is it possible for views to recieve touchevents when they are made visible
through setClipChildren(false)?
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no.
i had to animate both views separately.
On 6 August 2012 11:10, Joshua Li li.joshua...@gmail.com wrote:
On Thursday, 19 July 2012 00:42:27 UTC-7, marcin kolonko wrote:
i have 2 views in a RelativeLayout like this:?xml version=1.0
encoding=utf-8?
RelativeLayout
xmlns:android
actually i had an idea to apply layout_below on update (when view1 is
animated), but didn't try it out in the end.
On 6 August 2012 13:05, marcin kolonko makolo...@gmail.com wrote:
no.
i had to animate both views separately.
On 6 August 2012 11:10, Joshua Li li.joshua...@gmail.com wrote
i have 2 views in a RelativeLayout like this:
?xml version=1.0 encoding=utf-8?
RelativeLayout
xmlns:android=http://schemas.android.com/apk/res/android;
android:layout_width=match_parent
android:layout_height=match_parent
View
android:id=@+id/view1
ok, i found a solution for my problem: link to a post in the
ActionBarSherlock google group ok, i found a solution for my problem:
[link to a post in the ActionBarSherlock google group][1] i've overseen
this entry: `android:actionBarWidgetTheme` in the
`Theme.Holo.Light.DarkActionBar` theme.
i have a native actionbar on a 4.0.4 android phone in the actionbar i have
some menuitems hidden in an overflow menu.
the pressed/focussed state of my actionbar buttons have a custom color,
that i would like to use as well on the listitems in the overflow menu.
that's what i'm talking about:
i
what does the two classes do actually? and how i can use it?
thx
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is there a way to stlye the CAB like you would style the action bar?
i'd like to change the colors...
thanks
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alex, did you find a way to change the colors of the CAB?
On Wednesday, February 8, 2012 2:56:04 PM UTC+1, Alex O. wrote:
Hi,
The UI core elements for the Holo Light seem to be focused on two
colors - green or blue:
http://www.flickr.com/photos/takenbyhim/5933010235/
However, the
is there a way to make a touch event on a button bubble up to the listview?
i want to be able to recieve click events on a button.
but when the user start scrolling while touching the button, the
motionevent should be going up to the row, where the gesture is detected.
thx
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when i extend internal classes or core classes like View.OnClickListener or
ArrayAdapter - do i have to manually take care of all objects inside to
prevent memory leaks? like in overriding the onStop() or onDestroy()
methods and setting objects to null?
thx
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thanks a lot for the answers. i also came up with the solution to ignore
this error. :)
On Thursday, June 7, 2012 12:39:58 PM UTC+2, marcin kolonko wrote:
hi,
i have an app with two classes:
*SelectItemActivity** extends **AbstractListActivity,* and *
AbstractListActivity extends Activity
as of now, i set all class members to null, but do nothing inside classes i
extended, like listeners or adapters or anonymous classes.
would that be enough?
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as of now, i set all class members to null, but do nothing inside classes i
extended, like listeners or adapters or anonymous classes.
would that be enough?
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hi,
in a row of a *ListView *i have a *TextView *and an *ImageButton*
on an *ListView *instance i have a *GestureDetector *and a extended *
SimpleOnGestureListener*, on the ImageView instance i have called
setFocusable(false).
now, the swipe is registered when the start is not on the
, marcin kolonko makolo...@gmail.comwrote:
hi,
in my layout xml i have a stubview. the layout that replaces the stubview
has a EditText view inside.
but when i inflate stubview, the soft keyboard doesn't show automagically.
is this the default behaviour?
i know i can show the keyboard myself
hi,
i have an app with two classes:
*SelectItemActivity** extends **AbstractListActivity,* and *
AbstractListActivity extends Activity*
*
*
(~20 lines of code each) - not much to screw up i thought...
links to pastebin:
*AbstractListActivity* : http://pastebin.com/iKEa3d3a
*SelectItemActivity :
ok, i did some memory digging with ddms and memory analizer. and there'
s weird behavior:
when i run the garbage collector while in portrait mode (still the same
case us in first post) and come back to portrait mode, nothing bad happens.
the app behaves as it should.
when i don't run the
the garbage collector, the app crashes with the instance
count violation error.
On Thursday, June 7, 2012 12:39:58 PM UTC+2, marcin kolonko wrote:
hi,
i have an app with two classes:
*SelectItemActivity** extends **AbstractListActivity,* and *
AbstractListActivity extends Activity*
*
*
(~20 lines
hi,
in my layout xml i have a stubview. the layout that replaces the stubview
has a EditText view inside.
but when i inflate stubview, the soft keyboard doesn't show automagically.
is this the default behaviour?
i know i can show the keyboard myself, just want to know if i really have
to mess
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