I'm trying to figure out the best way to do this, and hoping someone can help...
I've created a AnimationDrawable using XML and have no problem setting that to an ImageView to display. The question is, what's the proper way to hold the animation for a specific amount of time, say so that the animation occurs a specific amount of time? Basically I want to show the animation for say one second, then clear the animation and replace the ImageView with a static image (think shuffling cards, or rolling a die?) Thanks, Mark --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---