when the application running request portrait mode, then start camera
or mediaplayer who's screen orientation is landscape mode. when return
back to my application, the onSizeChanged method of the application
layout view will be called. be the onConfigrationChanged method of the
activity is not cal
the app is downloading, and write the file to sdcard. then change the
phone to usb storage mode, the app will be killed by system. because
the app is using the sdcard. how to prevent this? or if there is some
notification before killing ?
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I face this problem too.
Today i compare the ViewRoot.java source code of 2.1 and 2.2 , and
then i look at the modify history of ViewRoot.java . I think they have
fix it.
The commit id: 2010-03-23 Dianne Hackborn Fix issue #2538211: system
server crash
Who can validate whehter it is ok or n
Me too, still waiting in HK .
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for the developer, we must to deal with the "low memory" exception.
when other applications run forground, sometimes our application will
be killed for "low memory" reason .
so we have to test our application's performance under this condition.
but it is not easy to case a low memory condition. is
opengl Object3D class can load *.gles format 3d modles, i want to know
how can i export a *.gles format 3d modle.
thanks
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l have learn about the 3d globaltime sample code
and i can import 3d models use object3D class, and i can change the
textures.
but i have some questions
1: how to export the *.gles modle file
2: would the *.gles modle file has some animations, how to use the
animation?
if i want to implements a
i want to design an application use to test the mike and the earpiece
at the same time.
i want to export the sound from mike to the earpiece directly, then i
can hear the voice from the earpiece at once i speak to the mike.
please give me some directories, how can i implements that.
thank you.
-
?
thanks
cht
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for the OEM, on the product line,we need to test the earpiece whether
it works well.
so I want to write a application which will play sounds through the
earpiece.
i want to know how can i play a sound through the earpiece?
or if there is a better way to test the earpiece?
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