I have a GLSurfaceView in my Activity and call onPause/onResume when my Activity is paused or resumed respectively.
When I launch an opaque Activity on top of my GLsurfaceView calling onPause/onResume seems reasonable, but suppose I launch a transparent Activity on top on my GLSurfaceView, I don't want to call onPause because I want any animations running to be seen. Also since onPause deletes the context, reconstructing onResume may cause visual artifacts like textures going from blank (since they got cleaned up) to actual texture. It is ok to call GLSurfaceview.onPause/onresume in onStop and onRestart, since we are guaranteed that in onStop that the GLSurfaceView won't be "visible"? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en