On Thu, Nov 24, 2011 at 8:44 PM, Lew lewbl...@gmail.com wrote:
Bret Foreman wrote:
If the OP is really concerned about performance he can create an array
of objects and implement his own protocol for reusing them. Then after
the initial creation of the array, no objects need to be either
If the OP is really concerned about performance he can create an array
of objects and implement his own protocol for reusing them. Then after
the initial creation of the array, no objects need to be either
created or destroyed.
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Bret Foreman wrote:
If the OP is really concerned about performance he can create an array
of objects and implement his own protocol for reusing them. Then after
the initial creation of the array, no objects need to be either
created or destroyed.
This might or might not have any effect on
On Thu, Nov 24, 2011 at 2:44 PM, Lew lewbl...@gmail.com wrote:
Bret Foreman wrote:
If the OP is really concerned about performance he can create an array
of objects and implement his own protocol for reusing them. Then after
the initial creation of the array, no objects need to be either
On Nov 24, 11:44 am, Lew lewbl...@gmail.com wrote:
Bret Foreman wrote:
If the OP is really concerned about performance he can create an array
of objects and implement his own protocol for reusing them. Then after
the initial creation of the array, no objects need to be either
created
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