I'm trying to figure out the best way to do this, and hoping someone
can help...

I've created a AnimationDrawable using XML and have no problem setting
that to an ImageView to display.

The question is, what's the proper way to hold the animation for a
specific amount of time, say so that the animation occurs a specific
amount of time?

Basically I want to show the animation for say one second, then clear
the animation and replace the ImageView with a static image (think
shuffling cards, or rolling a die?)

Thanks,
Mark
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