Hi, i am developing a game in android with Cocos2d framework with latest build from github(Weikuan Zhou).
in my game i used lot of images(total images size is around 11MB). Problem :- i am getting the black box instead of images when i play my game more than 3 times What steps will reproduce the problem? 1. when i play my game more than 3 times via "Play Again" functionality of my game. What is the expected output? What do you see instead? - images should be displayed properly instead of "BLACK BOX". and in my logcat i see the Heap memory goes around 13Mb. i already release Texture via below method CCTextureCache.sharedTextureCache().removeAllTextures(); i also tried to remove sprite manually ex. removeChild() method. But so far not succeeding to find any solution. if any one have solution for this please let me know . Thanks, avantika -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en