Use REST for the client/Server communication - it's lightweight and well
defined.
There's plenty of resources available on the internet with examples.
Return JSON data from the server to the client - again it's a well defined
method for returning structured data.
Start simple - forget threading
Didn't you already ask this raqz?
https://mail.google.com/mail/?tab=cm#inbox/1277ab8600744cb5
On 21 March 2010 02:44, raqz abdulraqee...@gmail.com wrote:
Hi,
Could someone please suggest me a good/efficient way to communicate
with
the server.
I could think of two options
1) Use http post
Direct them to your website to reset their password - use Google oAuth.
No need to send them an email.
The complete flow would be:
1) Install software on phone, direct them to your website
2) Request auth to link their Google acc with your site
3) Create the association between the install
The Fring Android app does much of this already - which indicates that it's
possible.
On 18 March 2010 07:09, saru sarucs...@gmail.com wrote:
Hi i am searching the same feature (specially accepting call) from
last 3 months but found nothing significant
1.Some tell to change android source
Youngsters with unlimited SMS plans on their mobile with a hip happening
app that gives them chat like functionality and where recipients don't
always have a smartphone.
On 17 March 2010 06:47, Andreas andreas.bex...@gmail.com wrote:
I'm sorry, but I can't hep thinking that there must be a
No idea - it the problem has only started manifesting itself since DST -
then it's likely to be the cause.
But it's something that's easy to test. Ensure the devices clocks are
current accurate.
On 17 March 2010 19:01, Jason Proctor jason.android.li...@gmail.com wrote:
thanks for the
Checkout:
http://oo-androidnews.blogspot.com/2010/02/ffmpeg-and-androidmk.html might
give you a leg up.
http://oo-androidnews.blogspot.com/2010/02/ffmpeg-and-androidmk.html
On 17 March 2010 21:30, Kevin Duffey andjar...@gmail.com wrote:
One of these days I have to dive in to NDK. I haven't done
Clickatel have a devent api and good rates.
I push around 40k SMS's through them a week for various clients -
http://bit.ly/dA7nPG
They have a variety of interfaces - some of which support templating - which
is handy if you broadcast SMS's.
On 16 March 2010 14:53, Isaac Wagner
Because something that's unfettered in a sensible way opens the door to
abuse.
On 16 March 2010 15:46, Mike dg vinb...@gmail.com wrote:
D) Recognize that sending 100 text messages per hour is going to be
expensive for many Android device users, and so having this confirmation
is good for
Check that times are sync'd - I've seen some issues before where out-of-sync
clocks caused DNS errors.
On 17 March 2010 02:06, Jason Proctor jason.android.li...@gmail.com wrote:
hey all,
something weird just started happening. my app has a broadcast receiver
which may access the network when
Your asking for the permission to inject events from your application to
others.
It won't take away the ability for you app to receive input - it allows you
to send something like a keystroke from your app to another.
On 17 March 2010 02:25, Morris morrischen.c...@gmail.com wrote:
Hi All,
I
Yes :)
On 11 March 2010 02:00, Cobra damo...@googlemail.com wrote:
Hi, I want to gain expedience with goggle android both to help people
with the likes of setting up email and connecting to wifi, and to
gain some expeinces before i start to try and develop a app for them
I am hoping to do
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