[android-developers] SGS Lag while auto-brightness on?

2011-01-09 Thread miniondev
Hi there, Since the release of the game Squibble, we've had reports from some users with Samsung Galaxy S phones about fairly serious lag during gameplay. Not all SGS users report this, but a large number do - enough that it's clear that there is a real problem with the game on the SGS. One

[android-developers] Should I ProGuard all the library projects associated with my app?

2010-12-08 Thread miniondev
Hi there, Just wanted to clarify how ProGuard is supposed to be used. I have an app that uses several android library projects. If I use ProGuard (as a part of the build process ala sdk tools r8) on my actual application project, does it obfuscate all the code that resides in the library

[android-developers] Re: Should I ProGuard all the library projects associated with my app?

2010-12-08 Thread miniondev
Ok, cool, so I basically just turn on obfuscation for the application project and i'm all good. Thanks, -Eric On Dec 8, 2:12 pm, Xavier Ducrohet x...@android.com wrote: It will obfuscate code from the libraries too. On Dec 8, 2010 1:42 PM, miniondev erics...@gmail.com wrote: Hi

[android-developers] Analytics receiver doesn't close database cursor!

2010-12-03 Thread miniondev
Hi, I'm trying to integrate google analytics into my android application and I also want to use the INSTALL_REFERRER feature. I've followed the documentation, and when my app installs from the market, I can see that the com.google.android.apps.analytics.AnalyticsReceiver gets the referrer info

[android-developers] Re: Looking for someone to test with a 600mhz phone

2010-10-25 Thread miniondev
seems normal. I still had the same issue with occasionally not being able to attach a tentacle during a flight or trying to pull back but it not registering - but that might be just me. Nice game, good work! Hope this helps. -Morrison On Oct 24, 12:10 pm, miniondev erics...@gmail.com wrote

[android-developers] Looking for someone to test with a 600mhz phone

2010-10-24 Thread miniondev
Hello, I've just released Squibble Lite, a game i've been developing for android. I've had access to a nexus1, a desire, and a samsung galaxy s to test on. Unfortunately, these are all pretty fast phones with 1ghz processors. Just wondering if someone with a 600mhz phone would be willing to

[android-developers] Re: Android Canvas.getMatrix followed by Canvas.setMatrix(null) raises NullPointerException

2010-10-21 Thread miniondev
could shed some light on this, it would be greatly appreciated. On Oct 15, 11:23 am, miniondev erics...@gmail.com wrote: In the lunar lander example, if I add the following two lines to the top of the doDraw method, the app crashes immediately with a NullPointerException: pre Matrix m

[android-developers] Android canvas setMatrix(null) crashes (if preceded by a getMatrix)

2010-10-21 Thread miniondev
In the lunar lander example, if I add the following two lines to the top of the doDraw method, the app crashes immediately on the second line with a NullPointerException: Matrix m = canvas.getMatrix(); canvas.setMatrix( null ); Stack trace is: FATAL EXCEPTION: Thread-8

[android-developers] Re: How to use appt --rename-manifest-package during ant build?

2010-10-21 Thread miniondev
The ant rules in the latest version of the sdk tools seems to have disallowed the usage of this. I believe the method that you're intended to use for producing two versions of the same app is an android library project. The idea being that you put nearly all of your application code in a library

[android-developers] Android Canvas.getMatrix followed by Canvas.setMatrix(null) raises NullPointerException

2010-10-17 Thread miniondev
In the lunar lander example, if I add the following two lines to the top of the doDraw method, the app crashes immediately with a NullPointerException: pre Matrix m = canvas.getMatrix(); canvas.setMatrix( null ); /pre Stack trace is: pre FATAL EXCEPTION: Thread-8 java.lang.NullPointerException