If you are implementing a game or any other application that has
complex animations, a SurfaceView will eek out more frames per
second. That is, your class that extends View and implements the
custom drawing could extend SurfaceView instead of View to have
minimum overhead aside from the
Hi Joa,
When the screen turns on, the lock screen is showing, which
technically is a system window, not an activity. This is why the
underlying activity is resumed. A better indication that your
activity is really in front of the user is to use:
This is a known issue internally. I just created:
http://code.google.com/p/android/issues/detail?id=758
I'll be sure to update that bug as we make changes internally.
On Jun 27, 12:14 am, kelvin [EMAIL PROTECTED] wrote:
Is it possible to specify a focus order programmatically? I know it
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