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Best regards,
Cliff Davies
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- Cliff Davies
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If you mean that you're putting the line
ImageButton imgBtn=(ImageButton) findViewById(R.id.imgBtn);
with your declarations for silent and ringer then you're initialising the
variable before the view has been created
On Fri, Jun 3, 2011 at 9:24 PM, TreKing treking...@gmail.com wrote:
On
The first, most important step, would be to try repeatedly bumping your
post. If that fails you could take the second, slightly more extreme, step
which would be to post the question again under a different heading. If at
this point you're still having no luck (and you should only try this as a
You can do this by setting the margins appropriately
On Tue, Apr 5, 2011 at 6:16 PM, TreKing treking...@gmail.com wrote:
On Sun, Apr 3, 2011 at 2:18 PM, Ibrahim Khan phirebur...@gmail.comwrote:
Does anyone know how to position a android button exactly where you want
it?
Yes.
*
It would probably be better to do this using layouts appropriately. But I
like TreKing's answer... It answers the OP's question quite nicely.
Thanks,
Justin Anderson
MagouyaWare Developer
http://sites.google.com/site/magouyaware
On Tue, Apr 5, 2011 at 11:47 AM, Cliff Davies cliff.dav
windowBackground to transparent stops the white border from being
displayed around the dialog. Transparent is set in my colours.xml file as -
color name=transparent#/color
Then in your manifest file set the theme for your activity to
@style/ModifiedDialog
Regards,
Cliff Davies
On Fri, Mar
of login button it will launch *login
screen* something like alert at the center of the screen.
*
*So, actually how to do this?
On Fri, Mar 25, 2011 at 12:44 AM, Cliff Davies cliff.dav...@gmail.comwrote:
The way I go about this is to use a theme such as -
style name=ModifiedDialog
I'm quite bamboozled by this. I would have thought that the width and
height of an ImageView would have scaled with the image that's being scaled.
Just giving a final quick shout to see if anyone knows if I'm overlooking
something?
On Thu, Mar 17, 2011 at 8:35 PM, Cliff Davies cliff.dav
Sorted (thanks to stackoverflow.com) - how I never noticed the
adjustViewBounds parameter is beyond me...
On Fri, Mar 18, 2011 at 8:22 AM, Cliff Davies cliff.dav...@gmail.comwrote:
I'm quite bamboozled by this. I would have thought that the width and
height of an ImageView would have scaled
Set a boolean variable when the button has been pressed and check the
boolean is false in the on click listener so that you don't process it once
it's already been clicked
On Fri, Mar 11, 2011 at 6:54 PM, pabbot pabloabads...@gmail.com wrote:
Hi all,
In my application, when I click on a
That just happened to me. Cleaning the project made no difference yet,
weirdly, closing all my source code windows and then cleaning the project
seemed to fix it.
On Tue, Mar 1, 2011 at 2:59 PM, SuperCop saketsrivasta...@gmail.com wrote:
Conversion to Dalvik format failed: Unable to execute
You shall be missed. Android's loss is J2ME's gain
On Wed, Feb 23, 2011 at 6:10 PM, saurabh sinha saurs...@gmail.com wrote:
I had much sturggled in android finally decided to leaving android
I love to enjoy life except struggling in android
android has no end it like sea better before too
Using xml script fillAfter or Animation.SetFillAfter() should achieve this
for you
On 21 Feb 2011 12:35, dashman erjdri...@gmail.com wrote:
I'm doing an AlphaAnimation from 0 to 0.5
the problem is that at the end of the animation
it resets to opaque (1.0).
any way to just go from 0 to 0.5
Painting to a bitmap and copying to the canvas works fine and is ideal for
what you're doing. No need to clear your bitmap between frames.
On 19 Feb 2011 14:59, MobileVisuals eyv...@astralvisuals.com wrote:
I can't paint the whole screen for every frame, since the animation is
based on new
It should be stored in data/data/package/databases/
If you have a database already prepared that you want to use, you can store
it in the assets folder of your project and copy it across to the necessary
folder at run time (assuming you want read/write access to it)
On Thu, Feb 17, 2011 at 4:52
When this has happened to me it's usually fixed by either clearing the log
window or ensuring the correct device is selected in the DDMS perspective
On Fri, Feb 18, 2011 at 8:59 PM, dashman erjdri...@gmail.com wrote:
my app no longer displays Log.i() printout to the Log tab - all blank.
It
Out of interest, what are the other reasons? I find the visual editor
doesn't give an exact idea of the final layout (doesn't auto-scale properly,
show custom views sometimes or show sliding drawers at all) but it helps get
the basic framework up and running quickly
On 12 Feb 2011 10:46, Indicator
Can you elaborate on your problem? The nature of a sliding drawer is to go
over the existing layout. Are you having trouble getting the drawer to work
at all, or having trouble getting it to display as you want it to?
On Thu, Feb 10, 2011 at 7:48 PM, Salsero69 vaillancourt@gmail.comwrote:
I'd like to use a regular SlidingDrawer but with one exception - when it's
open I'd like it to completely fill the screen (so that even the handle
slides from the screen). I can do this by setting a negative topOffset in
the XML but need to know the size of the drawer's handle before I can know
screen.
On Mon, Jan 31, 2011 at 2:31 PM, Cliff Davies cliff.dav...@gmail.comwrote:
I'd like to use a regular SlidingDrawer but with one exception - when it's
open I'd like it to completely fill the screen (so that even the handle
slides from the screen). I can do this by setting a negative
You could try asking in a bigger font
On Fri, Jan 21, 2011 at 10:32 AM, Pradeep M pradeepmad...@gmail.com wrote:
*How can I configure Youtube video player API for my Android application
to play Youtube video*
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Do something along these lines -
Intent i = new Intent(mContext, HomeActivity.class);
i.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
mContext.startActivity(i);
That will clear the stack back to, and including, the previous instance of
HomeActivity and then create a new HomeActivity. If you want to
(Note that using the FLAG_ACTIVITY_CLEAR_TOP and singleTop combination will
mean that your home activity's onNewIntent function will be called as
opposed to the onCreate)
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I'm creating a table layout at run time which is contained in a scroll view,
and am looking for a method of freezing the top row so that it remains
locked at the top of the screen while the rest of the table is able to
scroll up/down.
The only way that comes to mind is to -
Create a table1
Hmmm is copying column widths even possible?
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I've done further tests on this and the description of the problem wasn't
entirely accurate.
If I set up a RelativeLayout and put a ViewImage (with the image on the
background - not the src) so that it's partly inside and partly outside the
screen bounds, the image will scale rather than clip. I
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