[android-developers] Re: Augmented Reality frameworks - what your choice?

2013-08-09 Thread Nathan
On Thursday, August 8, 2013 6:54:29 PM UTC-7, Jonathan wrote: I think AR has enough required frameworks, which I've used without major issue. Thanks, but it wasn't clear what framework(s) you are referring to that haven't had a major issue. Nathan -- You received this message

[android-developers] Re: Augmented Reality frameworks - what your choice?

2013-08-08 Thread hoyski
My recommendation is Justin Wetherell's augmented reality framework. You can get the source and demo apps for free from http://code.google.com/p/android-augment-reality-framework . I tried a bunch of different AR frameworks and samples with little success before Justin's. His is straight

[android-developers] Re: Augmented Reality frameworks - what your choice?

2013-08-08 Thread Nathan
On Thursday, August 8, 2013 5:08:41 AM UTC-7, hoyski wrote: My recommendation is Justin Wetherell's augmented reality framework. You can get the source and demo apps for free from http://code.google.com/p/android-augment-reality-framework . I tried a bunch of different AR frameworks and

[android-developers] Re: Augmented Reality frameworks - what your choice?

2013-08-08 Thread Jonathan
I think AR has enough required frameworks, which I've used without major issue. On Thursday, August 8, 2013 3:37:18 AM UTC+5:30, Nathan wrote: From your experience, what is the best option for an Augmented reality framework? If you have developed one or developed with one, please comment.