I've patched APK Expansion library so it can download additional .obb files
from my server and store in shared-storage/Android/obb/package-name
with main and patch files.
At http://developer.android.com/google/play/expansion-files.html you can
read strong limitation: do not save other data
When I open mounted directory (using opendir() function), I see only two
files: . and ... Looks like itsn't mounted but other proccesses see
files! How this could be???
вторник, 25 февраля 2014 г., 19:21:05 UTC+4 пользователь mastermind написал:
I've just mounted samba share to my Nexus 7 (CM
The cause of the problem was in multi-user storage implementation. By the
way not only storage isolated but the whole root filesystem. You can read
discussion here: http://forum.xda-developers.com/showthread.php?t=2106480
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Thanks for the answer!
Folder mounted outside of the app from adb shell.
I just can't understand why some apps can't access it (ES File Explorer
with root priveleges) and some can (Total Commander, even adb without root
priveleges).
May be it can be accessed only under root UID and adb is an
Permission of the file is drwxr-xr-x, so everybody should access it.
Owner and group is system.
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I've just mounted samba share to my Nexus 7 (CM 11) under root using kernel
module.
Everything seems ok for applications (ES File Manager, Total Commander
etc), I see files and can read them, even cat command from shell works.
But I'm unable to read them from my app! Neither with native
Some error occured on device with Cyanogen:
04-03 14:35:04.793 E/AndroidRuntime(21105):
java.util.UnknownFormatConversionException: Conversion is ''
04-03 14:35:04.793 E/AndroidRuntime(21105): at java.util.Formatter
$FormatSpecifierParser.advance(Formatter.java:2641)
04-03 14:35:04.793
I'm making simple animation for my app, just series of many png files
(about 700). At one moment there are only 20 bitmaps in memory.
Now all .png files stored in assets. What is the best way to store
such data?
1) load all files to byte[] arrays and them dynamically decode and
recycle bitmaps.
I want to draw my scene over current live wallpaper. I know how to do
that with WallpaperManager. BUT it's working only with static
wallpaper :(
Is there any way to do draw over LIVE wallpaper? I was looking for
solution in SDK for many hours, but I can't find anything...
1) Android OS can draw
...@gmail.com wrote:
I'm not too familiar with Tomcat, but have you looked for any server
side libraries that support JSON? It's really easy to use with
android.
On Thu, Oct 28, 2010 at 1:34 PM, mastermind denis.bar...@gmail.com wrote:
I'm developing client-server application with android client
Thanks, very nice solution.
On 29 окт, 20:19, Fred Grott(Android Expert, http://mobilebytes.wordpress.com)
fred.gr...@gmail.com wrote:
Have you tried restlets?
Very easy to do..better than soap
On Oct 28, 3:34 pm, mastermind denis.bar...@gmail.com wrote:
I'm developing client-server
I'm developing client-server application with android client and now
I'm working on architecture trying to find proper technologies. Spent
a lot of hours googling and testing and what I have:
1) Server: Tomcat + AXIS + WebServices. The best way on first sight,
but as far as I know SOAP isn't
Hey Guys...
Just came over this news...and thought of sharing with you people
According to Android Police, Google's new app licensing mechanism
designed to protect developers against app piracy is still relatively
easy to break. The site says that since the License Verification
Library isn't
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