You can modify your vertices whatever way you like and upload them
again, but that's going to be pretty slow.
I would suggest to you that what you're claiming probably isn't true.
Matrix translation does work. For whatever reason you're not using it in
the right way which is why you're having
How does Matrix.translateM work? I'm trying to use it to translate a
strip of triangles but it seems to be rotating the triangles in
unexpected ways on my device. I've tried all possible matrix
multiplications to make sure they are not the problem, and still it
will not work. Is their anyway to eas
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