Hi, just would like to share a lib that I was building for the past
week: http://code.google.com/p/mapex/
There you will find a heatmap implementation, demos of it working with
some real data. And also other things like support for a selection box
on a map (something that I was in need for a
Chris, thanks for the hint but it did not work as well. I've added the
weightsum, but still once the text is bigger than a certain value,
things get messy, it's not even like the text is bigger than the
textview area.
What I have is a scrollview, and inside it I add new layouts as the
user
Hi!
I'm trying to use weights on my linear layout to lay things on a fixed
width without relying on measures (px or dp).
Here's my layout:
LinearLayout
xmlns:android=http://schemas.android.com/apk/res/android;
android:orientation=horizontal
android:layout_width=match_parent
Hi there! I'm developing an app for Honeycomb using my xoom device.
Now I got stuck, I'm using SQLite, and I need to access my db during
development, just to check if things are right.
But since this is not a rooted device, I can not access my data/data/
com.acme/databases to open my db file.
Hi there! I have a GLSurfaceView, and I'm trying to listen to multi
touch events. Basically I want to use x/y move to rotate the model
(just like the touchrotate example) but also the pinch gesture to zoom
in/out.
The problem is that it seems that the view is not sending all the
fingers pressed
;
mPreviousY = y;
requestRender();
return true;
}
At least it's working now :)
On May 23, 1:56 pm, Vinicius Carvalho viniciusccarva...@gmail.com
wrote:
Hi there! I have a GLSurfaceView, and I'm trying to listen to multi
touch events. Basically
Hi guys, just sharing a demo of a heatmap I've done:
http://blog.furiousbob.com/2011/05/12/heating-up-my-new-xoom-tablet/
An example with real data and Gmaps overlay to come next :)
BR
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Hi there! I'm trying to manipulate a bitmap pixels using android
graphics api.
The idea is to create a heatmap using a black/white/alpha gradient.
Latter I'll change the color of each pixel depending on it's alpha
(red to 255 alpha, green to 0 alpha)
The problem I'm having is that all the pixels
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