 3 days no Purchases in the Payout Summary List?

2011-07-29 Thread AndroidYourself
Thanks :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more