Hi All, I'm trying to write an application that will work well on all
screen sizes, for that I have my graphic designer produce images that
are in the requested dpis for each directory (Low density (120), ldpi,
Medium density (160), mdpi, High density (240), hdpi, Extra high
density (320), xhdpi)
Hi all, I've seen this question asked many times but none of the
answers really made sense in what I'm doing... I have an android game
(see source at Google source control:
I have the same thing happening here...
On Jul 16, 1:41 pm, Mark Carter mjc1...@googlemail.com wrote:
Comparing the logs of a file that plays and one that doesn't play.
Well, they are the same except the one that does play has these
additional entries:
D/AudioHardwareMot( 7494):
Hi
I followed the guide on
http://developer.android.com/guide/appendix/install-location.html
and because I still want to support old devices I set the minSdk
property to 3 changed the build target to API Level 8.
The problem is that now I'm getting the following warning in my
application:
, Sheepz eladk...@gmail.com wrote:
I don't like warnings.
Me neither.
Is there anything that can be done for that?
I think we'd need the Google engineers to change the build process to not
generate the warning, which seems very unnecessary.
I hope they're listening
Hi All,
There is an open issue with about 100 people watching it and 80
comments on it which nobody seems to care about
it is http://code.google.com/p/android/issues/detail?id=1580 and it
talks about Hebrew support for android phones.
The current situation is that people need to root their phones
I know you can use the ddms view in eclipse to take a snapshot of the
screen, but can you somehow make a video like that?
thanks,
E.
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I can maybe add more information if needed - please answer if you
think it's needed.
On May 12, 5:23 pm, Sheepz eladk...@gmail.com wrote:
Hi, I want to be able to make an imageview move from point a to b
while going through several different views.
For example, say I have a table layout
anyone? any ideas?
On May 12, 5:23 pm, Sheepz eladk...@gmail.com wrote:
Hi, I want to be able to make an imageview move from point a to b
while going through several different views.
For example, say I have a table layout, is there any way an imageview
can move from the topleft cell
Hi all, I'm starting to add animation to my game, but I'm having some
problems
I'm attaching an excerpt of the code:
...
//get coordinates
int[] handLocation = {0,0};
Hi, I want to be able to make an imageview move from point a to b
while going through several different views.
For example, say I have a table layout, is there any way an imageview
can move from the topleft cell to the bottomright cell?
Everything I tried seems to indicate that an imageview will
:43 AM, Sheepz eladk...@gmail.com wrote:
is that possible or should i just throw away my AVD and create a new
one with an SD Card?
Hmm that sounds like an option we should add to android update avd.
However you can easily do that manually:
1- find the path where your avd is stored
$ SDK
is that possible or should i just throw away my AVD and create a new
one with an SD Card?
Thanks,
Sh
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can you elaborate on that?
On Apr 7, 6:51 pm, Streets Of Boston flyingdutc...@gmail.com wrote:
Try to do setImageBitmap(null) instead.
On Apr 7, 6:10 pm, Sheepz eladk...@gmail.com wrote:
anyone? any ideas? please?!
On Apr 4, 12:34 pm, Sheepz eladk...@gmail.com wrote:
Hi all, i'm
I have encountered this issue, and wrote a blog post about it, have a
look if you're still stuck:
http://developreality.blogspot.com/
Enjoy!
On Apr 29, 6:01 pm, Mark Murphy mmur...@commonsware.com wrote:
karthikr wrote:
I have just realised that AbsoluteLayout has been deprecated in the
check out my simple example at http://developreality.blogspot.com/
it's my blog, and i have a post on doing just that...
good luck
On May 4, 5:34 am, 6real xirgon...@gmail.com wrote:
Hello,
could someone give a simple example to replace an AbsoluteLayout with
Frame and Relative Layout ?
/SlidingDrawer
/LinearLayout
[endquote]
this gives out the exception in eclipse, but it does run well...
does anybody know why this is happening? can anyone else confirm this
is happening on their environment?
