Hi Dianne,
this is what I did, and it didn't work:
WindowManager.LayoutParams lp = new WindowManager.LayoutParams();
lp.width = WindowManager.LayoutParams.FILL_PARENT;
lp.height = WindowManager.LayoutParams.FILL_PARENT;
getWindow().setAttributes(lp);
that has no effect whatsoever (I cal
The dialog theme, as part of its nature, sets the top-level window layout to
be WRAP_CONTENT. You could try manually setting the Window layout width and
height to FILL_PARENT, though this is going to make for a kind-of weird
dialog (especially if one day you find yourself running on a large
screen
Hi, I am also trying to find a solution to this...
On Jul 31, 4:41 pm, "nEx.Software"
wrote:
> Just out of curiosity, why are you using a dialog if you want it to
> fill the screen?
simply because there are occasions where you need to replace content
in the dialog dynamically and you don't want
Just out of curiosity, why are you using a dialog if you want it to
fill the screen? That being said, the content within the dialog will
push it to fill the screen if required. Putting things like ListViews
with fill_parent seems to do the trick...
On Jul 31, 7:33 am, doubleslash wrote:
> My dia
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