Messages themselves have a method to remove all messages with id X
from the queue, I seem to recall. This may or may not be inconvenient
for you though.
-- Ward
At 2:30 PM -0700 7/14/09, Micah wrote:
I have a thread that does all my rendering code for a game (including
animations). I want to
I'm assuming you are referring to Handler.removeMessages?
Unfortunately, from my understanding that will simply wipe the
messages out of the queue. Need something that will let me process
the messages currently in the queue so I can go back to rendering the
next frame.
On Jul 14, 3:07 pm, Ward
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