Thanks,
Sh
On May 1, 11:29 pm, Sheepz eladk...@gmail.com wrote:
anyone found
call that causes all your
views to be re-measured and re-laid out. It has nothing to do with the
requesting a redraw, that's what invalidate() is for.
On Tue, May 5, 2009 at 3:36 PM, Sheepz eladk...@gmail.com wrote:
I have encountered this issue, and wrote a blog post about it, have a
look
if you mean 1.5, yes i am, i have also updated the editors for eclipse
as described in the upgrade sdk page.
On May 5, 7:06 pm, dan raaka danra...@gmail.com wrote:
are you using the latest version of SDK ?
On Tue, May 5, 2009 at 4:04 PM, Sheepz eladk...@gmail.com wrote:
I took a look
that causes all your
views to be re-measured and re-laid out. It has nothing to do with the
requesting a redraw, that's what invalidate() is for.
On Tue, May 5, 2009 at 3:38 PM, Sheepz eladk...@gmail.com wrote:
check out my simple example athttp://developreality.blogspot.com/
it's my blog
I'm playing around with this too, take a look here:
http://developreality.blogspot.com/2009/05/overcoming-absolutelayout-deprecation.html
On May 2, 9:50 pm, sami miguelp...@gmail.com wrote:
if I have to
usehttp://developer.android.com/reference/android/view/ViewGroup.MarginL...
that margin
I managed to overcome it - take a look at
http://developreality.blogspot.com/2009/05/overcoming-absolutelayout-deprecation.html
On May 4, 3:16 pm, Dianne Hackborn hack...@android.com wrote:
On Mon, May 4, 2009 at 10:00 AM, Sundog sunns...@gmail.com wrote:
I have a highly rated app that
Check out http://developer.android.com/guide/topics/ui/layout-objects.html
The absoluteLayout part doesnt appear as deprecated
It says:
AbsoluteLayout
AbsoluteLayout enables child views to specify their own exact x/y
coordinates on the screen. Coordinates (0,0) is the upper left corner,
and
I need to change it for an imageview that resides in a linearLayout
changing it from top to bottom
any ideas?
thanks,
Sh
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at a time for some reason - have you ever encountered that? do you
know why that happens?
Thanks,
Sh.
On May 4, 8:49 pm, Romain Guy romain...@google.com wrote:
((LinearLayout.LayoutParams) imageView.getLayoutParams()).gravity =
Gravity.TOP;
On Mon, May 4, 2009 at 5:47 PM, Sheepz eladk
requestLayout().
On Mon, May 4, 2009 at 6:41 PM, Sheepz eladk...@gmail.com wrote:
First of all, thanks for the quick reply.
I have tried it and it worked partially - I'll explain what I mean:
I have a linear layout with 5 image views in it
when I set it with the xml so that 2 of the image
Hi all, since I have updated my project (http://code.google.com/p/
bestcardgameever-android/) to the 1.5SDK, I need to switch the
deprecated AbsoluteLayout with something else.
The problem is the project is a card game that has cards showing and
some of them need to be overlapping (take a look at
android:layout_width=wrap_content
android:layout_height=wrap_content android:src=@drawable/icon
android:paddingLeft=60px/ImageView
/FrameLayout
/LinearLayout
On May 4, 12:18 am, Sheepz eladk...@gmail.com wrote:
Hi all, since I have updated my project (http://code.google.com/p/
bestcardgameever
at 9:34 PM, Sheepz eladk...@gmail.com wrote:
would you consider the following bad practice?
?xml version=1.0 encoding=utf-8?
LinearLayout xmlns:android=http://schemas.android.com/apk/res/
android
android:orientation=vertical
android:layout_width=fill_parent
android:layout_height
i knew it was a bad idea to use it the second i used it...
The reason i needed it was this:
take a look at this image plz:
http://2.bp.blogspot.com/_NiIT7LXuBv4/SfuFe7dFn9I/CKo/0neSn1Jyey8/s1600/device.png
notice the cards on the middle that are overlapping?
see the bottom cards that have
.
On May 1, 7:01 am, Sheepz eladk...@gmail.com wrote:
anyone else found something here?
