[android-developers] Re: Experiences with Application Licensing?

2011-03-09 Thread jtoolsdev
Support for it is rather vague too. On my apps if I run monkey on the app without the licensing I can do 50,000 events and no crashes. The app with LVL crashes on one of those APN keystroke things. The LVL team needs to update the source to prevent that. I believe in using licensing if

[android-developers] Re: Experiences with Application Licensing?

2011-03-09 Thread Kevin TeslaCoil Software
The pirates will often miss that and catch a lot of well deserved flack from users who have downloaded the broken app. Careful. You ARE going to get bug reports from pirates. And they will waste your time by leaving out the very important point that they downloaded some random apk from some

[android-developers] Re: Experiences with Application Licensing?

2011-03-09 Thread jtoolsdev
I'm speaking of something a little cleverer than that. We're not talking a crash bug. The app will run but say with a game at the second level will have the score wrong or even not play right. Lots of software companies have done this in the past. If you make it specific enough you know who is

Re: [android-developers] Re: Experiences with Application Licensing?

2011-03-09 Thread Marcin Orlowski
real bug that effects actual users. The bug could be a bug you fixed long ago, but the pirate is using a version from the stone age. The Pirates or not outdated users are always a nightmare. It's good idea to plant expiration (ie in 1 month from release date) to the app so users are forced