[android-developers] Re: game engine, how to organize animation and etc. in android ?

2011-07-04 Thread razor
Ok, thanks, it looks like a very simple solution. Now I'm working with GLSurfaceView and I need to place somewhere my computing/updating code. Should it be another thread run in my activity ? computing code is independent from drawing code. razor On 3 Lip, 20:45, Alex Coutinho

[android-developers] Re: Game Engine

2011-01-25 Thread JAlexoid (Aleksandr Panzin)
Oh.. So you did. What is the name of the game you developed using that engine? On 25 янв, 08:29, Kevin R. Octavian kevin.r.octav...@gmail.com wrote: i used candroidengine On Wed, Jan 19, 2011 at 9:38 PM, Orkun orkungenco...@gmail.com wrote:  Hi all! I wanna ask, what do you think the best

[android-developers] Re: Game Engine

2011-01-25 Thread Peter Eastman
That really depends on the type of game you're writing. I have an open source engine I've been developing: https://sourceforge.net/projects/gamine It could be a good choice for small to medium size 3D games. But if you want to write a 2D game, there's a completely different set of engines that