On Apr 30, 5:43 pm, Sheepz eladk...@gmail.com wrote:
okay, that didnt work :(
SlidingDrawer android:id=@+id/SlidingDrawer01
android:layout_width=wrap_content
android:layout_height=wrap_content
when adding a slidingDrawer object to my application, i got this error
when trying to display it on the main.xml layout view
i used that view to create it as the bottommost component, and
immediatly got this message in the console window and the layout
stopped showing.
here is the exception:
when adding a slidingDrawer object to my application, i got this error
when trying to display it on the main.xml layout view
i used that view to create it as the bottommost component, and
immediatly got this message in the console window and the layout
stopped showing.
here is the exception:
work.
On Thu, Apr 30, 2009 at 2:16 PM, Sheepz eladk...@gmail.com wrote:
so you mean i have to put some content in it and only then it will be
visilble? even if this is true, it's still a bug - albeit with a much
lower severity...
i'll check it out and report back in a few.
On Apr
hi all, just installed myself a new AVD and set the camera to true,
however the camcorder is very unresponsive and seems like it's not
working...
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:38 PM, Sheepz eladk...@gmail.com wrote:
yeah, i figured that might be it, but even after this fix:
SlidingDrawer android:id=@+id/SlidingDrawer01
android:layout_width=wrap_content
android:layout_height=wrap_content android:handle=@+id/ImageView01
android:content=@+id/ImageView01
anyone else found something here?
On Apr 30, 5:43 pm, Sheepz eladk...@gmail.com wrote:
okay, that didnt work :(
SlidingDrawer android:id=@+id/SlidingDrawer01
android:layout_width=wrap_content
android:layout_height=wrap_content android:handle=@+id/ImageView01
android:content=@+id/ImageView02
Hey all, i hope this forum allowes this...
i'm working on a very cool card game to be released soon for android
for free!
but since i want it to be a success i need some help - specifically
with UI
it's mostly done, but there are some small annyoances which i'm sure
wont be too hard for a person
anyone? any ideas? please?!
On Apr 4, 12:34 pm, Sheepz eladk...@gmail.com wrote:
Hi all, i'm making a little card game in order to learn the more
interesting stuff of the UI and I have a question:
i want to show 5 cards on the table, for that i have made 5 imageviews
in the xml
i forgot to add i'm using eclipse with subclipe for svn syncs
thanks again
E.
On Apr 7, 5:56 pm, Sheepz eladk...@gmail.com wrote:
Hi all, I've been working on my project for a while and have decided
to share it's source so that i can get help from people and finish it
and post
Hi Prasant, you can get that info on the google dev website here
http://developer.android.com/sdk/1.1_r1/installing.html
good luck
On Apr 7, 12:44 pm, harne prashant harneprashant...@gmail.com wrote:
i m student of BE CSE.
i have an idea for developing software for android which keeps
u r probably right, here it is:
?xml version=1.0 encoding=utf-8?
LinearLayout
xmlns:android=http://schemas.android.com/apk/res/android;
android:id=@+id/dialogLayout
android:layout_width=wrap_content
android:layout_height=wrap_content
android:orientation=vertical
TextView
Guess i'm gonna be wearing the stupid helmet for a while...
that fixed it!
thanks streets!
On Apr 3, 1:42 pm, Streets Of Boston flyingdutc...@gmail.com wrote:
Being in danger of stating the obvious :-)
Did you try to look at Eclipse's 'Open With' menu-item.
Maybe you have it open as a
Hi all, pretty simple question:
I've created a new xml file in my layouts directory using eclipse's
new-xml file wizard and i want to be able to use the built in
layout editor, however, this file is not recognized as an android
layout file by the editor, but rather as an ordinary file.
everything
Hi all, this is my first post so please excuse any noobiness.
I'll cut directly to the problem to save everyone's time:
I have made a tableLayout in order to display a grid (should simulate
a card game table, but that's not important to this post)
take a look at this code:
...
TableRow
Hi,
While browsing some websites on my phone, I have found that the G1
does not support showing Hebrew fonts.
In a world of Unicode Java it seems that at the very least you would
include fonts for other languages - i know that this solution is not
all encompassing and will give very limited
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