Hi,
I'm developing an image editor application for Android. I have a big
problem: I haven't a mobile with Android. I found a person that helps
me to test the application and I found many problems. The application
works in the emulator perfectly but in the mobile the application
constantly
and put a
BitmapConfig constant in that that specifies the type of internal
representation you want. If you use ARGB_ then each pixel will be
64 bits. ARGB_ -- 32 bits, RGB_565 -- 16 bits.
On Jul 23, 12:21 pm, ReyLith jesus...@gmail.com wrote:
Thanks Nathan.
With this option I can
I'm not sure but I think that if you use invalidate(), onDraw function
will be called.
On 22 jul, 10:18, blessu76 bless...@gmail.com wrote:
Hi
If i use repaint() method.I got error message.
What is the solution for that.Can we use repaint() in android.If not
what is the alternate solution for
Hi again,
I'm trying to put a message when the image is so big. For this I think
to obtain the size of the file and compare it with the free memory
Runtime.getRuntime().getFreeMemory()). It works well but I have a new
problem. The application show an error message with some images
because they
number of bits in the
file is considerably less than the (width * height * depth) number
that represents the raw image.
On Jul 23, 7:27 am, ReyLith jesus...@gmail.com wrote:
Hi again,
I'm trying to put a message when the image is so big. For this I think
to obtain the size of the file
/intl/de/reference/android/graphics/Bitma...
Nathan
On Jul 23, 9:30 am, ReyLith jesus...@gmail.com wrote:
So, how can I obtain the depth for know if I can work with the image?
On 23 jul, 18:18, DanH danhi...@ieee.org wrote:
The size of an image file depends greatly on the compression
Hi,
I'm developing an image editor for Android. When I do some operations
with small pictures (600x600 - 1024x768), the program work well. But
when I do some opeations with big pictures, I always obtain an
OutOfMemory Error. I read read many post trying to have the image in
memory. Also I looked
Thanks. However I achieve it by
MediaStore.Images.Thumbnails.getThumbnail, so now I haven't to match
the databases of Images and Thumbnails.
On 15 jul, 18:43, Tabman tabishfay...@gmail.com wrote:
IMAGE_ID of the Thumbnail record is the id of the original image.
On Jun 25, 2:27 pm, ReyLith
it up before opening it in
your program) and the piece these back together in a similar fashion
to the Google Map tiles.
On Jul 22, 1:12 pm, ReyLith jesus...@gmail.com wrote:
Hi,
I'm developing an image editor for Android. When I do some operations
with small pictures (600x600 - 1024x768
Nobody?
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options,
Nobody?
--
You received this message because you are subscribed to the Google
Groups Android Developers group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscr...@googlegroups.com
For more options,
Hi!
I'm developing an image editor for android. In the main activity, I
get to show all images by viewing the thumbnails to make the process
faster. The problem it's that I need to process the image later and I
would get the normal image ID (with the original size, which I think
is in
Hi!
I'm developing an image editor on android. I have a problem when I
have to save the image. If I save the image with a outputstream, I can
save the image but my program and android's gallery can't see the new
image. If I save the image with MediaStore.Images.Media.insertImage, I
can see the
Hi!
I am devoloping an application of image editor. I allways do it by
using the resources in the drawable carpet. Now I changed it to use
the resources in the SD card. I don't change the code of the image
access but the program allways produce an error if I intent to set
the
value of a pixel. The
Hi!
I am devoloping an application of image editor. I allways do it by
using the resources in the drawable carpet. Now I changed it to use
the resources in the SD card. I don't change the code of the image
access but the program allways produce an error if I intent to set the
value of a pixel.
Hi!
I have a problem with my application. During the execution of it, I
have some buttons which execute other activities when I click on them.
The way I am realising it is:
private OnClickListener scaleImage = new OnClickListener()
{
public void onClick(View v)
{
Intent
Hi!
I am developing an image editor for Android OS. I want to resize the
image and I know how can I do it. The problem is the way I want to do
it. I want two scrools in the screen representing the horizontal and
vertical size and initiality located in the middle of the scrools. If
I move any of
Hi!
I am trying to modify the value of the pixel of an imagen. I have
achieved it using the functions getPixel and setPixel of Bitmap. Now I
have a questions. I want to realise many operations with the pixels of
an image and I need that such operations are done quickly. What is
better to use the
Thank for you respond.
I am already using intent for moving from one activity to another and
I have declared it in the androidmanifest. The code that I am using is
the following:
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
one activity to
another activity.
On Mon, Mar 15, 2010 at 2:26 PM, ReyLith jesus...@gmail.com wrote:
Thank for you respond.
I am already using intent for moving from one activity to another and
I have declared it in the androidmanifest. The code that I am using is
the following
Hi!
I am starting in programming with Android. The first that I am doing
(later of reading the main tutorials in the official page and later of
executing the hello word example and so on) is to realise an image
editor application. I am having many problems with different parts.
The first that I
Hi!
I'am starting with Android SDK. I want to develop a image editing
software but I don't find any computer vision library to Android SDK.
I see that I can use C/C++ code with Android NDK and I can use OpenCv
library. Do you think that it is the better option?.
Thank. A greeting.
--
You
22 matches
Mail list logo