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Enrique López Mañas
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*Site:* http://www.lopez-manas.com
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Enrique López Mañas
*Twitter:* http://twitter.com/eenriquelopez
*Google+:* http://goo.gl/1PLi2a
*Phone:* +34 655 155 199(ES)
+49 157 84281461 (DE)
*Site:* http://www.lopez-manas.com
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Hello,
I'm developing a small image editor. Basically, the user can insert
some images in a canvas, and through interaction with the fingers
moving them around. I'm having some trouble with the Zooming. I have
followed the idea of this tutorial (http://blogs.sonyericsson.com/wp/
Hello Kostya,
I'm response to my previous question, I'll post how to solve it. It
was quite easy, but I didn't realize it :P
Instead of setting the content view with: setContentView(new
MyView(this));
I just instantiate the view with:
myView = new MyView(this);
setContentView(myView);
Thus, I
normally
do with:
findViewById(... buttonSomethingOrOther ... )
Add methods to MyView to do what you need.
Call those methods as necessary, just like you can call
mButton.setEnabled(false); or whatever.
-- Kostya
07.04.2011 15:26, Enrique López Mañas пишет:
Hello,
Using
normally
do with:
findViewById(... buttonSomethingOrOther ... )
Add methods to MyView to do what you need.
Call those methods as necessary, just like you can call
mButton.setEnabled(false); or whatever.
-- Kostya
07.04.2011 15:26, Enrique López Mañas пишет:
Hello,
Using
Hello,
Using the example from the API FingerPaint as a basis, I have
something similar to the following structure:
public class FingerPaint extends GraphicsActivity
implements ColorPickerDialog.OnColorChangedListener {
[...]
@Override
protected void
Hello all,
I'm using a HTC Magic in order to develop an application which makes
use of the accelerometer. Following the indications from tutorials and
the docs, this is a snapshot of the code I'm using:
/* Next code register the ACCELEROMETER SENSOR*/
SensorManager mSensorManager =
Thank you Mark,
Yes, I just take out from my table my USB black hole, but still not
working. I was reading on another Thread that the problem might be
because of external influences like music or whatever, but I'm not
playing on my application:
The Thread is:
Ok, now the values are for some reason (with my phone so far from any
computer device, and facing up) the following:
[1.1304889, -0.88532263, 11.863323]
On 8 Dez., 14:07, Enrique López Mañas eenriquelo...@gmail.com wrote:
Thank you Mark,
Yes, I just take out from my table my USB black hole
Ok, now I'm feeling pretty confused... After playing all the afternoon
with the Accelerator, I realize that it finally works if I'm not using
the USB cable and the debugging mode with the cell phone...I suppose
somehow it interferes with the device :S
Cheers
On 8 Dez., 14:26, Enrique López Mañas
Hello all,
I'm trying to develop a touch control, but I'm getting some problems
with the onTouch method. Basically, only the event ACTION_DOWN is
working. The others seems to be in trouble. My application has a
LinearLayout, containing a VideoView.
I have a HTC Magic updated to 1.6. With a basic
Dear Romain,
Thank you so much, you were right. Now the app is catching up the
other events.
Enrique
On 2 Dez., 19:29, Romain Guy romain...@android.com wrote:
You should return true in the ACTION_DOWN case, then you'll see the
other events.
2009/12/2 Enrique López Mañas eenriquelo
Hello all,
I have been playing with Android for a couple of months, so I'm still
kindof newbie on this. I've looking for previous questions like mine,
but I was unable to find any proper solution. So here goes my
question:
I'm trying to draw a Camera Preview in a certain part of the screen
(for
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